I now played the game several times from start to current endings exploring different paths ...
Here is some feedback and ideas :
- There are passages especially near the end (day 6) where there are a lot of (redundant) monologs and dialogs but almost no actions or lewd scenes ... This wall of text can soon become very boring ...
I think less monologs / dialogs and more events would benefit the game ... especially recapping events from previous days and warming up old conflicts can cause a lot of redundant information which only makes sense if the dev assumes that players only play the last update (day) but not the whole game.
- Near the end the game splits into so many paths and variations that there are only very few events per path left ...
- The bad ending on dual_love_path is hard to avoid ... it's like 1:50 or 1:100 to find the right combination of choices for the last night and next morning ... if you don't have a walkthrough or do not know how to read the script it's almost impossible to continue the path ...
- Time frame
1 week to 10 days can be short to properly develop all the (sexual) relations ... in the sub path Jack and Eve engage in watching porn and mutual masturbation already at 2nd night, shortly after Jack failed to apologize and showed Eve the goods ... that's a very hot scene but also a very fast development, turning the mc-Eve-relationship by 180 degrees in a moment.
- Anal sex / training
Please consider to include some more steps and details like anal hygiene, licking, lots of lube, fingering, toys like butt plugs, ... directly jumping to pegging without preparations seems painful, dirty and unrealistic.
Training sub Eve to do anal (no rape, maybe starting with licking and a butt plug) could be fun ..
Also on the Cassie dom route after relaxing the relationship a little bit it would be nice if mc could fuck Cassie in the ass to even scores ... (modern porn couples often take turns : anal, peg, anal, ...)
- Lesbian scenes
Eve and Cassie start the game as lesbian couple, but there are no scenes for them ... no shower scenes nor scenes in their bedrooms ... at least on some path the mc could spy on them and see some scenes. The spy camera in current game does not really work, so the whole lesbian affair is mostly words but no images.
There could be scenes with both girls making out or one eating the other out when they feel unobserved ...
- Shower scenes
The lesbian shower scenes are missing ... I guess that we maybe get a huge scene with Eve, Cassie and Kelly in the shower with one of the next updates
Once the mc has started a sexual relationship with a girl, there could be shower scenes where mc surprises his girl taking a shower and vice versa ... resulting in showering together, making out or having sex in the shower. On a dual path mc should be able to join Eve and Cassie in the shower as it is teased from the start by Cassie.
- bdsm, spanking, bondage
Cassie has a strong affinity to dominance and bdsm, which is later explained in the game ... already very early she surprises the mc and the player with dominant behaviour and sentences like
"Disrespect me again and I will spank you so hard you won't be able to sit for a week. Do you understand?"
There is no option to test her on this if she would really spank the mc ...
During the drinking game, there could be the option to clarify Cassie's attitude regarding spankings (if she was spanked as child and if she likes to spank, being spanked).
The sexual relation between Cassie and Eve could include a dom-sub constellation which would explain why Eve gives in so quickly to mc's dom play.
There could be scenes where mc secretly watches Cassie spanking Eve or Cassie having lezdom sex with Eve.
- Multiple protagonist
It could be fun to play the game from a different pov as Eve or Cassie ... including a pure lesbian path.
Edit :
- With the large number of different paths there could be an ingame info which path(s) the player is on ...
- The game is designed to be played probably 100 (!) times to find all the different scenes. This means a lot of skipping texts ...
Large blocks of text without choices could have a skip option after the first read to more easily skip to the next event ...