- Jun 22, 2023
- 366
- 927
I don't play with the mod but i believe he will continue recommending to always train when possible at least (you should always do it). Also to do the cheerleader route because of the skill points.Does the mod stop recommending stuff after the party because you'll see everything anyway?
I assumed the same but the 2nd list of choices after the party had a training option but wasn't marked as recommended, nor was one of the options that lead to a sex scene marked like the past ones were with the mod (gloryhole with jess)I don't play with the mod but i believe he will continue recommending to always train when possible at least (you should always do it). Also to do the cheerleader route because of the skill points.
Past Jake fight you can choose sideroutes in whatever order you like. On day 73 the game goes into a loop allowing you to complete everything and there doesn't exist any event that requires a certain stat combination.Does the mod stop recommending stuff after the party because you'll see everything anyway?
Emily's route is missable if you don't have enough points to kiss her in one of the story events, right? Or I'm tripping?Past Jake fight you can choose sideroutes in whatever order you like. On day 73 the game goes into a loop allowing you to complete everything and there doesn't exist any event that requires a certain stat combination.
From beginning up to Jake fight it's recommended to do Train > Cheerleader > Liz (only if you want to lose your virginity to her, changes a bit of dialogue and gives some extra relationship points with Jake) > Rest
If you are on the Skill or No Corruption routes, it's recommended to stay at 9 Power (or less, depends on your choices) till you complete the casino event. Don't do the last available training event till after. This will give you an extra power point when training Alice.
Disclaimer: These suggestions will probably change when v1.0 releases. The dev is planning to revamp some progressions and add extra events.
You are going with her on the balcony and the choose the option to lean closer to her and thats itEmily's route is missable if you don't have enough points to kiss her in one of the story events, right? Or I'm tripping?
You are partially right. Emily's romance starts during the Sorority Party, but there's no check. You just need to kiss her and reach the sex scene.Emily's route is missable if you don't have enough points to kiss her in one of the story events, right? Or I'm tripping?
so pull the inner chad and tyrone to nail the baked big titty gothchick?You are partially right. Emily's romance starts during the Sorority Party, but there's no check. You just need to kiss her and reach the sex scene.
oh boy you hit the beehive.This game is a baffling mess of poor character design and unsettling content. From the start, it becomes clear that the female characters were crafted with almost deliberate disregard for proportion, aesthetics, or any semblance of human form. They resemble minifridges with disproportionately gigantic breasts, a choice that feels both lazy and uncomfortable, as if the developers prioritized shock value over coherent design. It’s an eyesore that disrupts any potential immersion.
The overall atmosphere is equally bizarre. Every interaction between characters is awkward and cringe-worthy, as if the game was populated by NPCs who missed every social cue in existence. The dialogue is stilted and forced, further alienating players from any sense of engagement or attachment to the world. It’s as though the game strives to be provocative, but instead it’s just weird and off-putting.
Then come the fetishes. Rather than adding complexity or intrigue, they’re poorly executed and downright repulsive. The game’s fetishistic elements feel like they were thrown in purely for shock, but with no nuance or understanding of how to integrate them into the narrative or gameplay meaningfully. What results is a gross and uncomfortable experience that feels more like a series of ill-conceived experiments than anything enjoyable or coherent.
In short, this game fails on nearly every level—from its awkward character designs to its disturbing fetish elements. It’s hard to understand who the target audience might be, as the overwhelming weirdness and ugliness make it an unpleasant and alienating experience for most players. There's nothing redeeming in this poorly thought-out, awkward spectacle. Avoid at all costs.
This game is a baffling mess of poor character design and unsettling content. From the start, it becomes clear that the female characters were crafted with almost deliberate disregard for proportion, aesthetics, or any semblance of human form. They resemble minifridges with disproportionately gigantic breasts, a choice that feels both lazy and uncomfortable, as if the developers prioritized shock value over coherent design. It’s an eyesore that disrupts any potential immersion.
