Northpx Regarding the progress bar stuff and how to do it going forward, the question can only be answered if we know what the progress bars represent now.
I'll take renders as an example: At some points in this dev cycle, some weeks saw 7/8% progress there and now we're on to 1% weeks, so what are the % supposed to represent and what changed? Were you doing 100 renders a week at some point and are now only doing 15 (the numbers are examples), or are you always doing roughly the same but the number of total and remaining renders kept growing? Or were the percentages always just a guesstimate rather than tied to a target number?
Personally I think an ideal progress bar would be a per "scene" progress. Again with renders as an example, the progress bar would say "Scenes rendered: X/Y", with X being the scenes that have been fully rendered and Y being the total planned scenes. If you find yourself adding a scene or five mid-dev cycle, you add them to Y and that's fine. If the last few scenes take longer, mention in the dev log that this or that scene is proving to be challenging and again that's fine (unless the last scene takes 4 months, of course). Then we have a concrete number to keep track on instead of somewhat nebulous percentages. And of course, do the same for "Scenes written/Scenes animated/Scenes coded in/...".
Just my grain of sand, anyway.