Turret

Forum Fanatic
Jun 23, 2017
4,191
7,170
Love nearly everything about the game... but i hope that Ocean will change the music in the scenes, or better... get rid of it. Especially those "Grace Mesa" songs are very annoying and never fit the setting or mood in the scenes where those songs are played.

the music in the cinematics or when there is a special music background especially chosen for a scene, than everything is perfect... But those are execptions. 90% of the time those annoying songs of Grace Mesa are played... and i just cant stand them anymore. Most of the time you just hear those 3 songs... ugh. Ocean you can do better than this.

Its not a major issue cause i simply muted the music most of the time, but its the only issue i have with this game. If you can set fitting music for some scenes and the cinematics, why not doing so for every scene? Or choose some less annoying songs... just a little background instrumentals for example... for those you dont even need to bother with copyrights. I really hate those Grace Mesa thingies. *shudder*
The thing is that Ocean was forced by circumstances to change the music. He had more licences for earlier versions of "Summer´s gone" and "Where it all began", but some artists rewoked their agreement once they learned that it is erotic gamens Ocean creates.
 

raider_manhc

Active Member
Jul 12, 2018
508
201
soo once again saves does not work?
i get this on all my saves:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 771, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2200, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2014, in rollback
self.load_failed()
File "renpy/python.py", line 1932, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.11.2266

Wed Dec 7 19:33:16 2022
 

Cabin Fever

Engaged Member
Nov 23, 2018
3,304
5,404
soo once again saves does not work?
i get this on all my saves:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/transition.py", line 48, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 462, in __call__
renpy.load(fn)
File "renpy/loadsave.py", line 771, in load
log.unfreeze(roots, label="_after_load")
File "renpy/python.py", line 2200, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "renpy/python.py", line 2014, in rollback
self.load_failed()
File "renpy/python.py", line 1932, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19041
Ren'Py 7.4.11.2266

Wed Dec 7 19:33:16 2022
Seems to be a YOU problem. It works perfectly fine for the vast majority.
 

Udayana

Well-Known Member
Oct 19, 2021
1,436
1,236
well instead of being a smartass about it maybe someone could give me any help or ideas of what the problem is?
I'm no expert but I had the exact same message in another game (I don't remember which one) because I was trying to load a save which was incompatible with the new version. Or maybe you used a mod when your save was created and you haven't reinstalled that mod.
 
Last edited:

raider_manhc

Active Member
Jul 12, 2018
508
201
I'm no expert but I had the exact same message in another game (I don't remember which one) because I was trying too load a save which was incompatible with the new version. Or maybe you used a mod when your save was created and you haven't reinstalled that mod.
good tips, i actually forgot the lewdpatch, but it still did not fix my problem..
 

yossa999

Engaged Member
Dec 5, 2020
2,286
15,317
good tips, i actually forgot the lewdpatch, but it still did not fix my problem..
Unfortunately, I doubt that the old saves will work. First chapter has been remastered, some choices were deleted or changed, that will definitely cause a conflict between the new script and old save. Actually, the error message directly points to that: "Exception: [...] Perhaps the script changed in an incompatible way?".
 

raider_manhc

Active Member
Jul 12, 2018
508
201
Unfortunately, I doubt that the old saves will work. First chapter has been remastered, some choices were deleted or changed, that will definitely cause a conflict between the new script and old save. Actually, the error message directly points to that: "Exception: [...] Perhaps the script changed in an incompatible way?".
yeah sounds about right, weird tho that others have not had this problem then...
 

deuxrayme

Member
Nov 4, 2018
458
1,218
raider_manhc A recently finished game (in your signature) proved that removing music that was playing when a save was made can cause an error. Since Ocean has had to remove music, it could be the error because I don't see anything in it that tells me where to direct you.
 

Udayana

Well-Known Member
Oct 19, 2021
1,436
1,236
yeah sounds about right, weird tho that others have not had this problem then...
You could start a new game and quickly skip, if you go to "Options" and activate the three that are under "Skip". When you reach the point where you were, deactivate them and play normally.
 
  • Like
Reactions: raider_manhc
Apr 27, 2022
70
116
Bro...

The Octane plugin is the biggest shitshow I've ever seen. I used it in 2020 and it's the worst. It's extremely buggy and OTOY has one developer on it to fix all the stuff. (After the last one quit.)
Check the OTOY forum and the Daz Plugin... Just take a look at what's going on there.

Their list of issues is growing longer and longer.

