At the risk of igniting another flame war...it'll really depend on your own definition. The ladies are not stolen from the Captain, nor is there any dick shaming or size comparisons or such. The creatures created by Lily essentially serve as living sex toys for the ladies, as well as being combat units in grid fights. They're practically mindless, requiring commands via a collar the ladies wear to do anything.Is there really NTR in this game?
tell me where i can find the savelocation and i can upload you mine...guys on page 81 i found a save, it's good, of course better then nothing, but there is only one point spendable and there are tons of cards sex scene locked
someone has a more complete save??
I kinda feel like its either bad PR or a shit community, because they are updating with quite a decent amount of content at a good rate for both a normal game and especially for lewd games. Yet for some reason they decided to push a half update early and even though they explained it "ok" (didnt exactly make it clear) the people still hated on it being an empty update despite being halfway.You must be registered to see the links
2nd half of Sova update coming July 25th. Still within the 3-4 month period from Taron’s March release. What do ya know![]()
It just had a slow start after the initial launch of early access. That and a lot of people not knowing how long game dev takes, and thinking that money makes things happen faster.I kinda feel like its either bad PR or a shit community, because they are updating with quite a decent amount of content at a good rate for both a normal game and especially for lewd games. Yet for some reason they decided to push a half update early and even though they explained it "ok" (didnt exactly make it clear) the people still hated on it being an empty update despite being halfway.
Kinda feel like its the community at this point and a bit sorry for the team having to see all the negative/misunderstanding idiots
i think its more about how studiofow started this "project" they kept switching up on how things will be done and how far they already are, and then early access came and everyone was able to see that they had done almost nothing, and take even longer than they said they would, adding to it how lackluster/barebones every system was and still is...and a lot of other things to consider too, personally i am not able to buy it on steam thanks to germany banning adult games (even the bought ones are gone) so, i dont really care anymore how long they take since i never paid anyway, but i can understand how the kickstarter supporters must feel.I kinda feel like its either bad PR or a shit community, because they are updating with quite a decent amount of content at a good rate for both a normal game and especially for lewd games. Yet for some reason they decided to push a half update early and even though they explained it "ok" (didnt exactly make it clear) the people still hated on it being an empty update despite being halfway.
Kinda feel like its the community at this point and a bit sorry for the team having to see all the negative/misunderstanding idiots
The amount of backers that were angry about it is like less than 100. Yeah they did change how’d they go about developing it, but they were always upfront about why.i think its more about how studiofow started this "project" they kept switching up on how things will be done and how far they already are, and then early access came and everyone was able to see that they had done almost nothing, and take even longer than they said they would, adding to it how lackluster/barebones every system was and still is...and a lot of other things to consider too, personally i am not able to buy it on steam thanks to germany banning adult games (even the bought ones are gone) so, i dont really care anymore how long they take since i never paid anyway, but i can understand how the kickstarter supporters must feel.
a lot more backers trust me, besides that, yes they were upfront about why they changed their model after multiple times of changing it back and forth. What they were not upfront about is, is that they were talking about how much they have already finished in content (while kickstarter was running, way before ea release), and this and that, would be in for start of ea and blablabla...meanwhile not even half of what they said was finished was in the ea and during ea in dev diarys they talk about how they now work on it...but why do they have to work on it? when many of the things as they said before ea were finished?The amount of backers that were angry about it is like less than 100. Yeah they did change how’d they go about developing it, but they were always upfront about why.
That’s another bad misconception. Money doesn’t equal speed. Anyone that expected a 30+ hour intended game to be done in a couple years just plain has no idea how game dev works.a lot more backers trust me, besides that, yes they were upfront about why they changed their model after multiple times of changing it back and forth. What they were not upfront about is, is that they were talking about how much they have already finished in content (while kickstarter was running, way before ea release), and this and that, would be in for start of ea and blablabla...meanwhile not even half of what they said was finished was in the ea and during ea in dev diarys they talk about how they now work on it...but why do they have to work on it? when many of the things as they said before ea were finished?
Dont get me wrong i wish the best for Subverse, but a lot of things they said before ea and after it contradict themselfs a lot.
Also we are not talking Indie anymore...they got 1m+ through kickstarter + sales on steam (they were #2 in trending sales there) and other platforms, for development, while "indie" devs often dont even have a 100k as a budget but have more complex systems+content and more content and dont even have half the development time + they are a lot less people sometimes just 1 person.
Subverse reached 1m+ on kickstarter at May 2019 and they worked on it already way before that, keep that in mind.
For how barebones the systems, gameplay and content is in **lets say 3years** not counting the work before kickstarter, of development, i think its pretty clear why not just "100" backers are annoyed and angry but a lot more than that.
Just saying...as mentioned personally im not angry at all anymore since i feel like im not allowed to be, since i never paid for it.
Do you think games take centuries to make or something? Latest God of War is made in 4 years confirmed by devs themselves. If you look at early access games on steam some of their devs write the game is already in 1 or 2 years in development and is expected to leave early access in 1 or 2 years at most. That usually makes it 4 years max.Money doesn’t equal speed. Anyone that expected a 30+ hour intended game to be done in a couple years just plain has no idea how game dev works.
Backers that had a problem were very few in number. It isn’t hard to be patient.
