- Oct 30, 2020
- 51
- 33
A dream sequence if im not mistaken, i don't remember for sure or might be something that pops on future updates..What "eye"reward from shop event actually do?
The eye hasn't done anything so far, so we don't know yet.What "eye"reward from shop event actually do?
They did mention something about Valran dark miasma that protects him against the teleportation power as well as his shadow cloak, that might be the reason why they can't use the lvl5's against him, because maybe that dark miasma protects him against elemental powers or something like that, seeing as Lucifer is a fire element, old man is wind element and the teleportation girl power is around i can assume elemental energy, then none of them can directly attack, only one suited for the task would be the MC that has highly physical aptitude, i can be wrong here but based on what i've played so far, it feels like thats the issue and hence why i said that the plot demanded that no lvl5 revealed could go agains't Valran.the power balance after that wind guy vs rock titan actually reminded me of One Punch Man in its world lore and general state, only hero-monster war is not public, and 5 "S-tier heroes" are actually founders, not "employees" . So while some of them might genuinely work tirelessly to defend general populace(like that friendly fire(?) dude you meet at the mess hall), others might have their own agendas or busy with their own stuff(eg, Metal Knight or Blast from OPM) , and overall they are not taking orders from anyone. Doctor guy might have some leverage though, as they seem to listen to him, but that power dynamic is yet to be explained.
As regards to the Valravn fight, besides someone already pointing out that he tends to flee from stronger opponents, I think the main point of this fight was to test the newbie and to also gain some more rep for MC and by extension HERO . In worst case, MC would make a nice bait at least(it's not like can use 5-tier powers in the middle of the city, so keeping him distracted and in one place was necessary for some precision work).
Besides, you don't see likes of Steve Bezos or Bill Gates going around doing tech support or deliveries. If Valravn is considered small fry, they might only feel the need to step in only when all the down-the-ladder options fail. It does leave me wondering on the power level of monsters that can give pause to those 5, however, and how they managed to keep those fights secret. Perhaps, it's just through sheer numbers that they are kept busy, or maybe the warp/tp real tough opponents far enough that those fights wouldn't be noticed(like to the moon, or deep under ocean)
Well ella does suck really well per her own words XD.HERO was a secret society before the MC identity was revealed and they had their eyes on him for some time for a plan that is not yet revealed, when his identity is discovered they don't want him to become enemy number one like the govt was painting him to be and decided to use him to defeat Valran to change that and at the same time continue with their plans without having to be a secret society anymore, you seen to not be paying attention to the game dialog and game itself as you have not seen that.
Like i said before, you're laying foundations that were never there to begin with, expecting a story that has been a somewhat slow burn so far in relation to MC power to go to Homelander arrives for no reason when the plot demands that he doesn't because of reason that are more or less explained is just asking to be disappointed, i've seen a lot of comments, almost all and it seens like you're the only one that goes the "writing and narrative is bad" route, most go "art style is ..." or "Ella sucks" or even "MC evolves too slow", but i rarelly if none ever saw someone complaining about narrative on the level you're going.
I understand you have your own expectations and preference, and i do admit that the "20min" comment was uncalled for, but still, judging a game plot that is still missing a big chunk of it is highly uncalled for, best thing i would recommend you would be to return once the game is tagged as "complete" and then you can give your full opnion on the matter.
Chin up you know you are doing well when they attack you on a personal level. thats the way it is.there are mean people here like when they break my balls about my grammar even when i'm just learning english now lets move on .before he comes after me .I find it interesting that instead of engaging the intellectual points I laid out, you laid out an attack against me?
"Third, if this is too much world building for you, i really don't wish to know wich 20 minutes completion time games you play on your spare time, because i have seen some detrimental world building and this is not it my friend..."
On average, my gameplay time tends to be in heavily invested RPGs, almost all with heavy worldbuilding elements. I enjoy long narratives, have years of reading experience in both western comics ( entire arcs spanning multiple years at a time) and manga ( again, multiple year long arcs).
I am extremely particular to what you might call "world logic." When a setting lays out certain rules, but then starts breaking them down the line for little to no reason, it's called jumping a shark. The appearance of the wind guy was as big a one as you can get. It literally shifted the entire story sideways. Because now, the world logic is inconsistent.
HERO wants a symbol? They have 5 ready made from the sounds of it. Instead of MC, the wind dude wipes the floor with valran, instant public approval. You want to get modern world savvy? You play on the social media trope, how quickly it takes for a new fad to take hold. You plaster memes of this wind dude all over the socials, Homelander style.
As it is, what you have is the most convoluted public relations storyline ever. And it doesn't make sense. And that's happening because you just broke your own world logic. This is what I meant extreme detriment to the narrative. This is the exact problem the show "Heroes" ran into in its second season, derailing an incredible show into unwatchable garbage.
Funny enough, it was almost the exact same way its own logic derailed itself with this story.
