- Jan 25, 2022
- 574
- 1,544
Man, this game started out so strong.... but it sucks so much now.
Maybe it's the sandbox nonsense but damn.... there's literally nothing happening in the story. It's a year now of nothing.... ![ROFL :ROFLMAO: :ROFLMAO:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
game is version 1.551 mod is 1.526 is the mod even up to date ?Is this a new game? or is it a completed game that was posted elsewhere until now? since it is V3.5 already.
Since they are different numbers - most likely not. The update only dropped 4 days ago. Modders are just like Devs - they have lives outside of F95zone. It takes some mods weeks to get updated.game is version 1.551 mod is 1.526 is the mod even up to date ?
don't need mod.game is version 1.551 mod is 1.526 is the mod even up to date ?
The potential problem (haven't tested it) is that often modded saves don't work on unmodded games.don't need mod.
possibly, i think i used mod early but not after that.The potential problem (haven't tested it) is that often modded saves don't work on unmodded games.
I use the mod. It allows tracking of LI love points and easier navigation of the game. Speak for yourselfdon't need mod.
My saves still work even running the outdated mod. The mod features still function, just no new WT help.The potential problem (haven't tested it) is that often modded saves don't work on unmodded games.
well lately choices have been obvious or rollbacking has helped.I use the mod. It allows tracking of LI love points and easier navigation of the game. Speak for yourself
I see. Well, he was very correct imo. As I've said in my review, the pov works great for the game.honestly it was just the opposite according to talks I've had with him. He planned to do it 3rd person and spent the time on the mc model then the more he worked on the story he realized it needed to be 1st person.
This was my problem with the sandbox, lol. Sandbox just ends up being harder(for you) since you have to break the story into pieces & then keep up with all the combinations of events the players can play in sequence & then have to apply the soft blocks so a player doesn't just play events in a sequence that make no sense.I spent the first two development cycles of the overhaul working on catching up Chrys and Valentina, who were so far behind in the story that they were still talking about fighting Lovestruck at the same time the story had reached the protagonist’s power reveal.
First off, thank you for all of the nice things you had to say about my story and its characters. I have done my best to keep them consistent and engaging throughout the game's very lengthy development, but I have to disagree with this statement.Tl;Dr - Writting a linear story plot is much simpler/easier than coding a sandbox.
Please tell me Chrys' mother and Missus Powell will eventually be love interests as well.First off, thank you for all of the nice things you had to say about my story and its characters. I have done my best to keep them consistent and engaging throughout the game's very lengthy development, but I have to disagree with this statement.
Linear stories are easier to make, but only if you know relatively what is going to be in it from beginning to end. This is not how Superheroes Suck is written.
Riley, Chrys, Valentina, and Harper have all had very strong characters arcs that helped define and give depth to their personalities, but none of these were planned in a linear fashion. None of them resemble the original cast I put into the game, and this is because I adapted my work based on the feedback of players and input from my community. And yes, that includes people here on this forum. It wasn't direct. No one told me what to do. I just listened to what people were saying, compared it to my original notes, and went forward with the best combination of the two.
Artemisia is a good example of this. She was never supposed to be a love interest, but I looked at all the car memes popping up here and the good natured discussion of people over AI in distress tropes and their hopes for her future, and it made me realize there was a powerful character there with a unique story that could be told. So, I made her a character.
I can't do things like that with a linear story. Where would it go? It doesn't fit neatly into a three act structure. There are too many characters to juggle for this to be a linear love story, especially once we get to the villains.
Superheroes Suck will have optional romance paths. Josie and Detective Keegan will be side stories, for example. Technically Artemisia's romance is also a side story, even if her "emergence" is part of the main story.
I acknowledge that the state of Superheroes Suck's sandbox is not as good as it could be, but redesigning it as a kinetic visual novel is not possible at this stage. It would take me half a year to do something like that without any releases, probably longer as my rendering engine has improved and I would need to replace the first year of work. More than that, it is antithetical to how the game is written. A lot of the joy I get from creating Superheroes Suck is that I have people who are just as enthusiastic as I am that want to see cool things happen. The sandbox gives me the flexibility I need to make that kind of storytelling, so I would much rather invest time into making the sandbox better than abandoning it and making development much more tedious.
Ultimately, the main story of Superheroes Suck has always served one purpose: to expand on the love interest's stories. Riley leaving her loveless marriage, Chrys overcoming her trauma of abandonment, Valentina rediscovering her ability to put her heart into something, and Harper taking back control in her life are all the real achievements in the game for me. It's not a fast paced action story, it's not a thrilling mystery. It's a slow-paced love story game about spending time with people you (hopefully) care about.
Missus Powell is the confirmed last love interest of the game. She will be the final romance, so I wouldn't expect her content any time soon. The main story would need to conclude, after which she will enjoy a lengthy development period during the game's "epilogue" development phase.Please tell me Chrys' mother and Missus Powell will eventually be love interests as well.
"Ahem"Missus Powell is the confirmed last love interest of the game. She will be the final romance, so I wouldn't expect her content any time soon. The main story would need to conclude, after which she will enjoy a lengthy development period during the game's "epilogue" development phase.
Sumire is also a confirmed love interest, but falls into the same side character tier as Detective Keegan, Josie, and Artemisia.