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Mod Ren'Py Summer's Gone [Ch. 5 Beta] Multi-Mod [Sancho1969]

5.00 star(s) 3 Votes

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
Why is your mod not linked in the Summersgone thread bro anyways thanks for your work sancho
Because I'm the black sheep of modders who calls others out when they fuck up or steal shit. That apparently takes me out of the moderator's "club" favoritism which has been hell bent on oppressing my work. But that's all a story for another day.
 

Sancho1969

Message Maven
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Jan 19, 2020
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Houston, we might have some problems. See post here where the dev completely renamed some of the variables that were already used from the very start of the VN. This might get rough...
 

werag17897

Newbie
Feb 2, 2020
29
44
Because I'm the black sheep of modders who calls others out when they fuck up or steal shit. That apparently takes me out of the moderator's "club" favoritism which has been hell bent on oppressing my work. But that's all a story for another day.
That's a shame, always a few bad apples that ruin the rest as they say.
 

Crimsonfiend76

Herald - Super Naked Ginger Cuddle Time
Donor
Sep 8, 2020
2,299
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From what was posted in the revised changelog, for the final version, I'm guessing its quite the clusterfuck of added and moved scenes not to mention code all over the place. Not gonna get my hopes up to play this anytime soon.
 

Sancho1969

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Jan 19, 2020
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Most of the "Light/Dark" choices are gone now too... there's a few in Ch2 but that's about it. No more molding that trait I guess.
 

Sancho1969

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Jan 19, 2020
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From what was posted in the revised changelog, for the final version, I'm guessing its quite the clusterfuck of added and moved scenes not to mention code all over the place. Not gonna get my hopes up to play this anytime soon.
Now that I've diffed through Ch1 it's going faster but yeah, if the other chapters are going to get remade too then he's turning it into a bit of a kinetic. I'm not saying good or bad but damnit, if you're going to make something then have a gameplan from the start. Don't change EVERYTHING after it's pushed public. It's bad practice imho and generally pisses end-users off. Many AAA gaming publishers sorta figured this out even though they still do silly shit too.
 

werag17897

Newbie
Feb 2, 2020
29
44
Now that I've diffed through Ch1 it's going faster but yeah, if the other chapters are going to get remade too then he's turning it into a bit of a kinetic. I'm not saying good or bad but damnit, if you're going to make something then have a gameplan from the start. Don't change EVERYTHING after it's pushed public. It's bad practice imho and generally pisses end-users off. Many AAA gaming publishers sorta figured this out even though they still do silly shit too.
I guess AVN authors are learning from Movies and TV Shows, and AAA Video games, where you can release (Remaster, Remake, etc.) the same thing over and over and people will pay you, over and over?
 

Sancho1969

Message Maven
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Jan 19, 2020
12,382
48,872
New feature grocery list for this update in progress:
  • Update to latest SanchoMod Core code - well, this goes without saying, it's the first thing I always do so things stay on point.
  • Rename (character) - functional across the board meaning the character name is reflected in: all other character's dialogue referencing her, her stats, her cheat buttons, fucking all of it. Based on the soon-to-be-infamouse "Tee-Hee" button found in my UoP mod but now it's on steroids. I can automatically change any dialogue without even touching the original scripts... (makes evil laugh: mwah ha ha haaa).
  • Hotkey dialogue box adjustments - Alt+Arrow keys adjust the dialogue box opacity and dialogue font size. This is exactly the same effect you've used inside the SanchoOptions screen but allows you to perform the same thing via the keyboard without having to access the options menu.
  • Menu Choice Opacity - yes, you can even change that.
  • Menu Choice fade in / fade out
  • Mobile JoiPlay compatibility upgrade - for a more refined experience... but I still suggest you stop spending all your money on $50 coffee and buy a damn computer. You'll go blind playing cartoon porn on such a puny screen. I'm only watching out for your health and well being (makes evil laugh again: mwah ha ha haaa).
  • Whatever else I'm forgetting or decide to add.
There's more minor goodies and aesthetic updates but you'll figure it out. I'm back to it so I can knock this beast out. Regards.

Teasers:
SG SM B02c1.jpg SG SM B02c2.jpg SG SM B02c3.jpg SG SM B02c4.jpg
Name changes are reflected in the ChoiceGuide too:
1658708468725.png
 
Last edited:

Sancho1969

Message Maven
Modder
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Jan 19, 2020
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48,872
I know this is taking a while but know that I have to edit through the whole uncensored patch. Not that I think grammatical errors are my problem (they aren't, I normally don't waste any time on them) but there's so many changes that didn't make it into the patch that I'm basically porting the hundreds of grammatical fixes too by default. The only point of me having to comb through the scripts this hard is because the patch is calling for the music files incorrectly.... it must be fixed or you'll get errors.