Like i said, my 20min speech was uncalled for, but sometimes when im making my analogies it kinda spills out, i can't help it, no argument is fun without a little bit of salt.Chin up you know you are doing well when they attack you on a personal level. thats the way it is.there are mean people here like when they break my balls about my grammar even when i'm just learning english now lets move on .before he comes after me .
valwin
points requires to pass a check skill >= 19
... but the problem is, there's only 18 skill points total which can be collected up to this point in the game. Meaning that victory point is unobtainable. Is this an oversight, a bug, or am i missing something?You missed a skill point somewhere, probably in the first Michael fight. There are 19 skill points total that can be obtained in:A dumb question perhaps -- when fighting Val, scoring one ofvalwin
points requires to pass a checkskill >= 19
... but the problem is, there's only 18 skill points total which can be collected up to this point in the game. Meaning that victory point is unobtainable. Is this an oversight, a bug, or am i missing something?
Am afraid i haven't. There's 19 points total, but one of them is obtainable on day 87, which is a few days after the fight takes place.You missed a skill point somewhere, probably in the first Michael fight. There are 19 skill points total that can be obtained in:
1. Training events
2. Fights
3. Cheerleader events
4. The first fight with Michael, rely on technique instead of using raw power
minyaksmart
but not both. It's in eventstraining.rpy 2524-2536. And the skill ups in eventshero.rpy are only accessible from day 88 onward. ...\Superhuman-0.92-pc\game\scripts\day1events.rpy (1 hit)
Line 497: $ skill +=1
...\Superhuman-0.92-pc\game\scripts\day34.rpy (1 hit)
Line 984: $ skill += 1
...\Superhuman-0.92-pc\game\scripts\day4.rpy (1 hit)
Line 177: $ skill +=1
...\Superhuman-0.92-pc\game\scripts\day40.rpy (1 hit)
Line 1532: $ skill += 1
...\Superhuman-0.92-pc\game\scripts\day66.rpy (1 hit)
Line 209: $ skill += 1
...\Superhuman-0.92-pc\game\scripts\day87.rpy (1 hit)
Line 128: $ skill += 1
...\Superhuman-0.92-pc\game\scripts\eventscheerleader.rpy (3 hits)
Line 1573: $ skill += 1
Line 1773: $ skill += 1
Line 2061: $ skill += 1
...\Superhuman-0.92-pc\game\scripts\eventshero.rpy (2 hits)
Line 1244: $ skill += 1
Line 2509: $ skill += 1
...\Superhuman-0.92-pc\game\scripts\eventstraining.rpy (7 hits)
Line 1871: $ skill +=1
Line 1943: $ skill +=1
Line 2042: $ skill +=1
Line 2124: $ skill +=1
Line 2524: $ skill += 2
Line 2536: $ skill += 1
Line 2555: $ skill += 1
Couple of the training events that give skill points are repeated. 19 is the maximum attainable before the Valravn fight.Am afraid i haven't. There's 19 points total, but one of them is obtainable on day 87, which is a few days after the fight takes place.
day76.rpy- "Train Even More!!!" if train >=20 and train <=22:
day76.rpy: call train52
--
day76.rpy- "Train Even More!!!" if train >=28 and train <=30:
day76.rpy: call train56
At the very start you need to focus on daryl and training as soon as they appear, mostly on daryl as a priority but don't forget the very first training otherwise you'll lose against the thugs(for people that don't know).Am afraid i haven't. There's 19 points total, but one of them is obtainable on day 87, which is a few days after the fight takes place.
edit: looking deeper it's actually even worse than that, because you gain either 2 or 1 point based on value ofminyaksmart
but not both. It's in eventstraining.rpy 2524-2536. And the skill ups in eventshero.rpy are only accessible from day 88 onward.
This is full breakdown, you can check it yourself:
Code:...\Superhuman-0.92-pc\game\scripts\day1events.rpy (1 hit) Line 497: $ skill +=1 ...\Superhuman-0.92-pc\game\scripts\day34.rpy (1 hit) Line 984: $ skill += 1 ...\Superhuman-0.92-pc\game\scripts\day4.rpy (1 hit) Line 177: $ skill +=1 ...\Superhuman-0.92-pc\game\scripts\day40.rpy (1 hit) Line 1532: $ skill += 1 ...\Superhuman-0.92-pc\game\scripts\day66.rpy (1 hit) Line 209: $ skill += 1 ...\Superhuman-0.92-pc\game\scripts\day87.rpy (1 hit) Line 128: $ skill += 1 ...\Superhuman-0.92-pc\game\scripts\eventscheerleader.rpy (3 hits) Line 1573: $ skill += 1 Line 1773: $ skill += 1 Line 2061: $ skill += 1 ...\Superhuman-0.92-pc\game\scripts\eventshero.rpy (2 hits) Line 1244: $ skill += 1 Line 2509: $ skill += 1 ...\Superhuman-0.92-pc\game\scripts\eventstraining.rpy (7 hits) Line 1871: $ skill +=1 Line 1943: $ skill +=1 Line 2042: $ skill +=1 Line 2124: $ skill +=1 Line 2524: $ skill += 2 Line 2536: $ skill += 1 Line 2555: $ skill += 1
Is it best to kill jake or let him live ??
doesn't matter in this versionIs it best to kill jake or let him live ??
Except on my max corruption run I prefer letting him live. He seems like he'll be more useful as a living ally than as a dead enemy.Is it best to kill jake or let him live ??