- Feb 2, 2021
- 187
- 3,209
Yeh, but why does it have so much support? Cause it is consistent, developer's ambitions do not seem overreaching (cause he is delivering upon them every single time), and delivers exactly what it promises with a clear roadmap.I think the main point people are missing is that Being a DIK has 1573% more support
He isn't, though? They are simply writing in different genres. Ocean is writing heavy drama, Doctor a light romcom.Oceans is also a better writer and storyteller.
You said it yourself. A game this large and with such update schedule should not be in its introductory stageSummer's Gone right now is larger than a fair amount of games on this site, despite still being in its introductory stage
People are not frustrated with the development time, they are frustrated with the plot progression : dev time ration. If updates take so long, they must pay off - move plot forward, give player emotions or at least feeling of progression. In other words, feel complete, worthwhile and deliver value.Please keep in mind that he does most of this work himself the next time you're frustrated about development times
Imagine having two children... One, always exceeding expectations, high grades, and the promise to visit an Elite-University one day.I don't know how good is WIAB (maybe I'll get a bad rap for saying what I'm going to say), because I haven't played it, but in my opinion Ocean should focus on SG and cancel WIAB, it would release chapters faster, it would have more support, and it would do better economically, WIAB in the end is a drag.
What makes you think the Basketball game in Chapter 3x5 was filler?Spoiler, basketball game with no stakes is neither of those things.
Who says that?You said it yourself. A game this large and with such update schedule should not be in its introductory stage
I totally agree with this, though.Tldr; size of update is not about renders, animations or amount of text - it is about delivering emotional value and feeling of story progression and character development. Without them it is the best written and most beautifully animated filler episode that no one will even watch, cause who is watching fillers?
And now I feel like a duft cunt.Just give it some time and you'll see how all those strings start connecting.
They'll be deadThat's okay, I wish those guys/girls the best and maybe they'll find back when the game's in a much more advanced state.
Also a method to solve the problemThey'll be dead
that is way too much logic for some people here, im sure they will still shit talk. this is so right though, so many people go straight to that game as a comparison. Too many are simple minded with things and just cant see the bigger picture.I think the main point people are missing is that Being a DIK has 1573% more support (just did some quick math) just from Patreon, didn't count Steam so it's even more.
The fact that when in need of a comparison for this game people instantly jump to one of the most supported one is a testament to its quality. It's like comparing a startup to Microsoft support-wise.
I'm not saying if the game got thrice the support it would be delivered three times faster, it doesn't work like that, but just in the latest dev log few pages back (if the mods didn't remove it for being off-topic lol) Ocean said he found the right animation tool but he cannot afford it. None of the games people just compared it to would have that problem, because they simply have that much more support.
Yet apparently people have the same expectations from the 5th AVN dev and the 200th (source: graphtreon). It's madness.
exactly, theres a few games here that i wont mention that ill see updated, ill go download thinking its got a lot of new content because its been 2+months and there is about 10 minutes worth of content.. id much rather wait and get more out of it.Quality has it's price, I'd rather wait than have a rushed one. His games are the excellency of the excellents, top notch, fun to play/read and good to look at. No one wants a bugy mess full of plotholes, weird animations or images.
Yes it is more disappointing if you download a new update, delete the old one and bring the save data over only for a few more lines or images of gameplay. Which results in taking more time to set it all up than the actual progress in form of gameplay...exactly, theres a few games here that i wont mention that ill see updated, ill go download thinking its got a lot of new content because its been 2+months and there is about 10 minutes worth of content.. id much rather wait and get more out of it.
