make me remembered bethesda's games or the simsSomeday your mod is more complex than the game.![]()
make me remembered bethesda's games or the simsSomeday your mod is more complex than the game.![]()
I haven't looked at the code in your mod but the easiest method I found to convert to a format that doesn't have to touch the original game's files is to use label overrides.Updated for SuperPowered 0.34.02!
Nothing new for the mod itself at the moment. I have spent the past couple months not doing much of anything at all. Hadn't even played one of these games until just last week.
However, with what I have figured out in the past couple of days, interesting things may lie ahead. The last major technological hurdles have fallen, and, theoretically, there is no piece of code that is safe from me. It is even possible that all of Radioactive could be written without changing one letter of the original source code, while becoming version resilient and potentially mod friendly.
That is not necessarily Radioactive's future though. Just because it can be done, does not mean it is the best choice. While extracting all of the code to external files would dramatically shorten and ease updates, it might be performance heavy.
Testing and potentially implementing this idea will be my next primary goal. I will probably work on other things as well, but this will be my focus. If it does prove feasible, it will probably become a long term project like the hint system. A large start, with pieces completed over time, leaving room to work on other ideas.
init python:
config.label_overrides["original_event(x)"] = "mod_event(x)"
# x = however many events from 1-n you need to edit from the vanilla game
label mod_event(x):
#whatever I want
Yeah, but that will probably cause all labels to check whether they are overridden or not, which will be a performance penalty. (I have not actually looked into the internals of how it works, but that is the way it is described.) For something like a RenPy game, that may not be a big deal, but I cannot, as a professional programmer, abide such a solution when there are workable alternatives.label overrides
Overslept uses a different mechanic. Billy now has a chance to not oversleep depending on his Willpower and Energy.I overslept after nightpatrol. Is it possible that Radioactive is overriding GetLucky?
Yeah I imagine there is some sort of performance hit. It does get the job done though which is what I was after. The only thing noticeable to me when playtesting is that the first time the game runs after an update it takes a LONG time to load. After that first time I don't notice a difference. I'm not a programmer though. I know what little renpy code has been required by my mod so far but haven't had time to learn python yet. One of these days I'll find the time...Yeah, but that will probably cause all labels to check whether they are overridden or not, which will be a performance penalty. (I have not actually looked into the internals of how it works, but that is the way it is described.) For something like a RenPy game, that may not be a big deal, but I cannot, as a professional programmer, abide such a solution when there are workable alternatives.
Most of Python allows a programmer to replace one thing with another, including functions. While RenPy's labels do not work quite the same way as Python functions, it does have a lookup table where you can accomplish the same goal.
Preference -> Cheats: On. It also asks you when starting a new game.quick question how do i actually turn on the cheats now
Cellphone -> Select character. Adjust values on left side by clicking.how do I hack girls stats? What button do i push to bring up menu?
If there is no cheat option in the Load/Save menu, then you have not installed the mod correctly. The fourth screenshot in the OP shows what the mod menus look like, though it should be hard to miss.there is no option to turn on cheats
You have to pick up a certain power to not be disgusted by inc. It is a flaw that comes with a power.Using this mod how do I remove Billy's comments of "Gross" when referring to his Sister and Mom? I know there is a Console command I just can't seem to put it in correctly can someone please assist?
have same issueI might be missing it, but had to restart my game due to an error I made. Any rate I had Gift of Gab. But now after restarting the game I don't see it. What do I need to activate it?
When you get 60 Favor with a girl go to "ask for small favor" and select "ask for phone number"how to get contacts in cell phone
Thanks for the heads-up. (Keep in mind that, for technical support reasons, I do not usually fix base-game bugs in Radioactive.)T.Geiger Base-game bug: A typo in screen_combat, line 1019+1021enemydebuff_over_aggressive.temp_duration.temp_duration
Sympathic Link power.Any rate I had Gift of Gab. But now after restarting the game I don't see it. What do I need to activate it?
Mind Control power. (Or player.flaw_incest = True)Using this mod how do I remove Billy's comments of "Gross" when referring to his Sister and Mom?