BorsDeGanis
Member
- Jan 30, 2020
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I never said that every subjective opinion is equally valid. I said that you don't get to decide in your own subjective bias whether or not they are worth being heard. I'm actually making an argument for collective objectivity.First you say that one cannot decide what people feel, then state that people have donated more than the game is worth. Given that everyone has their own feelings, you can't determine if they've given more than the game is worth to them.
But as per your example; I think you can actually come up with an objective standard of value in the gaming industry by looking at and comparing development cost, content, growth, etc. Obviously these things aren't 1 to 1 but the amount of content this game offers is objectively less comparatively to most industry developers, even small indie ones, with revenue that is essentially pure profit, on simplified architecture. The increase in value here is astronomical. Most developers wish they had the kinds of margins that this dev has. A few employees, and 60k (fluctuated) in monthly income is almost unheard of for games of this size and development cost.
I'm claiming that there are objective standards that come from a big collection of subjective opinions that align. Not that an individual personalized claim is inherently equal to all others.Are you claiming the issue is both subjective AND objective?