- Dec 1, 2021
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That's just a dry hump. There is no real sex in the game.holy shit sex is real
That's just a dry hump. There is no real sex in the game.holy shit sex is real
Dude, I'm just paraphrasing his words, what he said in the dev logs. What kind of evidence are you looking for though, for the story? Screenshots of the word document version history or something?I have to ask you, and anyone else who's ventured into an Oceanlab game: is there any evidence of an actual outline or narrative blueprint?
It seems glaringly obvious that the characters just free-associate based on the immediate scene. This 'write-as-you-go' approach is the root cause of all the jarring inconsistencies and the relentless verbal diarrhea that floods the script.
Writters often work on different books to prevent burnout or fatigue. Of course vacations work too.Don't repeat Ocean's nonsense. Burnout doesn't exist, only fatigue. To relieve fatigue, days off and vacations were invented. And if we talk about Ocean, he doesn’t need any vacations at all with the kind of work schedule he has.![]()
Maybe in the beginning there was a written plot, but now it seems that the rule of cool prevailsIt seems glaringly obvious that the characters just free-associate based on the immediate scene. This 'write-as-you-go' approach is the root cause of all the jarring inconsistencies and the relentless verbal diarrhea that floods the script.
I probably disagree here; people are psychologically structured in such a way that if they want to achieve success, they must completely focus on their goal. A person can't do several serious tasks well at once. Therefore, working on two games simultaneously isn't a good idea.I'm "active" on this thread because I prefer SG before Wiab (sorry guys), but if he wants to make two games, with all the problems that means, it's his choice. And if for him works like a method to prevent burnout, I'm good.
Curious to understand better the free-association argumentI have to ask you, and anyone else who's ventured into an Oceanlab game: is there any evidence of an actual outline or narrative blueprint?
It seems glaringly obvious that the characters just free-associate based on the immediate scene. This 'write-as-you-go' approach is the root cause of all the jarring inconsistencies and the relentless verbal diarrhea that floods the script.
Tell Brandon Sanderson he's approaching writing wrong. He's a nice guy - he probably won't burst out laughing until after you're out of earshot.I probably disagree here; people are psychologically structured in such a way that if they want to achieve success, they must completely focus on their goal. A person can't do several serious tasks well at once. Therefore, working on two games simultaneously isn't a good idea.
Cool example. Now compare the number of finished works between the two.Tell Brandon Sanderson he's approaching writing wrong. He's a nice guy - he probably won't burst out laughing until after you're out of earshot.
Or is it somehow different when he alternates books from different series than when Ocean alternates chapters from different games?
Hahahahaha!Yeah well peoples should take a chill pill for once!
Maybe you should remember how things where back in the days: Whe learned that a game was beeing made via magasine, witch was prior to the internet.
Game studio/compagny had a whole team dedicated for one project. Then the game came out like a years and a half to 2 years max out after it was announced.
Fast foward to theses day, people make game in theyre house while having a life outside the fews projects theyre working on.
So yeah, calm to way down!
If i was a game dev doing 1 or 2 game and as a one man team, i might be tempted to say fuck it and scrap the whole thing since some people dont care about the life of the game dev.
If you where all so eager to get news, theyre a fews way to know the game dev log like facebook page dedicaded to the game, actually getting on subscribe star since patreon is out the window and such.
Not a very good comparison, Sanderson concentrates entirely on his book, and after finishing it he starts the next one. Ocean works on one game for a bit, then starts working on another, and so he constantly jumps between games. You could even say that he makes two games at once. The result of this was well described by Perfect S.Tell Brandon Sanderson he's approaching writing wrong. He's a nice guy - he probably won't burst out laughing until after you're out of earshot.
Or is it somehow different when he alternates books from different series than when Ocean alternates chapters from different games?
Yet DPC is pumping out bigger updates, with more story branches in a story far more progressed than either Ocean projects, in less time.If you want to compare output, I could pick DrPinkCake, who is following the suggested "focus on just one project" model, started his big project a few months before this game, and is still probably 5-10 years away from finishing.
NoYet DPC is pumping out bigger updates
Hell, no.with more story branches
Fucking hell no.in a story far more progressed
Holy shit, Jesus, have you even done a little bit of research?in less time
Holy shit you really are a Ocean meat-rider!No
Hell, no.
Fucking hell no.
Holy shit, Jesus, have you even done a little bit of research?
Every single fucking point you mentioned is nothing more than spreading baseless rumours or straight up false information.
All of this nonsense was refuted in the past - multiple times, with proofing.
But to be fair, both games can't be really compared, apples and oranges - total different approach and topic. The only similarity is the school topic.
Whether you like it or not, if you're here, it means you're also looking forward to this game, no matter how long the development takes. The release of each update is like a holiday on the calendar. Ocean is the Eminem of the AVN world. Otherwise, why bother discussing the same thing over and over again in this thread?Holy shit you really are a Ocean meat-rider!
You really believe that SG has progressed further in its story (which Ocean claims will be 30 chapters) than a game that is entering its final 4 chapters?
Also, we've never had to wait 18 months for an update to BaD, 15 months was the longest due to 7000+ renders and like 400 animations.
You'll obviously show the proof that everything I said was baseless and false, right?
Hey, I understand your point, I even agree, but working on two projects at the same time it's a reallity, it exists and works too.I probably disagree here; people are psychologically structured in such a way that if they want to achieve success, they must completely focus on their goal. A person can't do several serious tasks well at once. Therefore, working on two games simultaneously isn't a good idea.