- Jul 9, 2017
- 118
- 97
Seeing as there is no face, this is probably just art that was left in the data until 18.5 was releasedhow to make Jenny leaning in the dining room like this ??? View attachment 299417
Seeing as there is no face, this is probably just art that was left in the data until 18.5 was releasedhow to make Jenny leaning in the dining room like this ??? View attachment 299417
Maybe you didn't notice, but I was not bashing anyone. If I was, please point me to it.1.) Attempting to discount posts that are contrary to your view, because you likely lack a legitimate or sensible argument to support your view. Notice how I don't bash DC or the project, but simply compareed SS to another game and point out ways to improve content?
2.) You're on F95, the content is free regardless. It honestly doesn't matter whether or not DC is providing the content for free or not. You've got two products making similar amounts with a large disparity in content.
3.) Blindly feeding on content, being passively aggressive to those you don't agree with and refusing to acknowledge any issues or potential ways to improve doesn't help anyone. It just makes you look bad and causes hostile responses plain and simple. That being said we are, again, on F95, thus I don't expect DC to see nor care about responses here. I'm simply pointing out obvious things.
I wouldn't expect .19 until late November at the earliest. But that's just based on the time I have seen it take between full updates.3 weeks for posing and coding. Then they will start 0.18.5 bugtesting while working on 0.19.
So, i'd say:
- don't expect 0.18.5 before the end of June;
- don't expect 0.19 before autumn;
- don't expect 0.20 before Easter 2020.
I will also add that I am really excited about Eve's story line. Though her content is light so far, her character has always been one of my absolute favorites. Would love to see an anal scene with her.I wouldn't expect .19 until late November at the earliest. But that's just based on the time I have seen it take between full updates.
It's clearly the principal... The pink hair is purely there to draw attention away from it clearly being her.No spoilers, but I think I know who Pink Cyclone is.
Nope.Will my 17.5 save be compatible with the 18.2 version?
Aw that sucks, I was just getting deeper into the story. Oh well, thank you.Nope.
They could hire another animator to help things go faster along and maybe another coder to make the updates bigger and get the systems in place. They should have no budget issues as I see devs do more with way less.I agree, you're right there isn't a perfect solution. I just think there is a more efficient path forward than his current model. As I said earlier, his dev plan is kinda backwards. He's building the branches of the tree before the trunk.
Updates are taking longer and longer to complete anyway and characters' stories could be completed if there was more structure. He could have finished the main story and still added sex scenes for characters while he finished it. As it is currently, there are some core systems/features that will not only permeate every character (dating, main story, pregnancy) but require tweeks and adjustments along the way. DC is trying to squeeze those systems into every girl's story instead of building around them which can lead to confusion/frustration for players.
You're a hater because every single post you have made in this thread has been negative towards the game makers and anyone who likes them.So i'm a hater cuase i'm telling you your god DC is robbing you? Hmm, that's some mighty fine armor. But if i'm this will be as good as fallout 76.
The scene is coming back with 18.5Wait its under construction to sneak into the sister's bed at night when she sleeping???? That sucks.
Previous versions you could sneak into bed to touch her!
nice. looking forward to itYou're a hater because every single post you have made in this thread has been negative towards the game makers and anyone who likes them.
The scene is coming back with 18.5
They already haveThey could hire another animator to help things go faster along and maybe another coder to make the updates bigger and get the systems in place. They should have no budget issues as I see devs do more with way less.
It seems there is two mini paths in the Jenny line, one where you are more dominant. In that one I think I read you can break out of the cuffs.The option to break the handcuffs (camsex with Jenny) doesn't show even when I have 10 strength. How to trigger it?
... are you... are you serious?Then you're being dishonest about both.
Star Citizen gets millions off a promise of a tech demo while this one has been built and released on what it actually promises. It gives you new story with the characters, the side characters are updated considerably, and with it being 40ish percent done, you really can't say that it's "overly ambitious" when the games own origins is that it was a way for DC to learn how to code.
No, the criticisms aren't the same nor the supposed defenses. That's just not looking at them holistically.
That's not a bad idea. I'd say he probably should have another animator and coder on staff with how large the game has gotten. It may make his art the bottleneck but he if he got a good rotation with the teams, he may be able to cut his time between updates in half. I think he'd also see his dev time decrease if he sat down with his current team and reorganized his road map to get the major and important systems in early so they can be tested for bugs and player feedback.They could hire another animator to help things go faster along and maybe another coder to make the updates bigger and get the systems in place. They should have no budget issues as I see devs do more with way less.
Hi, I'm having issues saving the game. I'm at ~ day 110 and loading a game or saving takes minutes. I searched the thread but found now solution. Someone mentioned a restart. If it means just quitting and then just starting the game again then it doesn't work. It even managed to crash while attempting to save.
It seems it ran out of memory, I have plenty - 32GB
Code:[code] I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/common/00gamemenu.rpy", line 173, in <module> $ ui.interact() File "renpy/common/00action_file.rpy", line 364, in __call__ renpy.save(fn, extra_info=save_name) MemoryError: out of memory -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\ast.py", line 862, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\python.py", line 1912, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in <module> $ ui.interact() File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\core.py", line 2649, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\core.py", line 3451, in interact_core rv = root_widget.event(ev, x, y, 0) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\layout.py", line 992, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\layout.py", line 992, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\layout.py", line 992, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\screen.py", line 697, in event rv = self.child.event(ev, x, y, st) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\layout.py", line 992, in event rv = i.event(ev, x - xo, y - yo, cst) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\behavior.py", line 906, in event return handle_click(self.clicked) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\behavior.py", line 841, in handle_click rv = run(action) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\behavior.py", line 308, in run new_rv = run(i, *args, **kwargs) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\behavior.py", line 315, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 364, in __call__ renpy.save(fn, extra_info=save_name) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\loadsave.py", line 402, in save dump((roots, renpy.game.log), logf) File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\loadsave.py", line 48, in dump pickle.dump(o, f, pickle.HIGHEST_PROTOCOL) File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 1370, in dump File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 224, in dump File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 548, in save_tuple File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 331, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 419, in save_reduce File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 649, in save_dict File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 681, in _batch_setitems File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 600, in save_list File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 633, in _batch_appends File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 331, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 419, in save_reduce File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 649, in save_dict File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 681, in _batch_setitems File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 331, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 419, in save_reduce File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 649, in save_dict File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 681, in _batch_setitems File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 600, in save_list File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 633, in _batch_appends File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 432, in save_bool MemoryError: out of memory Windows-8-6.2.9200 Ren'Py 7.0.0.196 SummertimeSaga 0.18.2 Wed May 08 17:24:49 2019