And? They both use writing practices employed across all genres. Dialogue, coherence, plot, conflict, etc. The fact that they're in different genres is only relevant when it comes to their narrative structure and their dramatic structure. Their themes, amongst other things, are obviously different, but this does not mean that we cannot compare how they guide their audiences throughout these themes. H.P Lovecraft is constantly compared to many famous writers throughout history, despite his origins in the genre of cosmic horror. If we allowed the boundaries of genre to limit our discussions when it came to narrative practices, we'd have never progressed in literature. But to keep on track, Ocean does a better job of engaging with his audience and capturing their focus(amongst other things). He also does a better job(albeit slightly) at pure storytelling. DPC is still one of the best writers on this site, but he is not the best in all aspects. COBD is currently the best when it comes to setting its story, as it currently has the best atmosphere of all AVNs currently on the site(though it is challenged by games like Eternum and Artemis). I never fully compared their plots due to them being different aspects of the same subgenre. But if it was purely a comparison of plot formation and audience engagement, Oceanlab would edge out DPC.He isn't, though? They are simply writing in different genres. Ocean is writing heavy drama, Doctor a light romcom.
I mean no disrespect when I ask, who made you the great decider on how long an author's story should be? Or when their story should conclude its introduction and venture out into its body? I'll say one thing. At the end of the day, this is art, and every artist moves at their own pace. I'm certain you would not have liked any of the top AVNs were they rushed or mishandled. But it seems like that's exactly what some of you people want to see happen to Summer's Gone.You said it yourself. A game this large and with such update schedule should not be in its introductory stage
Most of the audience loves this plot as it is. Have you seen what happens when an author rushes their projects due to pressure from their audience? I'll say to you here what I've said to everyone else with a similar outlook. Do not support this game if you're unwilling to be in it for the long haul. If you dislike what's happening as far as development, then leave(no one's stopping you).People are not frustrated with the development time, they are frustrated with the plot progression : dev time ration. If updates take so long, they must pay off - move plot forward, give player emotions or at least feeling of progression. In other words, feel complete, worthwhile and deliver value.
Spoiler, basketball game with no stakes is neither of those things.
Tldr; size of update is not about renders, animations or amount of text - it is about delivering emotional value and feeling of story progression and character development. Without them it is the best written and most beautifully animated filler episode that no one will even watch, cause who is watching fillers?
Yeah, the 30 chapters schedule seems crazy for sure but we don't know what can happen in the future.Don't wanna talk about this subject because i already did it in WIAB thread. But i'm stupid so fuck it, here i go: At the current pace of 1 "full" chapter (1 half-chapter + 1 half-chapter) per year and with 26 chapters left to release after chapter 4, the math is simple: SG will be completed just in 2048, 26 years from now. Not "a while". Not a few or some years. But more than a quarter of a century. And despite the whole high-quality that SG promisses deliver, this is simply bad for many reasons. First because we, either players and devs, are not immortal vampires that will live and be young forever. Second and more critical is that neither SG and WIAB are the only games that Ocean wanna make. He already told that this "zane-universe" will have another 3 games that he will not start develop until SG and WIAB are finished.
What he can make to change that is not a mystery for anyone, although nothing simple to achieve: release faster to decrease the estimated time to finish. It still can take long simply because the story is long. Just to put in perspective, even with 4 half chapters released per year the game will take 13 years to finish. Still a lot of years but already way better than 26. Maybe comeback to release full chapters instead of half-chapters without increase release time. Or even rewrite the story to fit in less than 30 chapters, but i think humans will colonize Mars before Ocean even think about that
I admire and respect Ocean's work. I understand how hard is make a VN, even more one like SG and WIAB. I wish he make all the games he wanna make, the way he wanna make and get all the succes he can get. I really don't want sound a hater, whining or put pressure on him and i'm sorry beforehand if i did that. I know that he have made huge improvements in the way he develop both games. But time is a critical issue. Time doesn't stop or wait for anyone and our time is limited. And i can't not worry sometimes that Ocean's games are to ambitious for one person achieve in a lifetime.
