D
Deleted member 368345
Guest
Guest
The laptops are not done yet, they are just placeholders for a future update I have planned.Whats the laptop password?
The laptops are not done yet, they are just placeholders for a future update I have planned.Whats the laptop password?
get wisdom to 6 then try to meet the zombieWhats the laptop password?
Also, I get to the "yoga" conversation telling me to go to the blue barn. Can't do it. "need to do something else first"
Same thing with the zombie from the school. I get my wisdom up to 5 and then there's no one there.
From this update, you need to talk to Dorothy the first time, who lives at the cow house, and do that twice. Then, meet Eva in her room, then go to Emma, then you need to finish the zombie girl storyline first. So go to the Bastard Plains, talk to the big rock for awhile, then either go to school first, or train your brain at the rock like 6 times. Then, go to the school and finish the zombie girl storyline for now. THEN, talk to emma in her room, get the yoga mat from Dorothy, then talk to Emma in her room again. That should finish off the whole update so far!How the fuck do i get eva's scene? I go to her room and it says i need to do something else first.
Maybe we should just shorten it down? I think it's too long myself, but we think a little bit of backstory is needed to get the world of the game. It's not just about explaining the character's story, but about the world itself.Sorry bro but this introduction is boring af, introduce the story of the MC during the game, not before in a lame prologue.
PS: The art is amazing!
Is it skippable? The standard Japanese solution seems to be to make the prologue skippable for people who don't want to read lore irrespective of how it'll impact their understanding of the game setting. Pretty often you'll see a third "digest" option that gives a short summary of the prologue.Maybe we should just shorten it down? I think it's too long myself, but we think a little bit of backstory is needed to get the world of the game. It's not just about explaining the character's story, but about the world itself.
It is skippable, but it's the only part of the game that's possible to simply tab through. Even then, it's still too long I feel than it needs to be. 15 lines of dialogue should all we need to get through it. I myself was thinking of adding a skip button, so that's what we may do first for returning players. Maybe even some visuals like SS does. I also don't know, did this game have old saves available? I got fresh stuff to work on each time from Summoner, so I couldn't be certain myself. Any help answering my questions to the game I work on would be appreciated lolIs it skippable? The standard Japanese solution seems to be to make the prologue skippable for people who don't want to read lore irrespective of how it'll impact their understanding of the game setting. Pretty often you'll see a third "digest" option that gives a short summary of the prologue.
Pretty sure you gotta do it 6 times.I am having problems,after reaching lv5 wisdom I can´t find Magdalene,It only pops up message saying that I should meet someone.
I think that invite has expired.Discord is out, guys. A open line of communication between me and you guys. You can talk about pretty much anything related to the project, ask questions, post bugs and everything.
You must be registered to see the links
Yes. New link is this one.I think that invite has expired.