- Feb 2, 2021
- 185
- 3,165
This scene will appear if you agree with Bella to go to the Holgerssons, and in the end you will not come.Where scene is this image from? I don't think I've seen this..
This scene will appear if you agree with Bella to go to the Holgerssons, and in the end you will not come.Where scene is this image from? I don't think I've seen this..
Don't get me wrong, I understand what you mean and maybe I have expressed myself badly for being so brief.Imagine having two children... One, always exceeding expectations, high grades, and the promise to visit an Elite-University one day.
The second child is much slower, there are many children that outclass it and it needs some sort of special care.
It's being treated like an outcast by some people, etc.
And now people come to you and say "Get rid of Child 2 to fully focus on Child 1. It has more promise anyways."
These games aren't just ways to make a living and some pretty art here and there... I care about them and it doesn't matter if WiAB's a financially dead end.
Its development speed and quality of assets might be affected by it. But I'll never abandon said "Child."
And if people don't want to support or play the games because of it that's totally fine.
Well to be honest I think I do remember playing the first release 3 years ago and being very disturbed with it. I recall a scene where you point and fire a gun at a school teacher not knowing there are blanks in it while a pedestrian bleeds out and then you see said teacher the next day and nobody seemed to care there was an attempted murder by a student.
I merely came here to verify that in the 3 years since not a single adult scene took place. I mean come on. 3 fricking years of development? I mean the MC is obviously a sociopath from what that first release showed and he couldn't get any action in all that time? Not one drunken hookup? Not one time he could manipulate at least some girl?
Maybe I'm just jaded by the numerous devs who know what we are "really" here for and once the LI dominos start falling one by one the support starts to go by the wayside when the story starts to wind down. Maybe it really is as great now as you all seem to think, but from what I have seen years ago and the fact the story hasn't seemed to move forward much I'll just have to check back in 10-15 years and see if sex is indeed allowed in this devs little universe.
I'm out.
you make sense that its harder to do 2 at once but i respect that he wouldnt just abandon one just because he might get more money, i love both of the games and clearly he treats them more than just a money making tool which i respect too. I think some devs like having 2 games to make because it helps them mentally being able to change it up and work on something completely different.Don't get me wrong, I understand what you mean and maybe I have expressed myself badly for being so brief.
What I mean is that wanting to cover 2 projects at the same time is counterproductive, nobody is saying that you don't have 2 projects, just that at the same time you are having a negative result, you restarted WIAB and started SG, maybe you should have simply finished WIAB first before starting SG, or continue with SG and postpone WIAB.
Or maybe this is all nonsense and as soon as SG has sex scenes it will get much more support, you can buy more equipment and advance the development times of the chapters, but something tells me that's unlikely.
To me SG seems to me the Renpy with more potential of all F95, and I tell you sincerely, writing you have a gift, but you are weighing down the speed of development and that generates abandonment by the patreons, which in the end weighs more investment of money and time in development and becomes the fish that bites the tail, every time you are more and more demanding with yourself, the chapters will be more and more complex because of the decisions of previous chapters, and you are in 2 projects at the same time, it will become unsustainable and what scares me is that because of that you end up abandoning the games and leaving us halfway like other developers do.
Imagine having two children... One, always exceeding expectations, high grades, and the promise to visit an Elite-University one day.
The second child is much slower, there are many children that outclass it and it needs some sort of special care.
It's being treated like an outcast by some people, etc.
And now people come to you and say "Get rid of Child 2 to fully focus on Child 1. It has more promise anyways."
These games aren't just ways to make a living and some pretty art here and there... I care about them and it doesn't matter if WiAB's a financially dead end.
Its development speed and quality of assets might be affected by it. But I'll never abandon said "Child."
And if people don't want to support or play the games because of it that's totally fine.
What makes you think the Basketball game in Chapter 3x5 was filler?
Let's recall some events that occurred there and might play a role again:
- The coaches, the first team, and others(?) saw MC play.
- The choice to meet up with Nia.
- The confrontation with Zara and Nadia.
- Some foreshadowing for at least three characters.
- Bilbo's side story introduction.
And there's much much more if we take the Warm-up before the game into account. (First real interaction with Sasha, Layla mentioning the yoga class, etc.)
And many people might see the TBT session as a filler.
All I'm saying is... Keep an eye open for the underlying issues and how they might affect a certain character. (Try to view a scene from the eyes of another character. Which can be tricky because the player is missing crucial info.)
My game is focused on long-term rewards. Not instant. (The difference between what you want now and what you really want.)
