I actually have a cousin named "Jasmine" who often gets called "Jazzy.". The people being hired are nearly all friends and it's funny that the writer gave Jazmin a nickname that the sister uses "Jazzy" here too.
I actually have a cousin named "Jasmine" who often gets called "Jazzy.". The people being hired are nearly all friends and it's funny that the writer gave Jazmin a nickname that the sister uses "Jazzy" here too.
This is true. In the 15 or so years I lived at home with my little sister, I called her Sis maybe a handful of times. It was almost always her name, or shithead, my loving nickname for her.No, they don't; I've posited the question to several others who have siblings, real life people do not talk like this at all, neither do I with my brothers. You're a little too focused on the fact that I brought up pronouns or "sis" as a shortening of name, when the crux of the problem simply has to do with the amount of times the given name is used in sentences. Especially in a one-on-one scenario where repetition of name borders on obsessive overuse. Most people drop the given name once a topic has been started and will instead just use "you" instead. You should perhaps replay chapter 1 to re-experience the nauseam this dialogue provides.
I'm also not even blaming the developer for the name, it's strange how two people have failed reading my post and assumed I was talking about something else for a different game because of a name choice.
The entirety of Sunshine Love is a casual game setting, despite it being about a hotel, there isn't any hotel management going on. The people being hired are nearly all friends and it's funny that the writer gave Jazmin a nickname that the sister uses "Jazzy" here too.
you want realism? then don't play games.No, they don't; I've posited the question to several others who have siblings, real life people do not talk like this at all, neither do I with my brothers.
The crux of the problem is that I absolutely don't see the problem with using their given name in a setence. You keep eclaiming that this is some exteremly odd thing to do but then never give any examples you said that you might call them a nickname but not everyone has a nickname. It's not really odd to use their name there at allwhen the crux of the problem simply has to do with the amount of times the given name is used in sentences.
No people don't. Nobody I've talked to just drops your name and starts calling a person "you" all the time. Maybe every once in a while but not every convesration. My given name is used far more than that. As I said in my experience the thing you said people don't do is exactly what most people do. Use their given namesMost people drop the given name once a topic has been started and will instead just use "you" instead.
An odd rebuttal, what I want is better writing. You should go touch some grass and maybe pick up some books, your comprehension is lacking.you want realism? then don't play games.
The crux of the problem is that I absolutely don't see the problem with using their given name in a setence. You keep eclaiming that this is some exteremly odd thing to do but then never give any examples you said that you might call them a nickname but not everyone has a nickname. It's not really odd to use their name there at all
No people don't. Nobody I've talked to just drops your name and starts calling a person "you" all the time. Maybe every once in a while but not every convesration. My given name is used far more than that. As I said in my experience the thing you said people don't do is exactly what most people do. Use their given names
It's a good nickname, it works, but it's bewildering the Sister gives a random side-character that she "just" met a nickname when no one else has any in her own little friend-circle.I actually have a cousin named "Jasmine" who often gets called "Jazzy."
doesn't mean anything, only what means is supporters money. toh is also different type of games than sl or dmd.Sunshine Love 890 pages, Thief of harts 50.
Not a good sign for mrdots.
"Wait, did you just call me attractive?" - Sister, "Huh? Oh, what I mean was-" - MC, You're really sweet "name" I'll be sure to tell Nicole about the wonderful compliment you just gave me!" - Sister, "You wouldn't dare!" - MC, "Hahaha, Nah I won't say anything, so don't worry." - Sister, (In thought: It's actually rather cute when he doesn't quite know what to say to me.), "So _name_, I have to ask..." "Where are these hotel owners that you said were going to meet us here this morning?" "And I couldn't help buy notice, it's pretty quiet around the hotel. I mean, it feels like we're the only two people here!" - MC, "Look, _name_, please don't be mad, but I haven't been entirely honest with you." - Sister,
"Hey storm, want to go out later tonight? How about 8PM, that work for you, storm? Oh by the way, storm, I'll be bringing a friend, maybe you can too? I really appreciate this storm, it's going to be so much fun!" - If this sounds natural to you, and something you physically can see happen, well I just don't believe you, outright. Your name would not be repeated here that often at all in any conversation, real or otherwise.
Sure but even then that's wasn't like their example. Their made up example was just repeating the name multiple times in single thought without waiting for a reply. The example I made up is closer to how the dialogue is actually used in the conversation Saying your name at the end of the conversation isn't really unnatural eitherYou:"Hey Storm, want to go out later tonight?"
me:"Sure, what time?"
You: How about 8PM, that work? Oh by the way, I'll be bringing a friend, maybe you can too?
Me: "Yeah, that works for me."
You: "I really appreciate this, it's going to be so much fun!"
I believe this is the natural flow they're talking about in a casual one on one conversation. Where a name is used once to establish who is being talked to. Even 'you' references can be cut down to a minimum.
