a1fox3

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Respected User
Aug 8, 2017
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can not play this as i can not get any images to show, try download the art packs and they all say they are no longer available probably due to a violation of rules.

Why can this game not just be like most were the art images are already included in the main download instead having to download separate and then merge in.

If that was case i wouldn't be having the issue of art packs no longer available
1.
2.
3. https://f95zone.to/threads/strive-for-power-v0-5-25-maverik.1136/page-139#post-2035776
 

orinari

New Member
Jun 16, 2017
12
7
what does this mean on slaves? "you don't know what might unlock Names potential further, yet"
 

orinari

New Member
Jun 16, 2017
12
7
They're ready to level up. Talk to them and fulfill their request.

Those packs are made by fans and include images found on the Internet. The dev cannot include them in the game, it would be illegal. What he commissioned and paid for, is already in the game.
PS: Kaede best girl
thanks
 
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Chukah

New Member
May 9, 2019
10
65
I think the game is broken for me - took me a couple days of playing to figure it out but after combat my game will never recognize if I have rope in my inventory no matter how much rope I have. This makes it so I cannot capture someone out in the field. Making where I am in the storyline impossible to get further. Has anyone else experienced this bug?
 

Ankmairdor

Member
May 1, 2019
267
148
I think the game is broken for me - took me a couple days of playing to figure it out but after combat my game will never recognize if I have rope in my inventory no matter how much rope I have. This makes it so I cannot capture someone out in the field. Making where I am in the storyline impossible to get further. Has anyone else experienced this bug?
There is a mansion inventory and a backpack, make sure that you have the rope in the backpack, when you are outside you should see the icon for rope in the box on the right side of the screen. If this does not work, check for a second window that opens when you start the game and see if it lists any errors messages.
edit: spelling
 
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Chukah

New Member
May 9, 2019
10
65
There is a mansion inventory and a backpack, make sure that you have the rope in the backpack, when you are outside you should see the icon for rope in the box on the right side of the screen. If this does not work, check for a second window that opens when you start the game and see if it lists any errors messages.
edit: spelling
You were right about rope having to be in the backpack. Feel like a fool. Thank you!
 

dormachate

Newbie
Jan 17, 2020
20
4
Did someone know why this script error happen ?
I can't go to the lab and this error appears

SCRIPT ERROR: laboratory: Invalid call. Nonexistent function '_on_lab_pressed' in base 'Panel'.
At: res://files/scripts/Mansion.gd:437
 

Ankmairdor

Member
May 1, 2019
267
148
Did someone know why this script error happen ?
I can't go to the lab and this error appears

SCRIPT ERROR: laboratory: Invalid call. Nonexistent function '_on_lab_pressed' in base 'Panel'.
At: res://files/scripts/Mansion.gd:437
Seems similar to . I would need to know exactly which mods you are applying to know for certain, but mod error/incompatibility seems to be the source of the problem.
 

dormachate

Newbie
Jan 17, 2020
20
4
Seems similar to . I would need to know exactly which mods you are applying to know for certain, but mod error/incompatibility seems to be the source of the problem.
Well I only have Elpresidentes tweaks and it is the first time taht this bug occur , I also tried to look at the code but i dont see anything that could make the game bug
 

Ankmairdor

Member
May 1, 2019
267
148
Well I only have Elpresidentes tweaks and it is the first time taht this bug occur , I also tried to look at the code but i dont see anything that could make the game bug
When I apply his mod through the mod system I get a parse error because variable 'eyecolor' already exists in that file. This is the core error, the '_on_lab_pressed' error is a secondary error that results from the laboratory.gd file failing to parse. The problem is caused by faulty modding logic within the vanilla game, and while my bugfix patch corrects that logic I don't know that they are compatible.

To fix this, it seems that you can simply delete the entire 'eyecolor' variable duplicate at the very bottom of the file. Though I haven't thoroughly tested it, I'm off to vacation for a few days. After a quick look at the files, it appears that Elpresidentes tweaks are a patch rather than a mod, so they would be applied with manual file replacement, thus avoiding the mod system problems.
 
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a1fox3

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Aug 8, 2017
24,286
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not sure if its been asked or not, but how do i get to Amberguard?
You must wait till you are given the quest for it then as you go to Chloe's house there is another way that you need to go.
See the in game map for better directions.
 
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PhoenixFireeye

Well-Known Member
Nov 2, 2017
1,087
538
Get on this screen by clicking on #1 View attachment 325677 then click either 2 or 3.

Now click on #4 View attachment 325678 and it will open it for you.

You need to make sure the 2 folders are there and just copy and paste the correct ones in. View attachment 325680

Or go to \AppData\Roaming\Strive
Once the art packs have been unzipped, some are subfoldered by race and some aren't. Does it matter, or should they all be subfoldered or not?
 

Greendasteel

Member
May 28, 2018
154
104
Hello everyone.
Does anyone know how to change levelupreqs (more precisely in which file I can find how to change it).
every 3 servant requires increasing his rank for lvlup and this can happen 2-3 times in a row... its pise me off.
 
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