- Apr 2, 2020
- 384
- 589
This is basically Minesweeper, but on steroids with some hard conditions. Essentially, it's a really difficult game unless you're really good at Minesweeper or have a very good brain to figure things out on the fly and think very fast and efficient.A fun little game, but I'd argue in need of some anti-frustration features. Having the gameplay be a time trial on randomized maps and with randomized ally movements is an odd mix, especially since there is such a heavy focus on needing certain characters to do certain things. It is extremely irritating when you have to chase one of them down because you need them at one place but they choose to lead you to a wild goose chase to the other side of the map instead, and then fail to complete your objectives in time because of that. All of this is made worse by the lack of a retry function, though perhaps this is intended game design.
Regardless, perhaps some mechanic where you can choose a single character to follow you around or something would be a good addition, to nudge the odds in your favor on maps where that is needed?
I'd say i want to agree. But while this is the case it's difficult to even the most hardcore of Minesweeper Gamers. Your alternative choice is to modify the Quest.sav Log. You go to C:\Users\jangu\AppData\LocalLow\Impy\Sweeper and there you can modify Days Remaining, Character Stats and such. It doesn't seem like you can modify Turns remaining on maps, though. So that's something to keep in mind. You can do so if you know how to use Cheat Engine. I don't, clearly.