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Gwedelino

Well-Known Member
Game Developer
Sep 4, 2017
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Just wondering, but what's an "high budget" japanese porn game ?

I know we don't have any information about that, but which game come to your mind first when I say "high budget japanese porn game" ?
 

Kardie222

Newbie
Mar 30, 2021
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Yeah you still can't compare a full game to an early access one though.
Not a full game but there are/were EA games that had very little at first, but what was there was fun and engaging that kept players engaged. It's not about putting as much as you can in EA, but its about taking concepts and ideas and doing something unique and different with them to help your product stand out.
 

Deleted member 324588

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Dec 9, 2017
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Just wondering, but what's an "high budget" japanese porn game ?

I know we don't have any information about that, but which game come to your mind first when I say "high budget japanese porn game" ?
Frankly none really come to mind. most games I remember are just VN's. Animation-wise there's good ones like Umemaro, Ebimaru-do, or Atelier KOB, but their releases are very long periods of waiting inbetween, as they're very small teams (or in umemaro's case a single person).

So many of their games though need English patching, and workarounds to get them to run in other countries, which is usually a block for most people.
 

Deleted member 324588

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Not a full game but there are/were EA games that had very little at first, but what was there was fun and engaging that kept players engaged. It's not about putting as much as you can in EA, but its about taking concepts and ideas and doing something unique and different with them to help your product stand out.
Yeah I don't think Subverse had any problems standing out xD. As for keeping players engaged, yeah they're working on that. There's been plenty of requests for either replaying missions or bringing on the endless mode from the beta testing. Just have to wait and see.
 

NyaaRrar

Member
Jan 18, 2019
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There's an alternative perspective on this though, why didn't we have access to some gameplay and system prototypes before the fundraiser? Backers didn't have any idea of what they were getting two years ago.
 

arpaschad

Member
Sep 18, 2017
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looking at this as a pervert on the sideline: Subverse looks like it's going to be the Cyberpunk 2077 of porn games...

And not in a good way...

Hype killed by shoddy implementation...

I hope it gets better than it gets worse...

shit, it even went semi-mainstream for a time...
 

Deleted member 324588

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There's an alternative perspective on this though, why didn't we have access to some gameplay and system prototypes before the fundraiser? Backers didn't have any idea of what they were getting two years ago.
It was listed in the KS what gameplay they had in mind. And the beta gameplay was uploaded by a few youtubers as well, as it wasn't under any NDA's.




space.PNG grid.PNG
 

NyaaRrar

Member
Jan 18, 2019
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There's something missing from the Kickstarter page, I just looked, there's no mention of the Pandora system there.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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Well, I mean the majority of the budget went to hiring professional voice actors. What was left over was only enough to cover cheap animation which explains the loops.
It's not "Nancy Cartwright" and "Hank Azaria" cost level we deal with here you know.

Some quote I found doing a quick google.... how accurate it is, idk..

" Pro studios might offer between $200-300 per hour for a 1-2 hour minimum session, and it's not unreasonable to expect to be paid between $500-$700 as a main character in a fully voiced, full length visual novel. At the indie scale, per line or even per word is the most common break down. "
 

Kardie222

Newbie
Mar 30, 2021
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Yeah I don't think Subverse had any problems standing out xD. As for keeping players engaged, yeah they're working on that. There's been plenty of requests for either replaying missions or bringing on the endless mode from the beta testing. Just have to wait and see.
Yeah, I know the gimmick it's a high qauilty porn game but agimmick only gets you so far. Standing out meant doing something unique and different to whatever genre lol.
It's not "Nancy Cartwright" and "Hank Azaria" cost level we deal with here you know.

Some quote I found doing a quick google.... how accurate it is, idk..

" Pro studios might offer between $200-300 per hour for a 1-2 hour minimum session, and it's not unreasonable to expect to be paid between $500-$700 as a main character in a fully voiced, full length visual novel. At the indie scale, per line or even per word is the most common break down. "
Tis a joke.
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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Yeah, I know the gimmick it's a high qauilty porn game but agimmick only gets you so far. Standing out meant doing something unique and different to whatever genre lol.

Tis a joke.
That is your opinion, or you got facts to support it?
 

Deleted member 324588

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Dec 9, 2017
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That sound an awful lot like Pandora..... :ROFLMAO:
I kno right? It's almost like the information was publicly available, yet everyone else just dug into hyping it up as Mass Effect: XXX Edition.

