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Tairnel

Member
Apr 25, 2020
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I have to ask you, and anyone else who's ventured into an Oceanlab game: is there any evidence of an actual outline or narrative blueprint?

It seems glaringly obvious that the characters just free-associate based on the immediate scene. This 'write-as-you-go' approach is the root cause of all the jarring inconsistencies and the relentless verbal diarrhea that floods the script.
Dude, I'm just paraphrasing his words, what he said in the dev logs. What kind of evidence are you looking for though, for the story? Screenshots of the word document version history or something?

I think that, even with as much as Ocean is upfront with us, there are a lot of things that you just have to take him at his word with. I was just passing on the known news, not announcing my opinion or anything like that. It is entirely possible that the script is written, and it's just that bad.
 

Don Sucio

Well-Known Member
Jan 17, 2021
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Don't repeat Ocean's nonsense. Burnout doesn't exist, only fatigue. To relieve fatigue, days off and vacations were invented. And if we talk about Ocean, he doesn’t need any vacations at all with the kind of work schedule he has. :KEK:
Writters often work on different books to prevent burnout or fatigue. Of course vacations work too.

I'm "active" on this thread because I prefer SG before Wiab (sorry guys :LOL::p), but if he wants to make two games, with all the problems that means, it's his choice. And if for him works like a method to prevent burnout, I'm good.
 

Dr.TSoni

Engaged Member
May 20, 2022
3,723
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It seems glaringly obvious that the characters just free-associate based on the immediate scene. This 'write-as-you-go' approach is the root cause of all the jarring inconsistencies and the relentless verbal diarrhea that floods the script.
Maybe in the beginning there was a written plot, but now it seems that the rule of cool prevails
 

SToyS

Member
May 8, 2025
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I'm "active" on this thread because I prefer SG before Wiab (sorry guys :LOL::p), but if he wants to make two games, with all the problems that means, it's his choice. And if for him works like a method to prevent burnout, I'm good.
I probably disagree here; people are psychologically structured in such a way that if they want to achieve success, they must completely focus on their goal. A person can't do several serious tasks well at once. Therefore, working on two games simultaneously isn't a good idea.
 

LHDLLB

Well-Known Member
Oct 3, 2019
1,127
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I have to ask you, and anyone else who's ventured into an Oceanlab game: is there any evidence of an actual outline or narrative blueprint?

It seems glaringly obvious that the characters just free-associate based on the immediate scene. This 'write-as-you-go' approach is the root cause of all the jarring inconsistencies and the relentless verbal diarrhea that floods the script.
Curious to understand better the free-association argument
 

grey_shadow

Member
May 21, 2022
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I probably disagree here; people are psychologically structured in such a way that if they want to achieve success, they must completely focus on their goal. A person can't do several serious tasks well at once. Therefore, working on two games simultaneously isn't a good idea.
Tell Brandon Sanderson he's approaching writing wrong. He's a nice guy - he probably won't burst out laughing until after you're out of earshot.

Or is it somehow different when he alternates books from different series than when Ocean alternates chapters from different games?
 

Perfect S

Member
Oct 20, 2019
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Tell Brandon Sanderson he's approaching writing wrong. He's a nice guy - he probably won't burst out laughing until after you're out of earshot.

Or is it somehow different when he alternates books from different series than when Ocean alternates chapters from different games?
Cool example. Now compare the number of finished works between the two.
 

dweely

Newbie
Jul 1, 2025
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Yeah well peoples should take a chill pill for once!

Maybe you should remember how things where back in the days: Whe learned that a game was beeing made via magasine, witch was prior to the internet.

Game studio/compagny had a whole team dedicated for one project. Then the game came out like a years and a half to 2 years max out after it was announced.

Fast foward to theses day, people make game in theyre house while having a life outside the fews projects theyre working on.
So yeah, calm to way down!

If i was a game dev doing 1 or 2 game and as a one man team, i might be tempted to say fuck it and scrap the whole thing since some people dont care about the life of the game dev.

If you where all so eager to get news, theyre a fews way to know the game dev log like facebook page dedicaded to the game, actually getting on subscribe star since patreon is out the window and such.
 

flarigand

Member
May 7, 2020
130
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Yeah well peoples should take a chill pill for once!

Maybe you should remember how things where back in the days: Whe learned that a game was beeing made via magasine, witch was prior to the internet.

