- Jun 3, 2017
- 859
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I'm with you on the fraction portion of the drawing hitting the stream. I don't get to watch the stream much anymore, so I end up skimming through the VODs, and DC jumps all over the place. You hardly ever see him finish art on stream, and he works on a bunch of stuff in a week. The only way all that ends up in the game completed is if he is doing a ton of work off stream.@Y2Ryoko:
I mean, there's no point in finishing a game "just to finish" it and there are far too many games, Snow Daze among them, who ended way too quickly and without ever reaching anything close to their potential. SummertimeSaga has so much useful and actually needed content left that there's really no reason to talk about finishing this project anytime soon.
That's bullshit anyway. DC is drawing ~8 to 10 hours a week on stream alone (sometimes more) and those streams are a minuscule fraction of what's released in the end. Sadly many people seem to forget how much the game has improve quality wise and how much more time those new animations, quest, etc. take.
Sure, he could go back to "1 stroke shading", 2 frame animations, repeatable quests which simply consist of buying items at a shop 4 times, repeatable scenes, etc. but that would just make the game worse in every imaginable way. But yes, releases would be faster.
The above is why I think DC doesn't want to stay working on SS indefinitely, despite the money. Most people get bored working on the same thing over and over, and with DC being an actual artist, I would think it would be even moreso the case for him.