And to adress some of the other stuff I've read here:
- The guys designing the actual gameplay are experienced gamedevelopers, they brought into the fold when they comitted to making a real game instead of some little thing in flash or Unity.
-I can't guarantee anything of course, but one of the core members, Mr. Kristoff, has given several interviewsin which he stressed, that their stated goal, when they started the project, was to make a fun game without any microtransactions, lootboxing etc. whatsoever.
seriously, just go read the FAQ on the kickstarter page. I know I come of as a bit of a fanboy, but StudioFOW hasn't let me down yet, so I don't see why they'd start now.