Game studio/compagny had a whole team dedicated for one project. Then the game came out like a years and a half to 2 years max out after it was announced.

Fast foward to theses day, people make game in theyre house while having a life outside the fews projects theyre working on.
So yeah, calm to way down!

If i was a game dev doing 1 or 2 game and as a one man team, i might be tempted to say fuck it and scrap the whole thing since some people dont care about the life of the game dev.

If you where all so eager to get news, theyre a fews way to know the game dev log like facebook page dedicaded to the game, actually getting on subscribe star since patreon is out the window and such.
Hahahahaha!
 
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SToyS

Member
May 8, 2025
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Tell Brandon Sanderson he's approaching writing wrong. He's a nice guy - he probably won't burst out laughing until after you're out of earshot.

Or is it somehow different when he alternates books from different series than when Ocean alternates chapters from different games?
Not a very good comparison, Sanderson concentrates entirely on his book, and after finishing it he starts the next one. Ocean works on one game for a bit, then starts working on another, and so he constantly jumps between games. You could even say that he makes two games at once. The result of this was well described by Perfect S.
 
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byaaahh

Active Member
Feb 3, 2018
752
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If you want to compare output, I could pick DrPinkCake, who is following the suggested "focus on just one project" model, started his big project a few months before this game, and is still probably 5-10 years away from finishing.
Yet DPC is pumping out bigger updates, with more story branches in a story far more progressed than either Ocean projects, in less time.

If you're going to use an example, find another dev who decided to remake his game after 2-3 years. The story in WiaB was already laid out until Ch6 and 4 years later, the remakes story still hasn't progressed beyond the original. It'd be like GRRM deciding to rewrite ASOIAF and after years of waiting, A Feast of Crows: Enhanced Edition is still to come and the likelihood of seeing The Winds of Winter is still zero.
 

Mortarion

Engaged Member
Donor
Oct 22, 2017
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Yet DPC is pumping out bigger updates
No
with more story branches
Hell, no.
in a story far more progressed
Fucking hell no.

in less time
Holy shit, Jesus, have you even done a little bit of research?

Every single fucking point you mentioned is nothing more than spreading baseless rumours or straight up false information.
All of this nonsense was refuted in the past - multiple times, with proofing.


But to be fair, both games can't be really compared, apples and oranges - total different approach and topic. The only similarity is the school topic.
 
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byaaahh

Active Member
Feb 3, 2018
752
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No

Hell, no.


Fucking hell no.



Holy shit, Jesus, have you even done a little bit of research?

Every single fucking point you mentioned is nothing more than spreading baseless rumours or straight up false information.
All of this nonsense was refuted in the past - multiple times, with proofing.


But to be fair, both games can't be really compared, apples and oranges - total different approach and topic. The only similarity is the school topic.
Holy shit you really are a Ocean meat-rider!

You really believe that SG has progressed further in its story (which Ocean claims will be 30 chapters) than a game that is entering its final 4 chapters?

Also, we've never had to wait 18 months for an update to BaD, 15 months was the longest due to 7000+ renders and like 400 animations.

You'll obviously show the proof that everything I said was baseless and false, right?
 

Crashbullet

Member
Sep 10, 2024
435
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Holy shit you really are a Ocean meat-rider!

You really believe that SG has progressed further in its story (which Ocean claims will be 30 chapters) than a game that is entering its final 4 chapters?

Also, we've never had to wait 18 months for an update to BaD, 15 months was the longest due to 7000+ renders and like 400 animations.

You'll obviously show the proof that everything I said was baseless and false, right?
Whether you like it or not, if you're here, it means you're also looking forward to this game, no matter how long the development takes. The release of each update is like a holiday on the calendar. Ocean is the Eminem of the AVN world. Otherwise, why bother discussing the same thing over and over again in this thread?
We're just happy that... ezgif-86be00380290273b.gif
 
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Don Sucio

Well-Known Member
Jan 17, 2021
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I probably disagree here; people are psychologically structured in such a way that if they want to achieve success, they must completely focus on their goal. A person can't do several serious tasks well at once. Therefore, working on two games simultaneously isn't a good idea.
Hey, I understand your point, I even agree, but working on two projects at the same time it's a reallity, it exists and works too.

I suppose people just need to choose what they want. But for me both options are legit.

Of course if he works only in one game, results would be faster, but it's his choice. I think it's his idea for the plot too, playing both games and realizing the connections between them with each update, no matter if it's SG or Wiab.
 
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