Honestly, this part of the job really sucks but I have to do it, no one else is going to. Hang in there folks, I'll get it done at some point. Regards.... now I need a "adult refreshment" refill...
 

Sancho1969

Message Maven
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Jan 19, 2020
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It's 2230 hours here so I'm going to make a quick bite to eat and return. I'll then speed run as fast as possible and if no hidden errors pop up regarding the music, etc then I think this will be in the bag. I'll then have to compile and bench test for integrity but that's a given every time.
 

siliseric

Newbie
Apr 3, 2022
84
126
It's 2230 hours here so I'm going to make a quick bite to eat and return. I'll then speed run as fast as possible and if no hidden errors pop up regarding the music, etc then I think this will be in the bag. I'll then have to compile and bench test for integrity but that's a given every time.
No rush man, its ready when its ready, and your work is always appreciated :)
 

Sancho1969

Message Maven
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Jan 19, 2020
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Good morning folks. I worked on the final touches until late (0300 hours this morning) and knew I needed a bit of rest before testing it proper for integrity and pushing it out. If not I was at risk of making mistakes. If the phone keeps quiet this morning I see no reason not to get this update out including all the new features.
 

Sancho1969

Message Maven
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Jan 19, 2020
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Question for folks:

I can always add them anytime, but I have limited space for "Relp" cheats and was thinking of a narrowed-down list of who to put in the SanchoCheats if I did do that. Again, it's fairly quick to do this but I don't have to delay the mod's update for it, it can always come as a maintenance release. The reason I ask is that every time I think I have a minimum list in my mind I "what if" another few which makes it too many.

Any particular thoughts? I'm almost decided to completely hold off on relp cheats until we know what's really going to happen and what is required to do so whenever it does rather than placing features in willy-nilly.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
I'm going to delay the mod release for a few hours, details here. I want to insure I have things a correct and perfect as folks have come to expect from SanchoMod. We have no idea what most of the event variables will or won't do but I must account for them regardless. For all I know the one I missed may be real fucking important.... or it won't mean a damn thing. But since I can't be sure it's prudent for me to go back and review them out of professionalism. Regards.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
I think I'm done for now. Any other new features can be deployed via maintenance updates. Remember to leave save slot Q1 open or it'll be overwritten:
1658771496606.png
I need to do the final integrity tests on the bench systems and if all passes I'll package it all up and deploy the update. I'll make a new post when that is done.
 

Sancho1969

Message Maven
Modder
Donor
Jan 19, 2020
12,382
48,872
New feature grocery list for this update in progress:
  • Update to latest SanchoMod Core code - well, this goes without saying, it's the first thing I always do so things stay on point.
  • Rename (character) - functional across the board meaning the character name is reflected in: all other character's dialogue referencing her, her stats, her cheat buttons, fucking all of it. Based on the soon-to-be-infamouse "Tee-Hee" button found in my UoP mod but now it's on steroids. I can automatically change any dialogue without even touching the original scripts... (makes evil laugh: mwah ha ha haaa).
  • Hotkey dialogue box adjustments - Alt+Arrow keys adjust the dialogue box opacity and dialogue font size. This is exactly the same effect you've used inside the SanchoOptions screen but allows you to perform the same thing via the keyboard without having to access the options menu.
  • Menu Choice Opacity - yes, you can even change that.
  • Menu Choice fade in / fade out
  • Mobile JoiPlay compatibility upgrade - for a more refined experience... but I still suggest you stop spending all your money on $50 coffee and buy a damn computer. You'll go blind playing cartoon porn on such a puny screen. I'm only watching out for your health and well being (makes evil laugh again: mwah ha ha haaa).
  • Whatever else I'm forgetting or decide to add.
There's more minor goodies and aesthetic updates but you'll figure it out. I'm back to it so I can knock this beast out. Regards.

Teasers:
View attachment 1944725 View attachment 1944726 View attachment 1944727 View attachment 1944728
Name changes are reflected in the ChoiceGuide too:
View attachment 1944735
SanchoMod Update - Chapter 4 Full

Links in OP updated.
Includes all the replied to post's features plus some.
Go get you some.
 

Klopdwerg

Member
Sep 7, 2021
358
747
I know this is taking a while but know that I have to edit through the whole uncensored patch. Not that I think grammatical errors are my problem (they aren't, I normally don't waste any time on them) but there's so many changes that didn't make it into the patch that I'm basically porting the hundreds of grammatical fixes too by default. The only point of me having to comb through the scripts this hard is because the patch is calling for the music files incorrectly.... it must be fixed or you'll get errors.

Honestly, this part of the job really sucks but I have to do it, no one else is going to. Hang in there folks, I'll get it done at some point. Regards.... now I need a "adult refreshment" refill...
Hey Sancho1969 did you manage to integrate the "ipatch"? Since that was a huge amount of work to be done for you.
 
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