Ungawa

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Apr 16, 2017
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Okay, you probably consider the comparison of these games with this VN on RenPy exactly the same?
No. Jonboy has a decent post about what's going on and my point has always been that people give different creators different takes depending on what they like or don't like. But you really can't compare AAA gaming to adult gaming. They're two different beasts.
 

Ungawa

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Also, some of those working on the game work on it full time while supporting a family. Patreon is their sole source of income so it goes towards everyday living expenses. Who and how many, I can't say for sure, though I seem to remember DC himself has a wife and child.
So DC is a
 

Jonboy80

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Dec 8, 2017
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That is, you now literally recognized that the author deliberately delays with each release of the game, otherwise he will become unemployed or will he need to do something new!?
Kompass Productions website shows an, as-of-yet revealed, project that they're either planning or work has started on.
 

Jonboy80

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Have you seen the development of this project, maybe a preview or some kind of demo version? With the same success, you can also run the "visibility" of creating a project.
It hasn't been revealed yet. There's no telling if they've even started on it yet. If I had to guess, they have a basic outline of what they want to do and nothing more. Summertime Saga is taking up all their time, currently.
 

srksrk 68

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I just don't understand how people can keep defending this kind of stuff. DarkCookie is making $50K a month which is $600K a year. Minus what Patreon takes of course. That is a whole lot of money to only be able to put out one update every six months. To only be able to move 1% of the relative work in two weeks. One of the goals on his patreon was when he reached $30K he was going to look for other people. This is not an indie dev any more. You can't say that on $600K a year budget on a Renpy game. With the amount of money that has gone into the project, there should be updates on a monthly basis. And even that is generous, really should be every 2 weeks. It is all back to context, there are devs here that get things done much faster with little to no support.
So, with that logic, a street artist who is working on a road painting has to draw faster the more people he attracts and the more tip he gets, yes? That makes perfect sense. Not.

It's not DC's fault that people apparently like the game so much to donate all that money. Where in that whole concept is it said that he has to work faster only because people throw their mony at him?
 

Rock H.

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As this game approaches its next release, the big question on my mind is... have they made a serious attempt to advance the main plot lines, answer the questions in the opening scenes, and fill in WIPs like the library lounge, or has it focused once again on satisfying the fetish requests of the patrons?
 

JKH18

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Does anyone know whether we'll be getting any Iwanka content in the next update? I remember reading somewhere that there was supposed to be some scenes with her, but I'm not sure.
 

Jonboy80

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As this game approaches its next release, the big question on my mind is... have they made a serious attempt to advance the main plot lines, answer the questions in the opening scenes, and fill in WIPs like the library lounge, or has it focused once again on satisfying the fetish requests of the patrons?
According to their road map, main plot will be advanced in .20, assuming things don't change.

.18 is Jenny, .19 is Eve, .20 is Main story.
 

srksrk 68

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As this game approaches its next release, the big question on my mind is... have they made a serious attempt to advance the main plot lines, answer the questions in the opening scenes, and fill in WIPs like the library lounge, or has it focused once again on satisfying the fetish requests of the patrons?
Those questions have been answered long ago. Patreons voted for Jenny in 0.18, Eve in 0.19 and main story in 0.20 release.
 

box777

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May 10, 2017
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So, with that logic, a street artist who is working on a road painting has to draw faster the more people he attracts and the more tip he gets, yes? That makes perfect sense. Not.

It's not DC's fault that people apparently like the game so much to donate all that money. Where in that whole concept is it said that he has to work faster only because people throw their mony at him?
If the creator takes longer than other creators making much less money, that is the point the criticism. You make it too simple. If he is making that much money, you bet he should be working much harder than others, and apparently, others are making less are working harder. If people stop throwing money then dont complain.
 
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Jonboy80

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I will explain what I am talking about.
If they really had some kind of operating time of a new game or a whole product, then SS issues would have gone much faster, since the DCs would not have to worry about income, since there is a new project. However, neither the new project nor the stable release of SS is observed. I supported this project for too long so as not to notice such an obvious scheme.
You're welcome to your opinion, negative as it may be. From what I've seen of said opinion, you mainly want a lower quality game with quick updates to satisfy your fapping needs. I don't blame you. That's the normal thing for this genre of games, so it's what you expect.

