u're safe, 4gb is the limit daily... but that is easily fixed by having vpn.I am downloading! I hope Mega won't stop downloading more than 3gb!
u're safe, 4gb is the limit daily... but that is easily fixed by having vpn.I am downloading! I hope Mega won't stop downloading more than 3gb!
do you know how much was the 0.5 update?
Ohh no. I can't download anymore! Can someone please upload it to another cloud storage service?
3,600+ renders, you can check the changelog of past versions in the OP.do you know how much was the 0.5 update?
What the hell? v0.5 took 11 months to develop, and this one took 10 months. v0.5 had over 3600 static renders, and this one has only half of that?
ikr. they rlly made us wait the same time for half of the 0.5 updateWhat the hell? v0.5 took 11 months to develop, and this one took 10 months. v0.5 had over 3600 static renders, and this one has only half of that?
Yeah... I'll play the update first before I'll say anything.What the hell? v0.5 took 11 months to develop, and this one took 10 months. v0.5 had over 3600 static renders, and this one has only half of that?
That's business as usual in the patreon market. The first udates have more content and come out faster, then is a slow descent into the 1 year update.What the hell? v0.5 took 11 months to develop, and this one took 10 months. v0.5 had over 3600 static renders, and this one has only half of that?
Yeah, of course. I'll be busy today, so probably I'll play the update until tomorrow.Mr. Paynne, be sure to share your impressions of the update. I am interested to hear your opinion.
Yep, after played a lot avn...i see this pattern... I'm not surprisedThat's business as usual in the patreon market. The first udates have more content and come out faster, then is a slow descent into the 1 year update.
What the hell? v0.5 took 11 months to develop, and this one took 10 months. v0.5 had over 3600 static renders, and this one has only half of that?
I really want to see what explanation the devs have for this...So half the renders while taking the same time...