I'll also say to this what I've been wanting to say to everyone else with this outlook. This view would have been a credible one were we to go based on the assumption that Oceanlab would not improve in any aspect, and continue to release updates at the same pace on a yearly basis. This outlook was formed off of the belief that Oceanlab cannot make any improvements, and thus will not ever improve from the 1 update per year development rate. I personally believe that is quite a flawed view, as Oceanlab has shown and proven that he is the kind of person to put any and all support to good use. He is always searching for avenues to improve for us(his audience). Assuming this next update were to be brought forth sometime this month, or early May, it won't be that far-fetched to hold the belief that he can bring forth another update before the year is finished. Oceanlab is only human. He's made some mistakes, sure, but people are acting like he cannot improve(or has not improved already since Summer's Gone chapter 1). All he's done since taking on Summer's Gone as a serious project is to make improvements. He's not just wasting away the funds. But given what some people are saying, you'd swear that were the case lol.Don't wanna talk about this subject because i already did it in WIAB thread. But i'm stupid so fuck it, here i go: At the current pace of 1 "full" chapter (1 half-chapter + 1 half-chapter) per year and with 26 chapters left to release after chapter 4, the math is simple: SG will be completed just in 2048, 26 years from now. Not "a while". Not a few or some years. But more than a quarter of a century. And despite the whole high-quality that SG promisses deliver, this is simply bad for many reasons. First because we, either players and devs, are not immortal vampires that will live and be young forever. Second and more critical is that neither SG and WIAB are the only games that Ocean wanna make. He already told that this "zane-universe" will have another 3 games that he will not start develop until SG and WIAB are finished.
What he can make to change that is not a mystery for anyone, although nothing simple to achieve: release faster to decrease the estimated time to finish. It still can take long simply because the story is long. Just to put in perspective, even with 4 half chapters released per year the game will take 13 years to finish. Still a lot of years but already way better than 26. Maybe comeback to release full chapters instead of half-chapters without increase release time. Or even rewrite the story to fit in less than 30 chapters, but i think humans will colonize Mars before Ocean even think about that
I admire and respect Ocean's work. I understand how hard is make a VN, even more one like SG and WIAB. I wish he make all the games he wanna make, the way he wanna make and get all the succes he can get. I really don't want sound a hater, whining or put pressure on him and i'm sorry beforehand if i did that. I know that he have made huge improvements in the way he develop both games. But time is a critical issue. Time doesn't stop or wait for anyone and our time is limited. And i can't not worry sometimes that Ocean's games are to ambitious for one person achieve in a lifetime.
I'll also say to this what I've been wanting to say to everyone else with this outlook. This view would have been a credible one were we to go based on the assumption that Oceanlab would not improve in any aspect, and continue to release updates at the same pace on a yearly basis. This outlook was formed off of the belief that Oceanlab cannot make any improvements, and thus will not ever improve from the 1 update per year development rate. I personally believe that is quite a flawed view, as Oceanlab has shown and proven that he is the kind of person to put any and all support to good use. He is always searching for avenues to improve for us(his audience). Assuming this next update were to be brought forth sometime this month, or early May, it won't be that far-fetched to hold the belief that he can bring forth another update before the year is finished. Oceanlab is only human. He's made some mistakes, sure, but people are acting like he cannot improve(or has not improved already since Summer's Gone chapter 1). All he's done since taking on Summer's Gone as a serious project is to make improvements. He's not just wasting away the funds. But given what some people are saying, you'd swear that were the case lol.
It's getting a bit funny for me how often I've had to repeat this sentiment, but if people are unwilling to see this game as a long-term investment, then they should save themselves the time and move on. Most people complaining, are complaining due to them liking this AVN, but being too impatient to wait for the author's updates. They love the game but hate the development period. A family member of mine wanted a video game called Cyberpunk 2077. He always expressed how it would have been the best sci-fi game ever and whatnot. Then all of a sudden he stopped bringing it up. When I'd asked him about it, it was because both the audience and the development company made the studio rush their work. What came was not the same work of art that everyone had seemingly been anticipating, but a rather huge let-down that crushed the hopes of many. It's sad too because I actually wanted the game lol. These updates will come when they're ready, not when you(speaking generally) think they should be ready. If you guys(speaking generally) cannot handle that, then it's better for you to move on. But do not come here and complain about something that you're probably obtaining for free, anyway.