The overall atmosphere is equally bizarre. Every interaction between characters is awkward and cringe-worthy, as if the game was populated by NPCs who missed every social cue in existence. The dialogue is stilted and forced, further alienating players from any sense of engagement or attachment to the world. It’s as though the game strives to be provocative, but instead it’s just weird and off-putting.
Then come the fetishes. Rather than adding complexity or intrigue, they’re poorly executed and downright repulsive. The game’s fetishistic elements feel like they were thrown in purely for shock, but with no nuance or understanding of how to integrate them into the narrative or gameplay meaningfully. What results is a gross and uncomfortable experience that feels more like a series of ill-conceived experiments than anything enjoyable or coherent.
In short, this game fails on nearly every level—from its awkward character designs to its disturbing fetish elements. It’s hard to understand who the target audience might be, as the overwhelming weirdness and ugliness make it an unpleasant and alienating experience for most players. There's nothing redeeming in this poorly thought-out, awkward spectacle. Avoid at all costs.
This game is a baffling mess of poor character design and unsettling content. From the start, it becomes clear that the female characters were crafted with almost deliberate disregard for proportion, aesthetics, or any semblance of human form. They resemble minifridges with disproportionately gigantic breasts, a choice that feels both lazy and uncomfortable, as if the developers prioritized shock value over coherent design. It’s an eyesore that disrupts any potential immersion.
The overall atmosphere is equally bizarre. Every interaction between characters is awkward and cringe-worthy, as if the game was populated by NPCs who missed every social cue in existence. The dialogue is stilted and forced, further alienating players from any sense of engagement or attachment to the world. It’s as though the game strives to be provocative, but instead it’s just weird and off-putting.
Then come the fetishes. Rather than adding complexity or intrigue, they’re poorly executed and downright repulsive. The game’s fetishistic elements feel like they were thrown in purely for shock, but with no nuance or understanding of how to integrate them into the narrative or gameplay meaningfully. What results is a gross and uncomfortable experience that feels more like a series of ill-conceived experiments than anything enjoyable or coherent.
In short, this game fails on nearly every level—from its awkward character designs to its disturbing fetish elements. It’s hard to understand who the target audience might be, as the overwhelming weirdness and ugliness make it an unpleasant and alienating experience for most players. There's nothing redeeming in this poorly thought-out, awkward spectacle. Avoid at all costs.
Troll post. He didn't even write a review.In short, this game fails on nearly every level—from its awkward character designs to its disturbing fetish elements. It’s hard to understand who the target audience might be, as the overwhelming weirdness and ugliness make it an unpleasant and alienating experience for most players. There's nothing redeeming in this poorly thought-out, awkward spectacle. Avoid at all costs.
Damn, I've got a couple of games that I really dislike. I'm gonna copypaste this review. It just works without the need to change anything at all.This game is a baffling mess of poor character design and unsettling content. From the start, it becomes clear that the female characters were crafted with almost deliberate disregard for proportion, aesthetics, or any semblance of human form. They resemble minifridges with disproportionately gigantic breasts, a choice that feels both lazy and uncomfortable, as if the developers prioritized shock value over coherent design. It’s an eyesore that disrupts any potential immersion.
The overall atmosphere is equally bizarre. Every interaction between characters is awkward and cringe-worthy, as if the game was populated by NPCs who missed every social cue in existence. The dialogue is stilted and forced, further alienating players from any sense of engagement or attachment to the world. It’s as though the game strives to be provocative, but instead it’s just weird and off-putting.
Then come the fetishes. Rather than adding complexity or intrigue, they’re poorly executed and downright repulsive. The game’s fetishistic elements feel like they were thrown in purely for shock, but with no nuance or understanding of how to integrate them into the narrative or gameplay meaningfully. What results is a gross and uncomfortable experience that feels more like a series of ill-conceived experiments than anything enjoyable or coherent.
In short, this game fails on nearly every level—from its awkward character designs to its disturbing fetish elements. It’s hard to understand who the target audience might be, as the overwhelming weirdness and ugliness make it an unpleasant and alienating experience for most players. There's nothing redeeming in this poorly thought-out, awkward spectacle. Avoid at all costs.
