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kin-kun

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Jul 10, 2020
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Hey i want to know, i'm using joiplay to play this game and i have an error when inplay track and field minigame, the enter and escape button did not work property for me, i press enter button when left foot and still stun, i dunno why
I'll need to look at that, do the arrow keys work properly?
 

kin-kun

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Jul 10, 2020
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Hey i want to know, i'm using joiplay to play this game and i have an error when inplay track and field minigame, the enter and escape button did not work property for me, i press enter button when left foot and still stun, i dunno why
So left right does the same thing, looks like a bug I'll need to investigate.
 
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Lyfissad

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Nov 11, 2020
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Since there are still people who don't know what to do or how to trigger certain events I compiled a more in-depth guide for this. This is NOT a step-by-step walkthrough.

White Bomber or any moderator
Feel free to add this to the opening post.

Basic Gameplay
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Trigger Affection Events
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Threesome & Foursome
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Status Events Miyuki
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Status Events Rio
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Status Events Yui
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Side characters

Shizuku:

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Akari:
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Kagami:
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Suzuka:
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Mizuki:
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Last but not least I attached what I call the "Perfect Start" save file. With this you will start on the second day with:
more money than you'll ever need
max lust at 1000
max stamina at 1000
99 of every item
all skills except threesome and foursome unlocked
where am i suppose to put the perfect start files?
does it go in the game folder?
 

kin-kun

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Summer Memories+ 2.03.05 Release (Unofficial Version)
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Downloads
PackageSizeLink
JOIPlay106.0M
Windows160.1M
Linux164.8M
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As always, please report any issues you find to me.
 

Naufal02

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Aug 15, 2018
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Summer Memories+ 2.03.05 Release (Unofficial Version)
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Downloads
PackageSizeLink
JOIPlay106.0M
Windows160.1M
Linux164.8M
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As always, please report any issues you find to me.
Thanks you for update
 

kin-kun

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Thanks you for update
Of course, it was a tricky bit to get correct. Basically when you miss a step it stops input processing, but if you'd get a step it would register that, then immediately use your button press for the next step. Waiting till button release was bad because it was then nearly impossible to hit the bar.
 
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betocuaz

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Feb 14, 2020
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Finally after his move, DojinOtome will continue with the project when it has internet from May 9th.
Meanwhile, it will continue to advance in what it can do offline.
 

Nikosun

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Nov 26, 2020
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Finally after his move, DojinOtome will continue with the project when it has internet from May 9th.
Meanwhile, it will continue to advance in what it can do offline.
did he say anything regarding when it’s planned to be released?
 

kin-kun

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Does anyone know how to get the new side events with the sub heroines? Their affection just stays at 60(Max) for me.
There's a guide somewhere.

Hint you can raise it to 100 for subs, 200 for the primary heroines.
 

schmidt12

New Member
Mar 4, 2021
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How do you validate/cum if you don't have a mouse wheel? I'm using a laptop and the tutorial didn't help.
 

Jason2

Member
Jun 24, 2019
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I've been trying to add more days just to test it out using the Save Editor. (The Variable for days is "111") and you can increase it (However, you must make a new/new+ save and then it will take in affect.)

But your still locked at 30 days because the Going home event still occurs on the 30th.
Anyone got any ideas on how to assign the Going home event to the end of the newly added days I created. (RPGMaker ain't my specialty)
 

kin-kun

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I've been trying to add more days just to test it out using the Save Editor. (The Variable for days is "111") and you can increase it (However, you must make a new/new+ save and then it will take in affect.)

But your still locked at 30 days because the Going home event still occurs on the 30th.
Anyone got any ideas on how to assign the Going home event to the end of the newly added days I created. (RPGMaker ain't my specialty)
If it was me, I would go after the calendar events on map 32. Specifically EV001 and not progress days. Instead I would make the depend on the skip days to be used to move forward in time. (to the next day, the next family event, or the end). Should be pretty easy and straight foward.
 

Jason2

Member
Jun 24, 2019
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If it was me, I would go after the calendar events on map 32. Specifically EV001 and not progress days. Instead I would make the depend on the skip days to be used to move forward in time. (to the next day, the next family event, or the end). Should be pretty easy and straight foward.
Thank you replying, also i guess this question was most geared towards you since you've done a lot for the community keep up the goodwork.
 

kin-kun

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Thank you replying, also i guess this question was most geared towards you since you've done a lot for the community keep up the goodwork.
I suppose I could add an option to freeze the date.

It might do bad things on the first day, and I need to get two things solved first.

1. Fix for Diselmine animations on JoiPlay
2. Island SAGA out

If that's what you're asking for...
 

Naufal02

Newbie
Aug 15, 2018
30
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I suppose I could add an option to freeze the date.

It might do bad things on the first day, and I need to get two things solved first.

1. Fix for Diselmine animations on JoiPlay
2. Island SAGA out

If that's what you're asking for...
i will waiting for the islan saga out
 

Jason2

Member
Jun 24, 2019
213
310
238
I suppose I could add an option to freeze the date.

It might do bad things on the first day, and I need to get two things solved first.

1. Fix for Diselmine animations on JoiPlay
2. Island SAGA out

If that's what you're asking for...
Sorry I didn't mean to increase your work load, you don't have to do it. I just wanted to ask a question on the matter is all.
But I do think others on the site would like the date to be froze if they're in agreement to it that is.
 
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4.60 star(s) 179 Votes