Also, my writing services are available.![]()
I agree, ending it with a name isn't unnatural. But it flows better without it, showing more of a connection between two people. This isn't a combative post from me on either of your viewpoints, just simply using the example given to show what a more natural conversation would look like from someone with a writing background. Constructive feedback and all that.Sure but even then that's wasn't like their example. Their made up example was just repeating the name multiple times in single thought without waiting for a reply. The example I made up is closer to how the dialogue is actually used in the conversation Saying your name at the end of the conversation isn't really unnatural either
You have a point that there is an over-formality with some of the language and the characters all speaking that way. When there is an uncommon phrasing that gets used by everyone it really makes them feel all written the same way. Same for the strange lack of pronouns. I do think they probably both come from non-native translation and no native proofreader/editor. It's frustratingly a pretty common problem with the majority of these games on this we-only-use-English-site (but, yes, I know they don't officially come from here).Having played a few visual novels from MrDot games, I really think there needs to be an additional writer or just an outright change in writing style. Maybe read some fan fiction or something. A lot of the dialogue in this game, and others, are so stilted. It's as if none of the girls have any personality that's unique to them that can be pertained from how they speak. There's an unreal overuse of hyper-formality in the setting that lends itself to being hyper unrealistic. Just as well, "shall" for "shall we X" is insanely overused and I'm sorry, but 18 year old girls and mid 20 year olds aren't saying that every single time there's an event to be had or a date to be experienced. "Shall we drive" , "shall we go", "shall I... " - stop my guy, this is so bad. You don't say this shit in real life, why are we making characters in a video game within a modern timeline speak it so often?
It's genuinely terrible writing. Dating My Daughter was a long time ago and I'm not sure if I played through it all, I doubt I did. Melody I completed once and didn't go back and now on the 2nd chapter for Sunshine Love. Please look into hiring a new writer or at least a second writer. If these games are translated, then a new translator/writer. My brain almost can't handle how atrocious these people speak, it's as if they're strangers who never get past a single coming together and remain at arms length. No nicknames, no shortened pet names, hyper formal, afraid to say things casually. Sis obviously works just fine here, or Isa or Bella if you wanted to. Do people even care that much about naming characters? I'd much rather it all be dealt with by the developers so things can progress properly and not have to care about how someone doesn't think so-and-so be named such-and-such; those people are a lost cause anyways.
5 weeks in and I don't think I'd be calling my step-sis by her first name all the time, which leads me into how names are used all the damn time, there is no they, he, she pronouns, any attempt at sounding genuine. If a name has been brought up, pronouns can be used in-place of their full name within a context of a sentence. "Isabella isn't here right now, she's taken a phone call. Right, I'll inform Isabella about the inquires Madam. No of course not, Isabella will get back to you as soon as possible, my word." - What?! People don't talk like that. Those Isabella's would just be "she" in any normal real life situation, even if it's business loaded. You can use the name at the very end for some semblance of understanding but that's really it. Funnily enough, the only place, at least in this game where it _would_ make sense are in court hearings, but this game isn't dealing with court, it's a hotel business and the people running it are about as casual as casual can get, not some tight-ass stuffy hotel.
Ignoring writing, I think it's a big mistake to not have two highly branching choices regarding male/female occupants in the hotel. There should have, quite obviously, painstakingly obvious, been a choice where MC wants to keep going with Isabella on it being female owned and for female occupents, or try and change it up by allowing males to occupy hotel rooms. Probably too out of scope for the team, and quite unfortunate, as a harem game, it's so easy to see what kind of insane stuff would have worked out had it just gone the way of being a place for women and only women, minus clearly, the MC. Meh, there were lines in Chapter 1 about it too, but clearly that's been sidelined for allowing both sexes to rent a stay out.
This isn't an issue to MrDot's games either but damn it's bad enough here I had to rant about it.
let's say it was love on 1st sight.does anyone know why they made the cousins story so fast like you speak to her a couple times and kiss her twice then it jumps straight to you eating her out on a public beach a few days later
not really or the ending of ch1 would of been her instead of 'sis' but they could of written it better for her character instead of rushing it like that and not as in ushing it to where its just shit i mean as its too fast for her and it would of been a better path if it wasnt as fastlet's say it was love on 1st sight.
well sure she could been written differently but sis was main and sc was more side.not really or the ending of ch1 would of been her instead of 'sis' but they could of written it better for her character instead of rushing it like that and not as in ushing it to where its just shit i mean as its too fast for her and it would of been a better path if it wasnt as fast
Condensed the quote simply to not spam the page, but I do at least appreciate someone else chiming in on the general writing quality, and for that, thank you.You have a point that there is an over-formality with some of the language and the characters all speaking that way. When there is an uncommon phrasing that gets used by everyone it really makes them feel all written the same way. Same for the strange lack of pronouns. I do think they probably both come from non-native translation and no native proofreader/editor. It's frustratingly a pretty common problem with the majority of these games on this we-only-use-English-site (but, yes, I know they don't officially come from here).
yhh just wondering why they didnt take the time to do it like they could of put the two scenes with the cousin in ch2 and in ch1 have do smaller things to build up to them scenes that would be moved to ch2 and from what ive seen on some page and on mrdots website you dont have to actual pick the main girl you can pick anyonewell sure she could been written differently but sis was main and sc was more side.