You do bring to attention something that many times end up bad: developer listening to opinion and the end up result hurt the idea the developer had in the first beginning.
I don't think no criticism is constructive unless requested neither that most devs are egonomaniacs. But if anything, it is true that it is hard to make useful recommendations when you don't know where the story is being taken.
This is particularly true for this kind of project when the main asset is the story. Ocean probably has very well established points on the events that come and how the characters will react to them according to the personality he has established for them. So go around and say "it would be better in this happen" really make no sense.
JUST TO MAKE IT EXPLICIT: I would not ask Ocean to change anything. I am blindly in love with this story.
I agree 100%. Artists should create works based on their own unique and personal visions not demands, requests or suggestions received from patrons and audiences. Summer's Gone isn't a commission, guys, but an independent work of the creative imagination and as such should progress at the discretion of its creator and not interfered with: How could outside interference from less talented others improve a work already approaching an altogether new perfection insofar as visual novels go? As far as I am concerned whatever follows, however long it takes, is fine and dandy. If you feel differently and clamouring for more put your big boy pants on, leave the artist to his own devices, exercise a little patience and enjoy Ocean's works as and when they are deemed ready by their author would be my advice. The Sun is good for at least another 5 billion years, so there's really no need to rush things!