Well basically I was playing 'Something Unlimited' and said, great idea but I would rather play as a female or futa. So I started making this.
It all depends on the story, my problem with games is the story:
- I hate when the Protagonist of these works of corrupting heroines are idiots or fools;
- I hate when the story is bad, like capturing a heroine without difficulties or the Protagonist's motivation is dubious, like not wanting to harm the character close to him. If he can control the minds of others, why would he let someone close to him out of control??
If your game doesn't have these issues, that's fine with me and I'll try to keep up. Unfortunately, I can't help financially, but I hope the project works out.
And being honest, I hope that one day someone makes a game in the same style as you guys did, but with this story base:
- The Protagonist is a henchman who acquired technology, drugs or anything else, as knowledge through experiments carried out by the villain we work with. We'd start at the bottom and work our way up, pretend to work for some silly villain and take control of her when her guard is down. We would make her a target for the heroes and other villains, while ruling in the shadows and we would get rid of other villains and heroes, while subduing heroines and villains.
- Another story would be for the Protagonist to be a great villain who, before being completely defeated, switches his mind with a young man. We discover that we are the son, neighbor, etc. of some heroine, we take control of her secret base, and the first mission may be to remove the heroine from the base and reprogram her to serve us (it would be a female AI).