Why? Sorry, I correct myself. WHY
![Oops! :oops: :oops:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
? I do not understand it. Why would you tear yourself apart by creating to games at the same time? Would it not make more sense to fully focus on this game?
He is actually planning on doing something like 5 games all in the same universe, a rather ambitious undertaking indeed. Now that he's got 2 rigs working on both should be easier and he said he'll be doing half chapters for SG to decrease the time between updates. The way OCEAN fleshes out stories is by treating each character like an MC and using a notebook to write down their individual motivations, thoughts, desires etc. So he can better flesh out their personalities. The first few chapters of WIAB are rough, you can tell it was a starter project where he was learning as he created, but it eventually starts to morph into a much better story/characters towards the end, I suspect this is why the rework is happening, as the quality of his work has improved so drastically. I kind of hated WIAB for a bit to be honest, but by the end of chapter 6 I was hooked and looking forward to more, so the rework is warranted in my opinion.
My hope is OCEAN gets enough support via these 2 excellent games, that by the end of the year they'll be able to start doing this as a full time job and then start actually hiring others as a real studio. I'm now advertising for him every chance I get in order to facilitate this and you should too!
![Cool :cool: :cool:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)