This game is a baffling mess of poor character design and unsettling content. From the start, it becomes clear that the female characters were crafted with almost deliberate disregard for proportion, aesthetics, or any semblance of human form. They resemble minifridges with disproportionately gigantic breasts, a choice that feels both lazy and uncomfortable, as if the developers prioritized shock value over coherent design. It’s an eyesore that disrupts any potential immersion.
The overall atmosphere is equally bizarre. Every interaction between characters is awkward and cringe-worthy, as if the game was populated by NPCs who missed every social cue in existence. The dialogue is stilted and forced, further alienating players from any sense of engagement or attachment to the world. It’s as though the game strives to be provocative, but instead it’s just weird and off-putting.
Then come the fetishes. Rather than adding complexity or intrigue, they’re poorly executed and downright repulsive. The game’s fetishistic elements feel like they were thrown in purely for shock, but with no nuance or understanding of how to integrate them into the narrative or gameplay meaningfully. What results is a gross and uncomfortable experience that feels more like a series of ill-conceived experiments than anything enjoyable or coherent.
In short, this game fails on nearly every level—from its awkward character designs to its disturbing fetish elements. It’s hard to understand who the target audience might be, as the overwhelming weirdness and ugliness make it an unpleasant and alienating experience for most players. There's nothing redeeming in this poorly thought-out, awkward spectacle. Avoid at all costs.
This game is a baffling mess of poor character design and unsettling content. From the start, it becomes clear that the female characters were crafted with almost deliberate disregard for proportion, aesthetics, or any semblance of human form. They resemble minifridges with disproportionately gigantic breasts, a choice that feels both lazy and uncomfortable, as if the developers prioritized shock value over coherent design. It’s an eyesore that disrupts any potential immersion.
The overall atmosphere is equally bizarre. Every interaction between characters is awkward and cringe-worthy, as if the game was populated by NPCs who missed every social cue in existence. The dialogue is stilted and forced, further alienating players from any sense of engagement or attachment to the world. It’s as though the game strives to be provocative, but instead it’s just weird and off-putting.
Then come the fetishes. Rather than adding complexity or intrigue, they’re poorly executed and downright repulsive. The game’s fetishistic elements feel like they were thrown in purely for shock, but with no nuance or understanding of how to integrate them into the narrative or gameplay meaningfully. What results is a gross and uncomfortable experience that feels more like a series of ill-conceived experiments than anything enjoyable or coherent.
In short, this game fails on nearly every level—from its awkward character designs to its disturbing fetish elements. It’s hard to understand who the target audience might be, as the overwhelming weirdness and ugliness make it an unpleasant and alienating experience for most players. There's nothing redeeming in this poorly thought-out, awkward spectacle. Avoid at all costs.
This game is a baffling mess of poor character design and unsettling content. From the start, it becomes clear that the female characters were crafted with almost deliberate disregard for proportion, aesthetics, or any semblance of human form. They resemble minifridges with disproportionately gigantic breasts, a choice that feels both lazy and uncomfortable, as if the developers prioritized shock value over coherent design. It’s an eyesore that disrupts any potential immersion.
The overall atmosphere is equally bizarre. Every interaction between characters is awkward and cringe-worthy, as if the game was populated by NPCs who missed every social cue in existence. The dialogue is stilted and forced, further alienating players from any sense of engagement or attachment to the world. It’s as though the game strives to be provocative, but instead it’s just weird and off-putting.
Then come the fetishes. Rather than adding complexity or intrigue, they’re poorly executed and downright repulsive. The game’s fetishistic elements feel like they were thrown in purely for shock, but with no nuance or understanding of how to integrate them into the narrative or gameplay meaningfully. What results is a gross and uncomfortable experience that feels more like a series of ill-conceived experiments than anything enjoyable or coherent.
In short, this game fails on nearly every level—from its awkward character designs to its disturbing fetish elements. It’s hard to understand who the target audience might be, as the overwhelming weirdness and ugliness make it an unpleasant and alienating experience for most players. There's nothing redeeming in this poorly thought-out, awkward spectacle. Avoid at all costs.