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3.50 star(s) 104 Votes

mickr0

Newbie
May 28, 2017
34
43
This game has a lot of potential.

The art style is great, story is ok, background music is nice, however combat needs a rework. The succubi use temptation 80% of the time, which means the player can just use the same combat pattern for every encounter (Iron will + 2x Attacks).

Here are my suggestions:
  1. Add an option to skip the intro, since its a bit long.
  2. Remove "Iron will" from the game and replace the resist mechanic with a time based system like in Tower of Trample (This is up to you, i just think it would make battles more interactive).
  3. Increase the succubi moveset so they don't spam temptation every other turn.
  4. Make leaf succubi more vulnerable to fire magic. (it should be their weakness no?)
  5. Nerf healing items.
  6. Show EXP gained after battle.
  7. Add the option the save anywhere.
 
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Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,891
This game has a lot of potential.

The art style is great, story is ok, background music is nice, however combat needs a rework. The succubi use temptation 80% of the time, which means the player can just use the same combat pattern for every encounter (Iron will + 2x Attacks).

Here are my suggestions:
  1. Add an option to skip the intro, since its a bit long.
  2. Remove "Iron will" from the game and replace the resist mechanic with a time based system like in Tower of Trample (This is up to you, i just think it would make battles more interactive).
  3. Increase the succubi moveset so they don't spam temptation every other turn.
  4. Make leaf succubi more vulnerable to fire magic. (it should be their weakness no?)
  5. Nerf healing items.
  6. Show EXP gained after battle.
  7. Add the option the save anywhere.
1- already done, will upload on the newest version
2- I can't, Iron will is essential game/plot wise
3- already done
4- I don't think this is pokemon LOOOOOL, but seriously, if I do that, everyone will pick fire magic since this game is focused on them.
5- I don't think I'll need with the reworking I'm doing with the battle
6- Very well, but you level up each first encounter with a succubus
7- already done for the new version, will upload it soon

thank you for playing and taking your time to comment!!!
 
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May 15, 2018
74
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i havent had this much of an exciting time playing a BF game since MGQ. love your list mickr0

i second # 2 and # 3 on your list.

in addition to being addicted to LONG SEX HOLDS that drain your energy in BF situations.... i think the sex holds should be tough to break free from depending on your attributes of course.....and the damage should increase the more turns you cant break free from.....


i know its out of the question....BUT just for shits and giggles..... i vision being able to create a federation like a battle arena on the map....to be able to create three types of characters....

weak .... these take 4-5 turns to break free from succubi sex holds....and will take massive damage no matter what the succubi do. almost never win. kinda like "playtime for succubi"

average... these take 2-3 turns to break free from succubi sex holds. and with proper attributes and IRON WILL abilities...can win some fights.

STRONG.... 1-2 turns for succubi sex holds.....minimum damage ...and with each fight they can only get stronger...


in the arena create as many fighters as you want....and have battles 1 on 1 with succubi.....2 on 2 with succubi. i love your models for the succubi already in game....just add skinnier succubi....AND Even bigger then you already created....i prefer fatter myself....being crushed...you get it...

..that way a VERY LARGE AUDIENCE can be satisfied. and get you even more support. keep up the good work!

havent had this much fun since MGQ and SHRIFT more recently. love these games.
 
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RedPillBlues

I Want to Rock your Body (To the Break of Dawn)
Donor
Jun 5, 2017
5,059
12,555
Unfortunately my friend that's just the way the game is meant to be played and believe it or not there is quite a sizeable audience for it. It's just a personal preference it's neither stupid nor smart, it just is. No because Final Fantasy is a completely different game, this is a porn game with a very specific fetish, mainly femdom. Losing to a succubus is part of the thrill of the game for those that enjoy that kind of thing. I dunno if you ever played Monster Girl Quest but it's the exact same thing as that. The point is that you want to die to the succubus and enjoy the h-scenes that you can fap to and then play the game to beat the succubus and move on with the plot and also get to the next succubus you can die to. I know it must sound strange to someone that isn't into all of that, in fact it might even be counterproductive, but a lot of people enjoy just that sort of thing, me being one of them.
Well to be fair, even paradox has gone so far as to changing how they handle it.
 