No, but you can't expect something that long to be done in such a short time. This isn't some yearly sports iteration where you just changed the numbers and stats. Let alone for a first time dev.Do you think games take centuries to make or something? Latest God of War is made in 4 years confirmed by devs themselves. If you look at early access games on steam some of their devs write the game is already in 1 or 2 years in development and is expected to leave early access in 1 or 2 years at most. That usually makes it 4 years max.
Why are you comparing the dev team who made God of War with StudioFOW? Am I missing something here? lol. That just seems like a crap comparison, and more angry people from the F95 community yelling into the void again.Do you think games take centuries to make or something? Latest God of War is made in 4 years confirmed by devs themselves. If you look at early access games on steam some of their devs write the game is already in 1 or 2 years in development and is expected to leave early access in 1 or 2 years at most. That usually makes it 4 years max.
Just wanna note that the FOW discord is public to joinWhy are you comparing the dev team who made God of War with StudioFOW? Am I missing something here? lol. That just seems like a crap comparison, and more angry people from the F95 community yelling into the void again.
And most 'early access games' on Steam, never leave 'early access'. Where are you pulling all of these numbers from? 4 years max? 1 or 2 at most? What is going on here? Did someone conduct a statisical analysis of how long an early access game takes to be completed when I was away? Did I miss something here? How do you know this?
I could have sworn half of the crap on F95 was 'early access' and have been for a very long time, if they are not left 'abandoned'. Do you not know Wild Life or SomethingUnlimited exists?
If you don't like how StudioFOW is running things, just move on to another game already. I don't see the problem here.
Why does everyone else have to suffer? As a lurker, do you know how hard it is to sift through 340+ pages of NTR flame wars and update complaints? The search button is like jesus for me, but even then, it is difficult. Can we actually have some useful insight into the game?
Thank God. Appreciate it.Just wanna note that the FOW discord is public to join
You must be registered to see the links
Yes, you are missing something. The person I was replying to is saying we shouldn't expect any decent game in like what? 10 years or something because apparently all the games take more than a couple of years to make:Why are you comparing the dev team who made God of War with StudioFOW? Am I missing something here?
Gow is made in 4 years. Can you guess how many hours does it take on average to complete it?Anyone that expected a 30+ hour intended game to be done in a couple years just plain has no idea how game dev works.
I don't know about you but I've been enjoying indie games a lot more(which were in early access mind you) than AAA games in the past few years. Dead Cells, Hades, The Last Spell, Hadean Tactics, Nova Drift, M.A.S.S Builder, Ravenfield, Gunfire Reborn, Dreamscaper, Slay The Spire, Mad Games Tycoon 2, Tower of Time... I didn't even had to think to write those.And most 'early access games' on Steam, never leave 'early access'.
Those numbers are from my experience. I've seen too many indie games with the description:Where are you pulling all of these numbers from? 4 years max? 1 or 2 at most? What is going on here? Did someone conduct a statisical analysis of how long an early access game takes to be completed when I was away? Did I miss something here? How do you know this?
Abandoned tag is for games that hadn't been updated in a while(6 months I think), it doesn't mean they're actually abandoned.I could have sworn half of the crap on F95 was 'early access' and have been for a very long time, if they are not left 'abandoned'. Do you not know Wild Life or SomethingUnlimited exists?
I never did those and I post here rarely, you get triggered by my 1(ONE) post and decided to shift the blame of everything to me, lmao.Why does everyone else have to suffer? As a lurker, do you know how hard it is to sift through 340+ pages of NTR flame wars and update complaints? The search button is like jesus for me, but even then, it is difficult. Can we actually have some useful insight into the game?
First, my point was and still is: games are developed around 4 years, usually less, rarely more. I've never said anything about their budget, employee count, file size or graphics. So please stop moving the goalpost constantly.Again, why are you comparing this to a professional studio that's been making games for more than two decades, with over 250 employees? if anything you're undermining your point, cuz if 250+ people take four years to make a game to a sequel, most of which they can reuse assets for, then FOW has plenty of reasons to be taking this long.
Please.Anyone that expected a 30+ hour intended game to be done in a couple years just plain has no idea how game dev works.
How can they milk us by only gaining a profit from selling the game? Its not like they're getting monthly revenue like say the Wild Life devs, need I remind you on how long that been's going on for? And they even tried a kickstarter themselves, years after already pulling in tons from their Patreon already.First, my point was and still is: games are developed around 4 years, usually less, rarely more. I've never said anything about their budget, employee count, file size or graphics. So please stop moving the goalpost constantly.
Second, santa monica's last god of war game(which is god of war ascension or 3 remastered) has assets that are nowhere close to the current gow(2018) quality. If you think they actually reused assets from their previous games without even touching them, you are out of your mind.
Third, studiofow is not entirely inexperienced. Animation is one of the hardest part of creating a game, and they have plenty of experience in that.
Fourth, even if you actually believe this is why game shouldn't come in a few years but instead should take something like 10 years, tell me, what is stopping studiofow from hiring actual developers to help them, with the amount of money they've got surely they can afford to do that, right?
Fifth, they can keep milking people like you as long as they want, I don't care. Just don't go around spreading lies like this while trying to justify your purchase:
Please.