I think you didn't read the evidence I copied from the haters? If you read Ocean's post you would know that he is going to set up 450 renders by the end of chapter 5. It turns out that the haters rely on the words of Ocean and you rely on your fantasies and conjectures. Haters 1-0 BobTheDuck. If you want I can send you another theory from the haters regarding the workstation and rendering where Ocean exposed himself.
So from dev log 7 (which you didn't link, you just misquoted):
"SG is around 1350 rendered images in. SG has 310 renders left in the queue, and I'd say around 450 renders are left to set up for the update to finish. (Chapter 5.)"
This meant at that point, 1350 were rendered, 310 were in the queue to be rendered and he had 450 renders to actually create (ie place the models, decide the lighting etc). What is really showing is your naivety about the process.
After that, the renders still need to be placed in the game, music needs to be laid, transitions etc. Ocean also is making a guess as to how many more renders are needed, but give or take. Anyway, there is more work involved than just renders, this is not conjecture. The pictures don't stitch themselves together seamlessly to change between different routes and choices, the overlays need to be tested, new variables need to trigger when advancing scenes. If you don't realise that, well, have fun blueballin yourself with theories.
A thirty second animation is 1800 renders at 60fps btw unless it is looped or at lower res as far as I know. If we assume 30, it's still a lot. I'm pretty sure there will be some relatively epic cliffhanger animation at the end of chapter 5 full, because you gotta leave even the haters wanting more ...to hate? I guess? Haters are just jilted anyway. Indifference is the opposite.
Who exactly are you saving with all your theories? What catastrophes are prevented? There's plenty of other options while we wait, so I don't see how any of us are inconvenienced. This is just the internet, and we should both probably go outside and be constructive.
310 which are queued for rendering as I said, 450 renders are waiting for adjustments as I said. So why are you lying and twisting words? Only Ocean did not take these 450 frames and did nothing instead, he wrote about it himself. On one side are people who repeat Ocean's words, on the other side you stand and pass off your fantasies as reality. Will your words be backed up by Ocean's so that I or someone else can believe you?
Can you try to explain where does the 30 second animation 60fps? Only big studios shoot at 60 fps and very rarely do they use it as an advertisement. For example, to sell people again a film that they sold a month earlier only at 60 fps. There is an old trick ..... at a speed of 14 fps for the human eye, all frames merge and a video is obtained. Therefore, who knows, this trick is rendered at a speed of 15-16 fps, and who does not know, it is rendered at 30 fps. As for Ocean, he does not have smooth animations, I would suggest that he does them at a speed of 10 fps or less, maybe even 8 fps.
The point is the animations are extra renders, and if there are 310 renders in the cue, and 450 still being positioned and shot, Ocean isn't doing nothing, Ocean is working on the scenes yet to be made. That is the creative part, positioning the models, setting the light sources etc. SOme scenes are bigger or more critical than others, and Ocean might spend longer on lighting. It's none of my business how long Ocean takes to be happy with a scene before it's ready to render.
All you are doing is inferring nothing is going on simply because you have no idea how long it takes for a dev to stage a scene for a render, you've made a flimsy calculation based on a number of renders. You'd better buy a ticket to Germany and stand over Ocean's shoulder to explain when its okay to have a toilet break, sleep or answer email.
Regards the animations, sure they might be low frame rates. I haven't checked. There's still a tone of renders for each animation. 30 at 10 frames is still 300 renders.
Feel free to keep replying and winding yourself up over a non-event. There is no conspiracy no matter how hard you try to make one out of these numbers, because there is far more work than just render counting. I don't know why you are so obsessed by the number of renders - the number of renders does not equal the amount of work to be done. That is a very very simple equation. I'm going to stop feeding these thoughts though, it's really boring going in these circles. You do you.