- Jul 13, 2021
- 922
- 5,752
While I'm not privy to the development process, I know that the graphics overhaul has been a long time coming and it also had some setbacks. The concept art for the new designs have been in place for quite some time and WW lost a hard drive that seemed to hold some of the new drawings.Bit of a tangent but am I correct in assuming that the "new" artstyle in the game is just the dev feeding his art through AI?
Because that's what it looks like to me.
He probably uses some AI assistance, but most of the changes, like Alice, the Twins and Emily are consistent with the concept art he posted on his patreon quite some time ago. The only one that got a surprise makeover was Ella (you can easily observe the differences between the current model and the earlier update during the 33th training segment), and I'm fairly sure that the bulk of the design is from his own hand.
I generally try to avoid judging the game on the art at this point for three reasons. One is that it works for me since it's good enough so I can fill the details myself when needed. Two is that according to the patreon, I'm fairly sure he is planning a graphics overhaul for version 1.0. The third is that I can easily observe how much he has improved from the earlier days especially when it comes to dimensions, landscapes and space depth. You can track the character positions during fights easier nowadays, the environment is more detailed than it used to be etc.
In these last few releases, the art for characters has been very inconsistent because he uses the old sprites for most dialogue, but when he has to draw en face and profile angles he uses the new models. So I'd say that it's normal for the community that actively follows the game, to reserve judgement till the overhaul, which is probably why you don't see many posts discussing it, despite how obvious it is.