- Jun 24, 2019
- 208
- 291
On page 102, There is a Mega link and Google download (with a MTL patch you have to manually install). Look for the name "Heii00"really out of the loop here, where can i get the latest playable version?
On page 102, There is a Mega link and Google download (with a MTL patch you have to manually install). Look for the name "Heii00"really out of the loop here, where can i get the latest playable version?
I haven't played the dlc. Been waiting for the english version to arrive. But I heard nothing but good things about it, so definitely worth to replay it. I am really excited to try it out.is this worth playing even though this version is really outdated? not interested in machine translation engrish
Same. I loved the original Summer Memories (back when the engrish version was called "Spoiled Child"), and replayed it and enjoyed it even more when the translation came out. Then DLC was announced and I was counting the days to play it again with DLC... then after I downloaded it I realized it was all machine translated again.I haven't played the dlc. Been waiting for the english version to arrive. But I heard nothing but good things about it, so definitely worth to replay it. I am really excited to try it out.
i don't think so, no. can you describe what's happening at all besides "input lag"? for me, it was super easy (never dropped the combo unless i stopped paying attention, finished all of the runs in roughly 14 seconds). also, i don't get what you mean by "and your combo gets deleted if the bar resets", as that never happened for me. i clicked once per bar reset and my combo never broke, although i usually had the opportunity to do it twice. if you just get into a rhythm of left and right clicking it gets pretty easy.Is there ANY way to cheese the running game at all aside from skipping it?
For me the bar consistently moved up about another 1/5th of the way ever time when i clicked during this and the pog mini game. But I mean, it was consistent so I adjusted.i don't think so, no. can you describe what's happening at all besides "input lag"? for me, it was super easy (never dropped the combo unless i stopped paying attention, finished all of the runs in roughly 14 seconds). also, i don't get what you mean by "and your combo gets deleted if the bar resets", as that never happened for me. i clicked once per bar reset and my combo never broke, although i usually had the opportunity to do it twice. if you just get into a rhythm of left and right clicking it gets pretty easy.
I’ve never experienced input lag on the running game, that’s probably the easiest mini game of them allIs there ANY way to cheese the running game at all aside from skipping it? Seems pointless to do so if I'm going to miss a scene and somehow beating like a 20 second run when even 40 seconds is hard as balls isn't feasible.
Jesus Christ the input lag. And your combo gets deleted if the bar resets which takes a single second? That's ridiculously brutal good God.
The best combo I ever got was 7 and it was a total fluke because it just so happened pressing it every time the bar made a sound got it, which works a good but but not if it's too low or high so it can't be relied on at all.
All in all this is a great game but the mouse controls for the mini-games are kind of a pain, like the maths one you'll get answers wrong just because you clicked a fraction of a second too slow and it went to the wrong answer, bullshit man...
Every time I click it seems as though it only registers like 20% of the way up the bar so I have to judge it completely differently to where it is visually, which is incredibly hard whenever I miss and there's a delay before it gets going again and then the bar moves so fast it's just difficult in general.i don't think so, no. can you describe what's happening at all besides "input lag"? for me, it was super easy (never dropped the combo unless i stopped paying attention, finished all of the runs in roughly 14 seconds). also, i don't get what you mean by "and your combo gets deleted if the bar resets", as that never happened for me. i clicked once per bar reset and my combo never broke, although i usually had the opportunity to do it twice. if you just get into a rhythm of left and right clicking it gets pretty easy.
How did you manage to adjust when you have to be accurate still? If it was just a case of pressing left and right at the same position it would be easy but it also moves around. Any time I miss and there's that delay before it gets going again the timing of any sort of rhythm I could have is screwed.For me the bar consistently moved up about another 1/5th of the way ever time when i clicked during this and the pog mini game. But I mean, it was consistent so I adjusted.
Like I said, it was consistent, so I just adjusted what i aimed down about 1/5th and hit my actual target.How did you manage to adjust when you have to be accurate still? If it was just a case of pressing left and right at the same position it would be easy but it also moves around. Any time I miss and there's that delay before it gets going again the timing of any sort of rhythm I could have is screwed.
I don't get why it requires such precision when just mashing L + R would be fine.
I'm going to find you and somehow steal your reflexes.Like I said, it was consistent, so I just adjusted what i aimed down about 1/5th and hit my actual target.
Nice, I look forward to seeing that pop up some time, provided the world hasn't ended by then.Creator already confirmed the sequel might be ready on Winter of 2021 provided he doesn't "die" as he stated lol. Here's hoping that it does get released by the end of 2021. But for us who wait for the translation. Here's hoping it'll be out by Mid or Winter 2022. lol
I don't know if this help, but you don't actually need to aim for that tiny orange? (forgot the color) in the middle for combo. That gives you +2 combo streak and blue one on the side give +1Is there ANY way to cheese the running game at all aside from skipping it? Seems pointless to do so if I'm going to miss a scene and somehow beating like a 20 second run when even 40 seconds is hard as balls isn't feasible.
Jesus Christ the input lag. And your combo gets deleted if the bar resets which takes a single second? That's ridiculously brutal good God.
The best combo I ever got was 7 and it was a total fluke because it just so happened pressing it every time the bar made a sound got it, which works a good but but not if it's too low or high so it can't be relied on at all.
All in all this is a great game but the mouse controls for the mini-games are kind of a pain, like the maths one you'll get answers wrong just because you clicked a fraction of a second too slow and it went to the wrong answer, bullshit man...
Kagura just sign a contract with the man and give us the translations on release hahaha nah that won't happen.Creator already confirmed the sequel might be ready on Winter of 2021 provided he doesn't "die" as he stated lol. Here's hoping that it does get released by the end of 2021. But for us who wait for the translation. Here's hoping it'll be out by Mid or Winter 2022. lol