And a story about healing can't solely rely on "Relationships and girls".
It's about slowly building a secure fundament that even if MC and Girl X would break up, he wouldn't just fall back into the hole.
He's building a new life.
Please just keep in mind... There are tons of things already being foreshadowed that might sound like 'unnecessary' info but as soon as everything falls into place... You'll change your mind about some scenes being filler.
Who says that?
You have games where the introduction is 2min long and 10 minutes later you're balls deep in the "Landlady".
And there are games like mine, where the introduction takes a while because you've got to introduce stuff and add depth.
SG has left the introduction with Chapter 3.
Every dev should have the freedom to decide that for himself.
If the Intro is 15min, fine cool.
If it's 5 Chapters... Also cool, as long as the dev is aware of its cons.
And I'm aware that many people will stop following the game due to its length/size and current update cycle.
That's okay, I wish those guys/girls the best and maybe they'll find back when the game's in a much more advanced state.
I totally agree with this, though.
Quality > Quantity
But building character relationships, etc. is a way of driving the plot forward.
Just give it some time and you'll see how all those strings start connecting.
I hope you're not a parent because that's not how parenting works. you don't see your child as dragging the other down just because he or she is less successful, if the one is deliberately dragging the other down sure but not just because he or she is less successful. I grew up with an older sister who was always the top student in her grade, meanwhile I always got bad to average scores. Of course this was entirely my fault because while my sister had her nose in her books never even leaving the house I was out partying with friends and chasing girls and my behavior reflected in my grades. I also became a father at 19, I was the fuck up and the less successful child.I accepted that, I did that to myself but I never influenced my sister, she did her thing I did mine. No one can say I dragged her down just because I was "less successful" or because I was a fuckup and my parents never saw me that way either,I was dragging myself down but not my sister. My parents never gave up on me, they were still there for me and helped me become successful. I'm 27 now I'm a graphic designer even started my own freelancing business with my sister's husband and my fiancé. I owe it to my parents for not giving up on me or seeing me as dragging others down, and without their support I probably would've still been a fuckup today. Their parenting taught me that no matter how much of a fuckup your child is never treat him or her differently than you'd treat your "successful" child because in end they're both your children and your love and support shouldn't be measured by how successful they are.Oceanlab of course no one should abandon his less successful child, but more successful one should not be dragged down either.
The comparison children vs. game is flawed to begin with, there is no reason to judge someone based on such a hastly conducted simile.I hope you're not a parent because that's not how parenting works. you don't see your child as dragging the other down just because he or she is less successful, if the one is deliberately dragging the other down sure but not just because he or she is less successful. I grew up with an older sister who was always the top student in her grade, meanwhile I always got bad to average scores. Of course this was entirely my fault because while my sister had her nose in her books never even leaving the house I was out partying with friends and chasing girls and my behavior reflected in my grades. I also became a father at 19, I was the fuck up and the less successful child.I accepted that, I did that to myself but I never influenced my sister, she did her thing I did mine. No one can say I dragged her down just because I was "less successful" or because I was a fuckup and my parents never saw me that way either,I was dragging myself down but not my sister. My parents never gave up on me, they were still there for me and helped me become successful. I'm 27 now I'm a graphic designer even started my own freelancing business with my sister's husband and my fiancé. I owe it to my parents for not giving up on me or seeing me as dragging others down, and without their support I probably would've still been a fuckup today. Their parenting taught me that no matter how much of a fuckup your child is never treat him or her differently than you'd treat your "successful" child because in end they're both your children and your love and support shouldn't be measured by how successful they are.
Beautiful BUT her scar needs a rework. She is amazingly beautiful and her scar symbolizes an underlining to her beauty.
Hopefully within the next few weeks.any updates from this game?
nah...she is the most freakish character in the game, and that scar fits and underlines its perfectly.Beautiful BUT her scar needs a rework. She is amazingly beautiful and her scar symbolizes an underlining to her beauty.
I think this scar looks more realistic than the original
Ya sounds like with the post-work he's talking about needing to do it's going to be a bit. I had hoped another 2-3 weeks max going off of previous logs but it's probably going to be closer to a month it sounds like.So 1 month to the beta release?
yeah, we could be lucky and the next dev log is in 1 week and the beta comes earlyYa sounds like with the post-work he's talking about needing to do it's going to be a bit. I had hoped another 2-3 weeks max going off of previous logs but it's probably going to be closer to a month it sounds like.
Sad to hear on the music issues he's running into, hopefully he's able to find a solution. Music exponentially improves these types of games.