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4.20 star(s) 145 Votes

BeingADikDik

Engaged Member
Apr 17, 2021
2,240
6,415
Why not make your own site, call it Naughty Bits, that is basically Patreon for Adults Only but only accepts BitCoin payments. No more tyranny of credit card processors and incestivus for the rest of us!
 

Ottoeight

Forum Fanatic
Mar 13, 2021
5,315
9,433
Thank you.

I don't think I can rally my support back. I had about 250 supporters in total. Most of them are not on my discord and I have no way to tell them about the situation. Maybe they will find me on their own, maybe not but I think it's unlikely. So it's more about starting from scratch again and focusing on the steam release as a solution.
They have Google, I guess.

If you search "Summer Scent game", 2nd and 3rd results are your Itch.io page.

They know unless they are a bunch of goddamn retards, of course.
 

Draakaap23

Dying is always an option
Donor
Jul 5, 2017
1,172
2,723
Why not make your own site, call it Naughty Bits, that is basically Patreon for Adults Only but only accepts BitCoin payments. No more tyranny of credit card processors and incestivus for the rest of us!
Crypto can be hurdle to get into, not to mention a financial risk. And the biggest drawback: people aren't horny for long enough to set that all up for a naughty game creator!
 

The Naughty Captain

Active Member
Game Developer
Aug 21, 2019
780
2,302
Why not make your own site, call it Naughty Bits, that is basically Patreon for Adults Only but only accepts BitCoin payments. No more tyranny of credit card processors and incestivus for the rest of us!
Crypto is a scary thing for most people out there. Especially when you heard every day about a new crypto rug pull and what not.
Also, it's a lot of work. Some time I'd rather invest into the game.

They have Google, I guess.

If you search "Summer Scent game", 2nd and 3rd results are your Itch.io page.

They know unless they are a bunch of goddamn retards, of course.
I hope they will find me, but Subscribe Star isn't the most trust inspiring platform.
 
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jamdan

Forum Fanatic
Sep 28, 2018
4,383
23,588
You can sell the game on GOG games and the Affect3d store too, I think. Nutaku as well.

The latter 2 are adult market places. The former allow NSFW games too, Being A Dik is on there. Man of the House and others are on Nutaku.

Not sure how we'll this would do on Affect3d, since it's mostly for selling render packs & comics, but they do have a game section.
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,096
203,626
The Naughty Captain you can always try what a lot of developers have been doing latterly, sign back up under another name. Don't have your game there, have it offsite or something to that effect. Some games have Patreon but you can't get the game there.
 

The Naughty Captain

Active Member
Game Developer
Aug 21, 2019
780
2,302
You can sell the game on GOG games and the Affect3d store too, I think. Nutaku as well.

The latter 2 are adult market places. The former allow NSFW games too, Being A Dik is on there. Man of the House and others are on Nutaku.

Not sure how we'll this would do on Affect3d, since it's mostly for selling render packs & comics, but they do have a game section.
Gog is definitely on my list.
But my priority is Steam.
Anything else, we'll see about later.


The Naughty Captain you can always try what a lot of developers have been doing latterly, sign back up under another name. Don't have your game there, have it offsite or something to that effect. Some games have Patreon but you can't get the game there.
I thought about that.
If not on Patreon, on another mainstream platform, like Ko Fi.
But then how would I publish the game? I don't see myself taking money from my subscribers without giving them anything in return.
 

jamdan

Forum Fanatic
Sep 28, 2018
4,383
23,588
I thought about that.
If not on Patreon, on another mainstream platform, like Ko Fi.
But then how would I publish the game? I don't see myself taking money from my subscribers without giving them anything in return.
A Supporter-only section on Discord. Put the links in there.

Pretty sure Patreon gives you your subs email too, right? Could just email it to them too. Lust & Passion (A Wife and Mother developer), for example, does that.
 

Yngling

Well-Known Member
Nov 15, 2020
1,603
3,430
I don't see myself taking money from my subscribers without giving them anything in return.
Seriously: Why not?

I mean, many subscribers are probably also members here and therefore are getting the game for free at some point (one way or another) anyway.

I think the majority of subscribers / patreons are doing it to support the devs and not necessarily to get the game a bit sooner, although that is probably a bonus for them.
 
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Anteron

Well-Known Member
Jun 17, 2023
1,751
2,160
Seriously: Why not?

