CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

Flash Abandoned Super Deepthroat [v5.41a] [Konashion]

5.00 star(s) 2 Votes

GreenPee

Member
Jun 23, 2018
308
366
I meant a way to download a pre-packed version of the game outside the undertow forums.
Pre-packed with what? All of the 8 thousand mods currently in there? Just spend the 2 minutes required to make an account and go choose any mod that you like...
 
  • Like
Reactions: D0v4hk1n

s0m3b0dy

Member
Apr 10, 2021
177
128
Pre-packed with what? All of the 8 thousand mods currently in there? Just spend the 2 minutes required to make an account and go choose any mod that you like...
I meant any kind of "basic" essential mods that you consider, but thanks for the info anyways.
 

GreenPee

Member
Jun 23, 2018
308
366
I meant any kind of "basic" essential mods that you consider, but thanks for the info anyways.
If you want a recommendation you can check out the bundle. It's pretty much the best "questline" type mod out there with some basic story and gameplay loop. Changing how the heroines look can be kind of annoying though.

There are also audio mods for the girl, mods that add different animations and poses, which lets you add different colours to different parts of the girl's hair (only for select few hair mods specificaly made for it, it's relatively new)

Other than that, try searching for any anime character you like and there's probably a mod for her.
 
Last edited:
  • Like
Reactions: hididillypl

lhuty

Newbie
Dec 13, 2017
37
43
Can anyone tell me why the game has so much lag?
I have a 7800x3D and 4070super and the game runs very poorly.
I use mod loader 12 and reduce some graphics.

For some reason the fps doesn't appear. but outside of the screenshot, it's between 6 to 10 fps.
 

edwardQjones

Newbie
Mar 6, 2024
18
47
Can anyone tell me why the game has so much lag?
It's CPU-bound. It's single-threaded. It relies heavily on vector graphics, and they're composited in a very sub-optimal way.

Each graphical layer incurs a FPS cost. Every frame is "built up" by drawing the successive layers on top of each other, from background to foreground. So the game draws the guy's nude shin, then his nude thigh, then his nude torso, then the lower section of his trouser leg, then the upper section of his trouser leg, then his shirt (note: this is not a complete list). IIRC there's a culling system for occulted GFX layers, but it doesn't deliver much improvement; human input is needed. You can speed up the game by removing unnecessary clothing (such as the male character's pants) and disabling optional details (such as his testicles). Your goal is to reduce the number of on-screen graphical layers which the game needs to render.

There are also non-obvious layers. Dynamic hairstyles in SDT are drawn in separate strands, with each strand being rendered as a "chain" of small sprites linked at pivot points. The hair might seem to consist of only a few sections (behind skull, in front of skull, in front of ear) but a complex hairstyle could actually include 10+ layers. As mentioned above, additional layers will hurt your FPS. The "physics simulation" workload needed to animate hair strands is negligible; this is all about poorly-optimized GFX.

The game includes many small visual details - such as saliva, mascara streaks, lipstick smears on the penis, and semen. Such details help to make the scene more real/immersive - but they also hinder the game's performance. The game can cull excess semen strands, but it's a slow/weak process (it doesn't want the user to notice any sudden disappearances, so it allows the FPS to degrade quite badly before it begins to tidy up). The in-game menu has a button which you can use to manually clean the scene, so remember to use it when things become messy (and FPS degrades). There should also be a keyboard hotkey (via Mod Loader) to instantly trigger a cleanup.

Suggestions for improving FPS:
  • reduce the Flash image quality (to the Medium setting, or even to Low if you're desperate)
  • run the game in windowed mode (not fullscreen)
  • manually shrink the game window (e.g. 800px X 600px) so that it fills only a corner of your monitor
  • use static hairstyles (the ones which behave like "helmets") rather than dynamic hairstyles (the ones with moving/animated parts)
  • disable optional SDT features which you don't want/need (such as lipstick smearing and saliva strands)
  • remove excess clothing
  • reduce the male character (there will be less graphical burden if he's modded down into a floating penis and a floating hand)
  • avoid transparency. Never set an Alpha slider to 0%. Remove/unload/disable that element instead.

I encourage you to apply ALL of these suggestions at first, just to establish a performance baseline. If you can obtain >40 FPS then you can safely experiment: enlarge the game window, re-enable some features, add more clothing/accessories, etc. Hopefully you'll discover a balance between fidelity and performance (at perhaps 25-30 FPS) which you can tolerate.

On the other hand: if you're still getting <20 FPS at minimum graphics, then you'll need to do something more drastic. You could download an alternate Flash Player, tinker with CPU core prioritization, or even look into CPU overclocking. But it might be more worthwhile to consider the various SDT successor projects. Some of them require a Patreon subscription, but they'll deliver much better performance on your computer (because they don't rely on Flash).
 

lhuty

Newbie
Dec 13, 2017
37
43
It's CPU-bound. It's single-threaded. It relies heavily on vector graphics, and they're composited in a very sub-optimal way.

