I really like VNs where every dialogue has its own render paired with it.
Problem is the quality of the renders in this game is really high quality and idk if its good to do that. Like you almost always have to sacrifice a little bit of quantity if you want high quality renders.
This is one of the red flags in games where they get abandoned (I wish not). But yeah, the production is really in question. As a result of trying to do a lot of renders for scenes with high quality, as we've seen, we lost/sacrificed playing-time and overall shorter content for this update.
Again, don't get me wrong. I like when in 1 scene, for example the photoshoot with Bree, in that 1 scene, there were a lot of renders jampacked in that 1 scene. Even in the first scene of the update, where Bree and Sophie helps the MC up when he got pushed by Miller to the ground, it took a lot of renders just to help him up. I like that.
All I'm saying is, you have to sacrifice something, and I sure won't want it to be the shorter play-time/content per update.
Maybe, tone down the render quantity a little bit? Just a little bit. Like maybe, 1-2 less renders for every action. 'Cuz, I liked the quality of the renders.