Ok for a Alpha this ain't bad, sadly a lot of features missing from Strive for Power 1..
So am reporting issues I have with the current Work In Progress.
Weekly Quest Servant Quarter isn't the Slave Quarter.... and requesting slaves, is annoying especially early on, when you are low on manpower and leveling up the slaves for your own profit resources or buildings.
Those quest should be borrowing a Slave for X days instead of selling them.
Story Line also know it is work in progress, but it seems unlike Daisy none of any other story character you can really interact with sofar election quest was done really fast. Daisy story line doesn't continue unless you scold her gaining her submission and that is it. the other route doesn't seem to fire at all no matter how many days you wait.
this is based on a loyalty MAX out, and no submission maxout (only need submission to get them to authority respected)
Also daisy has natural pet (as a half bunny) but gains class natural pet.. then can't progress to sex toy.
That GUI needs rework definetly, especially later on when your mansion abilities can't even pass 8 abilities on the bar
But the Dungeon Exploring/ Combat system can show 12 abilities.
Now Peon is a stupid name, atleast call them Minions then. prefered the Servant name more.
Can't call them Thralls cause too similar to slaves.
Request but feel free to ignore them, since it is Alpha and tons more work ahead.
Sandbox mode I need a yearly competition or something like sold town girls. where you can put in slaves to participate in 7 days show off. and get FAT price money or Rewards aside from some Achievement linked on a Character.
Once you gotten that done, maybe a yearly Super Auction House where you can get Rare stats/Race/Classes etc Slaves. Or sell off your best for ridiculous high price (why players want to sell of such a huge asset for cash I wouldn't know but some people love to do that) Or bid on Slaves at loss of money.
I miss the Origins from Strive for Power 1 (all the rest probaly will come back one way or another, when I looked trough the savegame stats) but not the luxury system that came with it....
So maybe put it like a Class instead of origin. Noble birth Class, Slave born Class, Servant Class, Rich class background, with the Royalty class (to represent that Daughter who wants to be queen again)
Now the whole rework for Strive Conquest.
Is the new turnbased/realtime system.. that allows you to deploy multiple squad to multiple locations and handle multiple dungeons or encounters. really nicely done. for bigger household.
But I would like hmm Conquest no let me name it differently, Hostile Take over and Raids. of other kingdoms and villages not part of the Republic.
But most of all I want my mansion to be attacked or raided once in a while... so you need to have slaves or servants on defense too. (this is for late game)
Now I only play in turnbased timer mode. cause didn't really like that hit play and pause style.
When you can easily manage what allocated time should pass. in hours of 3-6.