- Jul 30, 2020
- 2,505
- 1,832
Hmmm... Ok! Now I'm even more confusedYou're missing an important aspect... RenPy's "default" hotkeys work regardless of interface. It's actual VN code (or mod code, doesn't matter) that is affected by the RenPy rule. Code outside the RenPy core language is NOT executed if the interface is hidden. RenPy's core language code IS executed even if the interface is hidden. Make sense?
So... In my understanding of things, Ren'Py is an engine that allows you to create one or more Visual Novels (VN) whose coding is done in Python. My knowledge in this area is quite limited, having never practiced this coding language, nor attempted to create a VN. I would love to learn, as it has been tickling my fancy for a while, but I know it's a lot of time to invest and it's an important factor I'm missing due to my workload.
But, if I understand what you are saying (writing), these are commands like S, H, or any hotkey, etc... which are executed differently depending on whether the Ren'Py code is modified or not by, for example the code of your mod?
To take a concrete example, what makes the difference between the "LoF" VN, and this "SB" VN that I played, for the first with your mod, and this one, that I'm currently playing with your mod. For LoF I didn't encounter this problem, nor in other games where I used your mod. That said, this is the first time I've played with this hotkey change with your mod. Are these Ren'py rules you're talking about new, or does this change mean that the hotkey "S" is no longer part of the main code, but yours?