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Sep 12, 2018
350
234
When you are a young kid the game will ask you when to save, as an adult you go around looking for camp fires and saving at them.


It is the very first release of the game and this game is very much story focused so yea it's gonna dump a lot of exposition here. This wont be the case for future releases, where the exposition will take a back seat.



It actually has a good reason for starting off in the future, cause these games are gonna happen throughout the ages/generations, from ancient times all the way up to the future itself.
Wait multiple games that connect to this one or multiple parts that continue the story:unsure:
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,891
Wait multiple games that connect to this one or multiple parts that continue the story:unsure:
Each generation will have 4 games, each game takes place in another area of the world and with the main focus in another succubus clan.
At the end of each generation (4th game) the setting will come more and more to present and then future, with another descendant of this first protagonist for each gen.
 
Sep 12, 2018
350
234
There is a succubuspedia but for now in it you can only see the succubus you have beaten you can't replay the scenes with them, that will come in the future chapters.

Yea surprisingly succubi are underused as a species, despite being easily the hottest "monster girls" out there IMO.

The game wont fade away as months go, that is not an option so don't worry.

Here is how the changing era thing works. There will be 5 different eras to play in:

-Bronze age
-Medieval age
-Industrial/Steam punk era
-Present time(like the era we currently live in)
-Future age

Each of those areas are gonna have 4 games in them and during those 4 games you are gonna stick with the same protagonist you have, the same characters and friends you bonded with.

You are going to see exactly that, you are going to go across the entire land continent to continent fighting enemies, making friends and allies as well as enemies and you are going to grow more powerful along the way all the way up to the final boss, you will even get to pick between 3 wife candidates with whom you will have children who will have descendants in future eras.

Anyway, hope you like the game. Anything you need else, don't hesitate to ask.
Oh I see :unsure:
 
Sep 12, 2018
350
234
Each generation will have 4 games, each game takes place in another area of the world and with the main focus in another succubus clan.
At the end of each generation (4th game) the setting will come more and more to present and then future, with another descendant of this first protagonist for each gen.
Only thing I can say now is to work on the "getting to know characters" so that they get likable.
Otherwise nobody will care about them and find them annoying while player is off screen.
Talking about parts of their pasts playable in an interesting way of some sort :unsure:
 

Gaele

Newbie
Jul 14, 2017
48
36
OMFG! I couldn't image this game would be so intresting. I've got to admit I've never loved rpgm games, but this one has the potential to begin one of the most played in this genre. I hope updates could be fast, story won't be boring and especially combat system improved. Nice begin, don't give up!
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,891
OMFG! I couldn't image this game would be so intresting. I've got to admit I've never loved rpgm games, but this one has the potential to begin one of the most played in this genre. I hope updates could be fast, story won't be boring and especially combat system improved. Nice begin, don't give up!
Thank you so much!!!
 

blufalcon

Member
Dec 14, 2018
186
326
Neat game. I'm super into the enemy designs. As far as the gameplay goes... I just activate Iron Will, and then attack twice, then activate Iron Will again, and repeat forever. My fire spells did less damage than my basic attack so there was no reason to use it. I'm also unsure of what my class that I picked during the prologue actually does. Overall, the combat doesn't seem too engaging so far. And having to constantly reactivate Iron Will after 2-3 turns is kind of a pain in the butt and actually makes progressing a bit annoying.

I think it would be neat if the scene you get for succumbing to temptation after you beat them was different than the one you see if you lose/don't have iron will during battle, but that requires more CG work so it might not be possible. I also think that the temptations shouldn't be just one skill. Maybe have it centered on different parts of the body. Like a "breast temptation" and it shows a small, cropped, cut-in of the enemy's chest, etc. Just so there's more to look at while in battle. Because, in my opinion, the actual battle parts are the most boring bits of the game.

edit: basically I dont feel tempted during battle. I'm just buffing myself and holding down the confirm button to attack while a still image just sits there.
edit 2: well still a neat looking game. I'll probably pledge the next time a demo is released and see what's changed.
 