I mean, many subscribers are probably also members here and therefore are getting the game for free at some point (one way or another) anyway.

I think the majority of subscribers / patreons are doing it to support the devs and not necessarily to get the game a bit sooner, although that is probably a bonus for them.
There should be, and usually is, a bonus for subscribers - if not getting it early, often some input into the direction of the game, etc. Or name up in credits quite often.
 

sorco2003

Well-Known Member
Sep 3, 2020
1,889
13,891
Gog is definitely on my list.
But my priority is Steam.
Anything else, we'll see about later.




I thought about that.
If not on Patreon, on another mainstream platform, like Ko Fi.
But then how would I publish the game? I don't see myself taking money from my subscribers without giving them anything in return.
Mailing list with the corresponding link would be a possible solution.
 

Yngling

Well-Known Member
Nov 15, 2020
1,603
3,430
There should be, and usually is, a bonus for subscribers - if not getting it early, often some input into the direction of the game, etc. Or name up in credits quite often.
Sure but some people pay like $20 a month (that's $240 a year and $1200 over a total 5-year development time, which is not unreasonable). That's a lot of money for a custom wallpaper, an honorary mention, early access or literally anything else.

Nobody would pay even close to $1200 for a AAA game including all possible DLC's and whatnot.

The only real reason why they do pay that kind of money is that they think that the dev needs it and uses it to make something they like.
 
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Anteron

Well-Known Member
Jun 17, 2023
1,751
2,160
Sure but some people pay like $20 a month (that's $240 a year and $1200 over a total 5-year development time, which is not unreasonable). That's a lot of money for a custom wallpaper, an honorary mention, early access or literally anything else.

Nobody would pay even close to $1200 for a AAA game including all possible DLC's and whatnot.

The only real reason why they do pay that kind of money is that they think that the dev needs it and uses it to make something they like.
Well, even $5/month would be a lot for that (though the getting a mention in a AAA game isn't going to happen unless you are actually part of developing it. Well, maybe if you help fund it, but it would be well into the hundreds of thousands of dollars at least for that. You'd get more than that for sure if it was successful though in that case - it would be an investment there.)
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,096
203,626
Dev Update #240


Working on the music has been a pain. Integrating it into the game was easy but making choices was excruciating. I had some very specific ideas about the kind of music I wanted for the game and ultimately didn't find anything truly fitting the scenes and my expectations. Of course, this is purely me being obsessional with a particular aspect. I know that's something I have to overcome because I'll never be entirely satisfied and the time I waste in search of a perfection that doesn't exist, is simply lost.

Anyway, I made choices. At the moment, only Day 1, Day 2 scenes 1 and 10, and Day 6 scenes 26 and 27 have music. I'll populate the first 25 scenes of Day 6 in the next update, and the early days of the story, as I rework the content. I'm not "satisfied" but it's not that bad. I'm eagerly awaiting some feedback on that point.



V0.6.4 is now in beta testing. I hope to be done with it in a few days, for a release on Subscribe Star on April 3rd for my $10 subscribers and up, April 10th for the $5 tiers, and April 17th on Itch.

I also compiled an Android build. Which seems to have some annoying problem I'll have to solve quickly if I want to publish it. I will publish it on Subscribe Star, I don't know about Itch.





The quick sum up :

  • Day 6 Part 4 will contain 2 new scenes: scenes 26 and 27.
  • Day 6 Part 4 will contain 2 reworked scenes from Day 2, Scenes 1 and 10.
  • Day 2, Scene 1 and 10 have been rewritten, posed and rendered.
  • Day 6, Scene 26 and 27 have been written, posed and rendered.
  • 9549 words of reworked content, and 12723 words of new content so far.
  • 6935 lines of code so far.
  • 698 shots are planned, 698 are posed, and 698 are rendered, 698 are post-processed.
  • We're beta-testing it!


You can follow my progress on .

Thank you for your support!

The Naughty Captain
 

PickerLewd

Well-Known Member
Dec 22, 2022
1,761
1,836
I had some very specific ideas about the kind of music I wanted for the game and ultimately didn't find anything truly fitting the scenes and my expectations. Of course, this is purely me being obsessional with a particular aspect. I know that's something I have to overcome because I'll never be entirely satisfied and the time I waste in search of a perfection that doesn't exist, is simply lost.
My guess is that the Captain has found the ideal music, but it is protected by copyright.
 
4.20 star(s) 145 Votes