Octane itself is really good (Like for C4D/Standalone) but the plugin for Daz is absolute garbage.




Sculpting was the first big reason I wanted to move to Blender. Due to DAZ's (artificial) limitations, you can only sculpt in low-res there.
In Blender, I could work with high-res sculpting.

So please don't say it as if I had said I'd not engage in the extra features Blender provides. That's the whole reason to make this switch.
Bring everything to a new level. (Slow and steady without overwhelming myself.)

Let me give you a few reasons why I want to switch:

1. The ability to create my own environments/Pay freelancers for environments. (Seasons Winter, Autumn, etc.)
2. Animations/Cinematics. Entire 3D movies have been made in Blender. This is pretty much the biggest reason.
3. Sculpting
4. The entire physics engine. (Rain, snow, etc. that interacts with objects/people)
5. The ability to hire freelancers/Artists.
6. Growth. (Escaping the comfort zone from DAZ and investing in the future.)

There's just so much more about it than just wanting to render faster. (I think Daz renders faster tbh (With people present.))



I render everything with Iray. (Except for one image.)
Great reasons to switch to blender. I know a few artist that switch to blender from being in the community myself. They love the freedom that blender allows them to expanded on there art work. There works have had a great improvement with things like the fluid sim tool and physics to add jiggle to there models.
 

Sasanid

Active Member
Jan 1, 2019
901
1,967
yeah sounds about right, weird tho that others have not had this problem then...
I've actually had this problem when last update got out, a save I did on the last render from former version. (the one who says 'Save Now' or something like that)

I used a former autosave instead, worked perfectly.

Same thing happened, for me, with the last update of Artemis.
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,174
10,599
I've replayed the end of CH 4.5 a number of times - enjoying the Bella ending So Much!

I just realized an important aspect of the MC/Bella relationship and what it means for him after going back to the preceding Namie event.

As the MC is pushing himself with Vic and Mila, he has a panic attack and has to really work to regain control.

Here, after his personal reveal to Nami, he starts to have another panic attack But guess whose arrival stops it...

MC1.png

MC1a.png

MC1b.png

MC1c.png

MC1d.png

MC1e.png

MC1f.png

MC1g.png

Bella... Bella stops this panic attack ... She gets him and she comes to him, no conditions, no 'If' or 'But' - no words needed - they understand each other in a way even Nami likely can't.

Both of them have losses and hurts so personal that they are scarred, marked forever by those losses and hurts. The MC and Bella see their own hurt and loss in each other, something they did not cope well with when they were alone. They are not alone anymore.

That makes this ending Even better!!
 

sageproduct

Active Member
Mar 16, 2021
511
1,147
The thing is that Ocean was forced by circumstances to change the music. He had more licences for earlier versions of "Summer´s gone" and "Where it all began", but some artists rewoked their agreement once they learned that it is erotic gamens Ocean creates.
It's you perverts' faults, if no one jerked off to these games then they wouldn't be considered porn, and artists would not be ashamed of their work being used in it

If too many people started jerking off to My Little Pony it would get banned too
 

CrazyRabbit

Engaged Member
Oct 30, 2019
2,194
10,472
I've replayed the end of CH 4.5 a number of times - enjoying the Bella ending So Much!

I just realized an important aspect of the MC/Bella relationship and what it means for him after going back to the preceding Namie event.

As the MC is pushing himself with Vic and Mila, he has a panic attack and has to really work to regain control.

Here, after his personal reveal to Nami, he starts to have another panic attack But guess whose arrival stops it...

View attachment 2220343

View attachment 2220345

View attachment 2220346

View attachment 2220347

View attachment 2220348

View attachment 2220349

View attachment 2220350

View attachment 2220351

Bella... Bella stops this panic attack ... She gets him and she comes to him, no conditions, no 'If' or 'But' - no words needed - they understand each other in a way even Nami likely can't.

Both of them have losses and hurts so personal that they are scarred, marked forever by those losses and hurts. The MC and Bella see their own hurt and loss in each other, something they did not cope well with when they were alone. They are not alone anymore.

That makes this ending Even better!!
 

codex35

Active Member
Jan 10, 2019
678
1,910
It's you perverts' faults, if no one jerked off to these games then they wouldn't be considered porn, and artists would not be ashamed of their work being used in it

If too many people started jerking off to My Little Pony it would get banned too
I'm innocent sir , I never touched my penis while playing this game:ROFLMAO::ROFLMAO::ROFLMAO: and I don't care :sneaky:(y)
 
4.30 star(s) 537 Votes