What a way to revolutionize a game (well, he supposedly did the same in DMD, but as I didn't play it and didn't follow his thread, I wouldn't know how to say it with veracity).
on "netorare":
the twins:
And finally, my poor perception of how the author wants to tell his story has reached the point where it should be accepted that all the characters are gray, that perhaps in the end no one is so good, nor so bad, but in tune with their circumstances.
Finally, the tags, at least to me they are very useful when starting a new story, I want to know what I will "face" when the story progresses, the new players, or those who play it when it is complete will have the advantage of choosing with all the info available, something that we did not have.
I'm still curious to see the ending, but at the same time, I don't know if I want to continue, maybe I should wait until it's finished and then come back, but with the certainty of how things are and not with surprises on the way.