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Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,891
Neat game. I'm super into the enemy designs. As far as the gameplay goes... I just activate Iron Will, and then attack twice, then activate Iron Will again, and repeat forever. My fire spells did less damage than my basic attack so there was no reason to use it. I'm also unsure of what my class that I picked during the prologue actually does. Overall, the combat doesn't seem too engaging so far. And having to constantly reactivate Iron Will after 2-3 turns is kind of a pain in the butt and actually makes progressing a bit annoying.

I think it would be neat if the scene you get for succumbing to temptation after you beat them was different than the one you see if you lose/don't have iron will during battle, but that requires more CG work so it might not be possible. I also think that the temptations shouldn't be just one skill. Maybe have it centered on different parts of the body. Like a "breast temptation" and it shows a small, cropped, cut-in of the enemy's chest, etc. Just so there's more to look at while in battle. Because, in my opinion, the actual battle parts are the most boring bits of the game.

edit: basically I dont feel tempted during battle. I'm just buffing myself and holding down the confirm button to attack while a still image just sits there.
edit 2: well still a neat looking game. I'll probably pledge the next time a demo is released and see what's changed.
Thank you!!! For now, only the generals will have 2 H-Scenes, but in the future I might add more, who knows! Thank you for your time, I'm really glad you enjoyed!
 

Gaele

Newbie
Jul 14, 2017
48
36
I noticed just a problem, but I don't know if this is the same for other users.

When I am in main city (Square, out every place as cathedral, houses), the game is very slow, very very slow and I've got to press on the screen many times to move my character.

Nothing else, the rest works perfect to me.

:)
 
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Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,891
I noticed just a problem, but I don't know if this is the same for other users.

When I am in main city (Square, out every place as cathedral, houses), the game is very slow, very very slow and I've got to press on the screen many times to move my character.

Nothing else, the rest works perfect to me.

:)
I'll look into it! This is the first time that this has come to my attention, but I'll do my best!
 

Regula

Member
Jan 22, 2018
338
371
Wait, we'll be playing more than 1 generation??

But what'll happen to my bros? ;-;

Btw sorry if this was asked before but do the dialogue options change anything?
 
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Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,891
Wait, we'll be playing more than 1 generation??

But what'll happen to my bros? ;-;

Btw sorry if this was asked before but do the dialogue options change anything?
Yep, some already recognized you as a countryman for example, a small thing, but there will be many small things and the main choices can change the end you'll get.
 
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NeroZee

Well-Known Member
Jun 24, 2018
1,807
5,466
Well to be fair, even paradox has gone so far as to changing how they handle it.
True, it took them 4 games, but even then you lose in Paradox it's over, you win and you can have some fun with the monster girls, but funnily enough you can still lose your life to them if you chose the wrong options.

I noticed just a problem, but I don't know if this is the same for other users.

When I am in main city (Square, out every place as cathedral, houses), the game is very slow, very very slow and I've got to press on the screen many times to move my character.

Nothing else, the rest works perfect to me.

:)
Can you tell me if you are playing in windowed mode or fullscreen? Some people have reported some minor issues when playing in fullscreen but windowed mode seems to fix that for now, so until the problems are resolved i suggest you try windowed mode if that helps, you can stretch the window across the whole screen anyway so it's not much different to fullscreen.
 
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WolfMind

New Member
Sep 4, 2017
8
38
The story is just awesome! This is not just H-game, you're building serious RPG experience. I'm just little bit worried that your ambitions (multiple games) are too big to handle.

Maybe more religious content (angelic influence; even corrupted influence) would be nice.
Will there be some sort of "angel-dom"? Becouse you're kinda forshadowing it with Kain and "directive/law" (avoiding spoiler).
 
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Eminba

Member
Dec 21, 2017
393
244
Each generation will have 4 games, each game takes place in another area of the world and with the main focus in another succubus clan.
At the end of each generation (4th game) the setting will come more and more to present and then future, with another descendant of this first protagonist for each gen.
As long as I get to name the protagonist each time it's fine with me.
 
3.50 star(s) 104 Votes