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Hello,
I confused something, and said in the last Dev Log that the next log would be released on Christmas Eve.
And I still thought the next log had to be released on the 24th. Yesterday, however, I felt an itch to write a log and checked the date of my latest log… And yeah… I have no idea why I said Christmas Eve.
Anyway, let’s get into it.
Workstation news.
Currently I’m still bottlenecked by my PC, it’s unable to render all the images created during the day.
I got the wonderful 2022 tax invoice, cried myself to sleep, and then paid it.
This means I can now finally plan for the Workstation. As it looks right now, I will order it in January.
Currently, my PC can render ~20 to 50 images a night, depending on the number of characters in the scene.
When the new Workstation arrives, the amount effectively triples. Then, the PC I’m currently using can continue rendering during the day while I set up new scenes on the Workstation.
One PC can theoretically render 24/7.
I might need to install a NAS system if I add a third PC for animations when the 50xx cards come out.
I’m still working on the Robin Treat. However, I ran into an issue with Photoshop. For some reason, the render totally distorted inside the software. It must have something to do with the color space.
But I couldn’t find a solution, so I had to rebuild the entire scene from scratch, and now it works. There was also an environmental light in the scene that absorbed light around it as if it had a negative value. It was like a black hole.
Season 2 – Chapter 1
The current still image count is around 3750.
Besides that, I can say nothing without sounding like a broken record. Work has been fantastic in the past couple of months.
However, I paused my work on Blender and Marvelous Designer (Clothes creation) until all current updates were released.
It's funny to think that by mid- to late January, I will have around ~5000 SG renders, which is about double Chapter 5. I would've already done two regular-sized updates in six months.
I wonder how many years of life I've lost in the past 6 months... Just kidding, I feel great.
The coder is also working. We've established a GitHub repository to sync all the needed designs.
Messe, my UI designer, recently created this for a future Chapter. (More will be previewed in Chapter 2.)
Dates and other info might be subject to change.
Previews:
I mentioned on Discord that I'd be showing some previews I'd typically not show.
I considered showing a particular scene but decided against it when I started this Dev Log. Since I went this long without showing it, I'll keep it a secret until the update drops.
Two of the five renders I show today are what I wouldn't usually show. They are still far from the update's heavy hitters, which number in the hundreds.
Ladylike
An act of vengeance.
The following two images are the ones I wouldn't usually preview.
I know I showed transparent Sonya before, but here it is even more visible but still obscured enough to be able to preview. (And I love Sonya, so I find excuses to show her.)
When you get caught in the heat and you become a temporary pillow: (The most innocent render of that scene.)
I said I would preview that cute Bellchen render, but I decided against it and instead went with the Nadia-pillow.
I might show one or two heavy hitters with the release announcement.
I'll see you in two weeks. (Maybe less because of the Robin treat).