Mine runs fine, I think. If you can actually do codeing I won't give you more advise lol you know more than me by a long shot. Are you using an old save perhaps? Maybe a fresh start . LOL do you know how to make the random portrait work? I have read the instruction that appears on hover, but I cannot make it work. One last thought, you say it is the same for each action, But what type of character are you using? have you tried it with a regular human? I really dont know anything about the type of character(futa) I think you are using other than chicks with dicks. LOL I know I said no advise, last one. Have you tried a new download, the 5.19d fix?
New version didnt fix it.Old save might be it but I really dont see how it could(it was started from scratch in the last version and even then I dont see how it could fuck with the new sex system in such a way).
Gender of the actors doesnt matter,same happens with both female and futa(the gender should only influence the available actions and what scenes get thrown out,not the value calculation so again,I dont think that could be the problem in the first place).
If you have the time(and willingness)do me a favor and setup a group sex session with 4 participents(Owner,3 slaves)and have the owner continiously screw(which action really doesnt matter) one slave,slave 2 continously screw slave 3 and hammer the pass action afterwards.
Do you get continious orgasms for both parties(especially the owner and slave 1)?
As far as random portraits are concerned...whats your problem exactly?
Where to place the images?Does it simply not work despite correct placement?
Need more info.
[edit]Okay found the problem...and its on me...kinda.
System(for SOME wild reason)stops calculating orgasms once you deselect actors from the give/take list,whether you actually setup a loop beforehand or not(funnily enough the other values keep adding up,endless teasing so to say).
So while it works there is a serious problem with the design here.
The game shouldnt keep throwing out scene descriptions and note the looped actions as active if it actively doesnt consider them so.
Ah whatever...thanks for the attempted help guys.