Quite simply, because my game is not finished yet.
And I'm not slapping on a "Completed" tag and call it "completed" just because there are other games that I could develop.
The game will be finished once all character stories are 100% done.
I owe that to myself after thousands of hours of development.
I owe that to all the people that have been supporting me for so long.
But most of all, I owe that to all the characters in the game that deserve to have their story to be finished.
Giving up on Sweet Affection just because another project could be more profitable
That is a very bad move i.m.h.o.
Financially, sure... it would be a great move.
But on a personal level, doing stuff like that is like giving all your fans the middle finger and shows that a developer doesn't
care about his work and characters and is only interested in money.
In hindsight, do I wish I had made this game a little bit smaller scale?
Perhaps a couple less side-charactes to work on?
Absolutely, yes.
But it is what it is.
And any future project will definitely be smaller of scale.
But I finish what I start, really finish it.
Even if it takes me another couple of years.
(Although I'm definitely going to release another game in the meantime.)