However, it's rather obvious to me that DC wants a well designed game that has some substance beyond providing spank material. Something with quality AND quantity. It does seem to me that Summertime Saga is a labor of love for him. He's doing what he wants to do with each character while allowing the patrons to dictate the order he works in. He's not having anyone tell him what to do with each character. It almost feels as though he wants to legitimize adult interactive fiction through his work. Show people that it can be more than just fapping material. I'd liken him to Sierra Lee. She also works rather slowly but puts a lot of effort into her writing and storytelling.

Personally, I feel that this sort of title isn't for you, at least, not until it's completed. You're too impatient for new material. You've become accustomed to a faster paced release cycle set down by previous creators.
 
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Jonboy80

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If the creator takes longer than other creators making much less money, that is the point the criticism. You make it too simple. If he is making that much money, you bet he should be working much harder than others, and apparently, others are making less are working harder. If people stop throwing money then dont complain.
Are they working harder though? As I said in a previous post, they're copy/pasting prerendered 3D models into pre-made rooms and taking screenshots. Oftentimes, the writing is subpar with glaring typos or grammatical errors. I'd say making every scene from scratch is harder.
 
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Jamiek

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Jun 13, 2017
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So, with that logic, a street artist who is working on a road painting has to draw faster the more people he attracts and the more tip he gets, yes? That makes perfect sense. Not.

It's not DC's fault that people apparently like the game so much to donate all that money. Where in that whole concept is it said that he has to work faster only because people throw their mony at him?
You completely misunderstood my point. But lets look at your example since its completely different than game development and on its own context makes no sense. If a street artist is making art and people around him come to look at his creation and throw money at him it would not make him draw faster. It may entice him to wow the crowd but thats it. But if the same street artist made a promise of a sizeable amount of art and is given a large sum of money to continue to evolve his art, would people simply sit around idly for 6 months while he mixes his paints? What if the artist continues to make more promises that would lead to a bigger picture, but that would take 6 months to finish? The problem here is that the hypothetical artist in question is no longer doing street art, they are being funded by patreon supporters. There is money going into the development of the game/art. Large sums of money that carry with it, large expectations. This is no fault of the artist that is the reality of the world. Not only that, one of his patreon goals was to hire other people to work on the game. So its no longer a street artist that we are looking at but a team of artists working on the same piece of art. It should go faster no matter in which way you look at it. But alas there are always complications.
 

Jonboy80

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Dec 8, 2017
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Facepalm...
What kind of quality you say, the same body and different heads. Same breasts on identical bodies? The plot with Diana "wait 5-6-7-8 days." Full and ugly redrawing without which you could do? Can a branch be completed in a pool that has been from the beginning? Just ugly releases of versions 0.17.0. and 0.17.5?
Perhaps your logic follows from the fact that you did not support the author in dollars and you are satisfied with everything?
Old: Really high quality drawn
View attachment 291397
New: Ctrl+C Ctrl+V x2
View attachment 291398
Dianne update was also kinda subpar in comparison. Why not use the Roxxy update, which had great character progression, great art, and great scenes? Dianne suffered because she started off as the aunt and then was changed. Her story really doesn't make sense with the relationship changes.
 

seraphimd2

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Jun 18, 2017
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Only bug fixes are left now
in accord with the PT it still seems to code both the animation and the last amount of content related to it,since both writting isnt closed yet,and the 2 parts of coding related to both the last animation and the writing are lacking,unless both the progress trackers are wrong and the game is just on the bugfixing now...
 
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in accord with the PT it still seems to code both the animation and the last amount of content related to it,since both writting isnt closed yet,and the 2 parts of coding related to both the last animation and the writing are lacking,unless both the progress trackers are wrong and the game is just on the bugfixing now...
the writer (captainsploosh) said on discord that only bug fixes are left now
 
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zeppelin

Member
Aug 21, 2017
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Neither did I. You made the argument about a point no one made which you're doing right now.



Missing the point that people stop their funding for their own reasons in a cyclical pattern which is what you're ignoring.
I have 0 clue what you're arguing in favor of or what you're even trying to say. I suspect you tried to butt into the conversation as a form of "Gotcha!" and that failed.
 
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