Each graphical layer incurs a FPS cost. Every frame is "built up" by drawing the successive layers on top of each other, from background to foreground. So the game draws the guy's nude shin, then his nude thigh, then his nude torso, then the lower section of his trouser leg, then the upper section of his trouser leg, then his shirt (note: this is not a complete list). IIRC there's a culling system for occulted GFX layers, but it doesn't deliver much improvement; human input is needed. You can speed up the game by removing unnecessary clothing (such as the male character's pants) and disabling optional details (such as his testicles). Your goal is to reduce the number of on-screen graphical layers which the game needs to render.

There are also non-obvious layers. Dynamic hairstyles in SDT are drawn in separate strands, with each strand being rendered as a "chain" of small sprites linked at pivot points. The hair might seem to consist of only a few sections (behind skull, in front of skull, in front of ear) but a complex hairstyle could actually include 10+ layers. As mentioned above, additional layers will hurt your FPS. The "physics simulation" workload needed to animate hair strands is negligible; this is all about poorly-optimized GFX.

The game includes many small visual details - such as saliva, mascara streaks, lipstick smears on the penis, and semen. Such details help to make the scene more real/immersive - but they also hinder the game's performance. The game can cull excess semen strands, but it's a slow/weak process (it doesn't want the user to notice any sudden disappearances, so it allows the FPS to degrade quite badly before it begins to tidy up). The in-game menu has a button which you can use to manually clean the scene, so remember to use it when things become messy (and FPS degrades). There should also be a keyboard hotkey (via Mod Loader) to instantly trigger a cleanup.

Suggestions for improving FPS:
  • reduce the Flash image quality (to the Medium setting, or even to Low if you're desperate)
  • run the game in windowed mode (not fullscreen)
  • manually shrink the game window (e.g. 800px X 600px) so that it fills only a corner of your monitor
  • use static hairstyles (the ones which behave like "helmets") rather than dynamic hairstyles (the ones with moving/animated parts)
  • disable optional SDT features which you don't want/need (such as lipstick smearing and saliva strands)
  • remove excess clothing
  • reduce the male character (there will be less graphical burden if he's modded down into a floating penis and a floating hand)
  • avoid transparency. Never set an Alpha slider to 0%. Remove/unload/disable that element instead.

I encourage you to apply ALL of these suggestions at first, just to establish a performance baseline. If you can obtain >40 FPS then you can safely experiment: enlarge the game window, re-enable some features, add more clothing/accessories, etc. Hopefully you'll discover a balance between fidelity and performance (at perhaps 25-30 FPS) which you can tolerate.

On the other hand: if you're still getting <20 FPS at minimum graphics, then you'll need to do something more drastic. You could download an alternate Flash Player, tinker with CPU core prioritization, or even look into CPU overclocking. But it might be more worthwhile to consider the various SDT successor projects. Some of them require a Patreon subscription, but they'll deliver much better performance on your computer (because they don't rely on Flash).
WAW.
OK! Tanks I think.
 

master022

Member
May 9, 2018
215
44
how do you add mods to the game can somebody give me a screen shoot about how to do it or a link to a video?
 

Shizusan

Well-Known Member
Nov 21, 2019
1,250
945
how do you add mods to the game can somebody give me a screen shoot about how to do it or a link to a video?
You don't need a screenshot really, Last I remember you click on options at the bottom, then goto mods, and load mod, search for the mod where you put it typically it's a .swf file and it loads it up.

The way I would run the game is Loader.swf, once the game loaded, goto options then modding tab, import SWF mod on the left, search for the mod then double click the SWF mod.
 

Shizusan

Well-Known Member
Nov 21, 2019
1,250
945
how to change girl's position for fucking? Please
I think it was loading script in the game, you have to use the one with the loader.swf which is the game that lets you run scripts, then press I in game to bring up the menu, click loader tab, then you should be able to change the position with the settings in there, either load saved .txt in positions folder. I think there was some versions of this game that when loaded the loader.swf it let you change them individually, so you can program in your own position, which was so time consuming and hard lol

Technically if someone already made loads of positions, you could download them, and then use the batch collection they made, that are put in positions folder, and just load them up from there.
 

Shizusan

Well-Known Member
Nov 21, 2019
1,250
945
The game. I have no progam that can open it and I can't download flash
You ever try installing flash player? Or dragging the .swf and dropping it into firefox? Maybe this will help too flash player 11?
 
Last edited:
5.00 star(s) 2 Votes