Even though the only part that mentioned Mass Effect were the comparison of the devotion/loyalty missions. And this bit from the FAQ's 2 years ago.

game.PNG
 

Joshua Tree

Conversation Conqueror
Jul 10, 2017
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I kno right? It's almost like the information was publicly available, yet everyone else just dug into hyping it up as Mass Effect: XXX Edition.

Even though the only part that mentioned Mass Effect were the comparison of the devotion/loyalty missions. And this bit from the FAQ's 2 years ago.

View attachment 1131680
Well the space exploration system seems almost like a clone of the one from Mass Effect, so that hold true. If people expected a "entire" clone of the game, well that would be on them.
 

IG88a

Newbie
Oct 9, 2019
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So then you can't even compare the two. Even more of a point actually. Shoulda done more homework.
Subverse was supposed to release over a year ago as a completed game. They're only "not comparable" because Subverse already failed to live up to their standard. They failed, this is the backup plan to not be buried by failing the terms of the kickstarter.

And "but it was always going to be a shovelware indie shmup game" isn't changing the fact they led people to believe by statements like "An unholy mixture of... tactical rpgs... and a sprinkle of eroge goodness" that "offer[ed] you lewd rewards when you actually win! The better you perform in combat, the more you explore, and the more you talk to your waifus -- the better your rewards get!" that this was going to be a companion focused, evolving dialogue, linear sandbox game.

They didn't meet this stated goal. Right here. Talking to your waifus does nothing. There is no relationship-companion system. They lied. The rest they "technically" can claim is just the shittiest, laziest version of the systems they hyped but not here. This is just a fucking lie.

You're like 0/15 here man, stay down. You are if anything actively costing StudioFOW money with your shilling. If the game miraculously became what was promised in a from behind open skies redemption arc people are going to remember the name VValen and close their wallets.
 
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Joshua Tree

Conversation Conqueror
Jul 10, 2017
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Subverse was supposed to release over a year ago as a completed game. They're only "not comparable" because Subverse already failed to live up to their standard. They failed, this is the backup plan to not be buried by failing the terms of the kickstarter.

And "but it was always going to be a shovelware indie shmup game" isn't changing the fact they led people to believe by statements like "An unholy mixture of... tactical rpgs... and a sprinkle of eroge goodness" that "offering you lewd rewards when you actually win! The better you perform in combat, the more you explore, and the more you talk to your waifus -- the better your rewards get!" that this was going to be a companion focused, evolving dialogue, linear sandbox game.

They didn't meet this stated goal. Right here. Talking to your waifus does nothing. There is no relationship-companion system. They lied. The rest they "technically" can claim is just the shittiest, laziest version of the systems they hyped but not here. This is just a fucking lie.

You're like 0/15 here man, stay down. Your are if anything actively costing StudioFOW money with your shilling. If the game miraculously became what was promised in a from behind open skies redemption arc people are going to remember the name VValen and close their wallets.
Did they lie if it's not implemented in the game yet but will be? You know it's early access right? It's like just about any game on this site when it came in 0.1 version and the creator said it will be x, y & z.... By your standards you should jump on all of them and accuse them of lying? You rage on the game as it was a full release. You have no idea how it will be when done, nor does any of us really.

Uh... linear sandbox game? How does that exactly work out when they stated game would include "Mass Effect like exploration".
 

IG88a

Newbie
Oct 9, 2019
84
367
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Did they lie if it's not implemented in the game yet but will be?
This is a mechanics complete version of the game. Only material change will be adding (or removing) the additional upgrade layers to the ship as those are gated by a combat progression curve and putting more shit in the scene gallery. You've seen the whole game. And they can't go change it because of Voicework. There is no future where there is a rebuild rewrite of this game without nixing or rerecording the lions share of the voiceacting.

The girls start at 100/100 "SLUTS LOL" and the game decides for you you have sex with them. No one is even arguing the fact or these failures of game design are present. But this right here is a lie in their marketing. They stated dialogue based progression, they stated narrative based progression. The pandora patchjob does neither. There is no companion system or evolving dialogue tree from talking to the girls. It isn't as simple as writing one, which they didn't initially so it's a lie in marketing, upon backlash of it's absence because it all has to be voiced; Easily thousands of lines of additional dialogue to flush out even the crudest of system for the girls they're obligated by kickstarter to include.

Uh... linear sandbox game? How does that exactly work out when they stated game would include "Mass Effect like exploration".
If you don't know what "linear sandbox" is as a game design term this conversation might not be your speed.
 
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