I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 17092, in script call
talker 'There is nowhere to install a spy camera.'
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10483, in script call
call minuts(loc.time) from _call_minuts_23
File "game/script.rpy", line 526, in script call
call lb_goto_location125(sunsity_map) from _call_lb_goto_location125_6
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10450, in script call
call lb_goto_location125(sunsity_map) from _call_lb_goto_location125_3
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10450, in script call
call lb_goto_location125(sunsity_map) from _call_lb_goto_location125_3
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10450, in script call
call lb_goto_location125(sunsity_map) from _call_lb_goto_location125_3
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10476, in script call
call npc_sleep(loc, npc) from _call_npc_sleep
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10455, in script call
call actions(loc) from _call_actions
File "game/actions.rpy", line 160, in script call
call lb_goto_location125(strip_club) from _call_lb_goto_location125_4
File "game/my_calls.rpy", line 10483, in script call
call minuts(loc.time) from _call_minuts_23
File "game/script.rpy", line 488, in script call
call lb_meet_loc(var_meet_npc, var_clothes_meet_npc) from _call_lb_meet_loc
File "game/my_calls.rpy", line 10065, in script
with Dissolve(0.5)
File "game/my_screens.rpy", line 4828, in execute
screen location():
File "game/my_screens.rpy", line 4828, in execute
screen location():
File "game/my_screens.rpy", line 4835, in execute
frame:
File "game/my_screens.rpy", line 4878, in execute
if obj.type == "локация" or obj.type == "квартира":
File "game/my_screens.rpy", line 4881, in execute
vbox:
File "game/my_screens.rpy", line 4890, in execute
for npc in npc_list:
File "game/my_screens.rpy", line 4928, in execute
if npc.type == 'simply_NPC':
File "game/my_screens.rpy", line 4929, in execute
$ npc_idle, npc_hover = npc_icon(npc)
File "game/my_screens.rpy", line 4929, in <module>
$ npc_idle, npc_hover = npc_icon(npc)
File "game/define.rpy", line 1287, in npc_icon
print(npc.dict_marks)
AttributeError: 'simply_NPC' object has no attribute 'dict_marks'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 17092, in script call
talker 'There is nowhere to install a spy camera.'
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10483, in script call
call minuts(loc.time) from _call_minuts_23
File "game/script.rpy", line 526, in script call
call lb_goto_location125(sunsity_map) from _call_lb_goto_location125_6
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10450, in script call
call lb_goto_location125(sunsity_map) from _call_lb_goto_location125_3
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10450, in script call
call lb_goto_location125(sunsity_map) from _call_lb_goto_location125_3
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10450, in script call
call lb_goto_location125(sunsity_map) from _call_lb_goto_location125_3
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10476, in script call
call npc_sleep(loc, npc) from _call_npc_sleep
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 15158, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar_2
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 9850, in script call
call lb_check_familiar(npc) from _call_lb_check_familiar
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/script.rpy", line 63, in script call
$ renpy.pause(100000, hard=True)
File "game/my_calls.rpy", line 10455, in script call
call actions(loc) from _call_actions
File "game/actions.rpy", line 160, in script call
call lb_goto_location125(strip_club) from _call_lb_goto_location125_4
File "game/my_calls.rpy", line 10483, in script call
call minuts(loc.time) from _call_minuts_23
File "game/script.rpy", line 488, in script call
call lb_meet_loc(var_meet_npc, var_clothes_meet_npc) from _call_lb_meet_loc
File "game/my_calls.rpy", line 10065, in script
with Dissolve(0.5)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\ast.py", line 1389, in execute
renpy.exports.with_statement(trans, paired)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\exports.py", line 1601, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\core.py", line 2251, in do_with
clear=clear)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\core.py", line 3094, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\core.py", line 541, in visit_all
d.visit_all(callback, seen)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\screen.py", line 430, in visit_all
callback(self)
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\core.py", line 3094, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\screen.py", line 440, in per_interact
self.update()
File "C:\Games\NOV\2\SunSity-1.80-win\SunSity-1.80-win\renpy\display\screen.py", line 625, in update
self.screen.function(**self.scope)
File "game/my_screens.rpy", line 4828, in execute
screen location():
File "game/my_screens.rpy", line 4828, in execute
screen location():
File "game/my_screens.rpy", line 4835, in execute
frame:
File "game/my_screens.rpy", line 4878, in execute
if obj.type == "локация" or obj.type == "квартира":
File "game/my_screens.rpy", line 4881, in execute
vbox:
File "game/my_screens.rpy", line 4890, in execute
for npc in npc_list:
File "game/my_screens.rpy", line 4928, in execute
if npc.type == 'simply_NPC':
File "game/my_screens.rpy", line 4929, in execute
$ npc_idle, npc_hover = npc_icon(npc)
File "game/my_screens.rpy", line 4929, in <module>
$ npc_idle, npc_hover = npc_icon(npc)
File "game/define.rpy", line 1287, in npc_icon
print(npc.dict_marks)
AttributeError: 'simply_NPC' object has no attribute 'dict_marks'
Windows-8-6.2.9200
Ren'Py 7.3.5.606
SunSity 1.80
Sat Dec 18 23:16:02 2021