- May 10, 2024
- 23
- 9
'Diminishing returns' might have been the more obvious phrasing for it. The higher the level the less xp is gainedCan someone explain how exactly the library works? I get the general gist of it that it provides experience and learning points. However does that only apply to the person working as the librarian or does it affect everyone in the manor regardless if they're fighting mobs with me. Also, what does "experience efficiency decreases with level." Does this mean if the librarian has a high level the experience they give out to everyone is lower?
Every day slaves will gain a little bit of energy that depends on their endurance and the quality of their bed. The choice of working a job or resting has almost no impact on how much energy they regain. The choice of job affects the slave's stress and if they have at least a light amount of stress then there is a small chance that they will lose a moderate amount of energy.Is there another way for slaves to replenish their energy or do I have to let them rest/not fight?
The player character's max stats are unique as they are not race dependent. You can choose your own max stats during the starting setup or you can choose quick start and be given a random set of max stats.Am I the only one that has a max of 4 endurance for my character? I unlocked the laboratory and thought there would be an upgrade for it but there isn't it.
You appear to have bodyshape("body type" in some contexts) and penistype confused, and bodyshape in no way affects the type nor the description of the penis. The race directly determines both the bodyshape and the penistype.Is there a way to change/customize body type of your starting companion? For eg- Giving a Wolf-Halfkin Canine cock etc...
The body type option in character creator is locked for me![]()
I see...I will work on unlocking the lab then,thanks.You appear to have bodyshape("body type" in some contexts) and penistype confused, and bodyshape in no way affects the type nor the description of the penis. The race directly determines both the bodyshape and the penistype.
There does not appear to be any way to change bodyshape besides changing the race, which cannot be changed outside of the character creator. Penistype cannot be changed in the character creator but it can be changed by the Laboratory or by mutation, so it should be possible to give a Halfkin Wolf a Canine penistype.
The game does not have the necessary code to load the game anywhere except the mansion, so the game does not make the menu available anywhere else to prevent problems. On a side note, from a technical perspective there are only two GUI scenes, the main menu and the mansion, so everywhere in the game is technically inside the mansion. The game should game over to the main menu which will allow loading saves, though I vaguely recall fixing a bug related to that at some point.I see...I will work on unlocking the lab then,thanks.
Also is there a way to open menu outside of your mansion? Like while exploring or in the middle of combat and stuff,every time I suffer a bad encounter I have to alt-f4 the game instead of being able to save/reload![]()
Yeah, the game isn't really setup in any way for starting in towns besides Wimborn. There are very few time limits in this game, so feel free to wait until you can comfortably reach Wimborn before progressing.It was quite hard begin as a demon at frostford, but i'm on day >200 now and didn't start a single event, the only down side is no new race in guild and no black market, is there even a time limit or i can just max out everything before starting the main story ?
At the end of the meet interaction 1/10 of the slave's mood is converted to loyalty, so every positive interaction should result in an increase in loyalty. If their mood is very low then many actions will be received poorly and not produce the desired benefits. Many actions have other conditions such as having sufficient obedience or loyalty to be received well. Also, most positive actions count how many times they have been used during an interaction and will start to be received poorly when used more than twice.Is there a quick and easy way to raise loyalty, non-sexual?
Interact > Meet > which actions?
each time i finish after 20 actions, it states net loss of -1 loyalty, from chat+praise+headpat.
edit: threw in some comb hair after a few other actions, and i keep ending with only +4 loyalty after. btw freashly captured enemy bandit in jail [moved to common room just before interact > meet.]
The random events only choose a slave from the mansion to be the center of the event, however there is a bug that allows prior slaves to be the secondary slave in events as no filter was added to exclude such persons. That prior slave is selected using the central slave's "relations" list (different from "relativesdata"). Thus there are three ways to fix the issue:does anyone play with aric's mod, I need help with a slave not part of my mansion but I get their random events its so annoying, any quick way to solve it through save file or some mod script?
I'm used to changing or removing relationships through save file but never occupation or anything mansion related
if tempslave == null || tempslave.away.duration != 0 || tempslave.sleep in ['jail','farm']:
if tempslave == null || !globals.slaves.has(tempslave) || tempslave.away.duration != 0 || tempslave.sleep in ['jail','farm']: