NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
735
1,783
I'm a day late posting it here but happy belated valentine's day!

00.png


The basic design motif of the valentines outfits is basic outfit, but red. I also tried to include at least something valentinesy where I could without intruding on other outfits' space. I wanted the characters to feel more visually unified than other holidays.
This presented a problem for characters who already had red in their outfit (lookin at you bluebell
)
  • Angelica gets a red version of her usual outfit, but with a cleavage window. I wanted to do a heart-shaped window at the time but it wasn't working out.
  • Cayenne gets a red sweater. Not very interesting but they're a sleepy little guy so I'm not too broken up about it.
  • For Bluebell I wanted a larger heart on a white apron but I forgor to actually inpaint it onto there and my PC's busy so oh well. Actually, of all the outfits, this one is the most likely to get a replacement, even more than Cayenne's. Bluebell would def go hard on valentines day, maybe I'll try one of those waitress outfits from 80s movies mall shops/diners?
  • Marlow has a sleeveless red dress with a gold collar, very important that he has that tiny flash of sideboob. I wanted to decorate the teeny peenor but the crimbus outfit already has the bow theme and cock rings have a tendency to make the dongol bigger, which would be a crime for the squirrel femboy.
  • Riley, Helena, Nutmeg, and Cinnamon all directly have red versions of their normal outfits
  • Valentine's is Sorbet's favorite holiday, since everyone's wearing green
  • This is the one outfit I might keep for mary-lou's future design, red heart pasties are the one outfit I didn't have any trouble coming up with for our beeg nudist
  • Sharly's got a red nightgown, I had to manually cover her breasts as the nipples show right through. I can't hide her booba behind another character either since she's so short
  • Khanna's is obvi- God dang it I missed a spot on her habit
  • And the foxes have their usual opposite pallete theming going on
For each of the game's major holiday is that when you wake up my plan is to secretly place the player on an alternate map (mainly so I can make holiday-themed locations without needing to make evening/nighttime versions of them) and let the player wander and get some quickie scenes with the characters they've already progressed with a bit, then when they're done wandering they pick one of the characters to spend the rest of the day with to get a longer scene. Of course there'd be ways to replay the holiday without too much fuss.

For valentines in particular I like to think the holiday's purpose is to try and couple people together, directly trying to solve the low rate of breeding. Boys would compete against each other and girls would pick a mate, but now that the player has arrived in town the holiday's kinda shifted to being about courting you.


I'm still hard at work on Hentai University v33, sorry I haven't posted in a bit, but here's just a little bit more stuff from my latest preview post to tide you over.

03.png 04.png 05.png

A potential redesign for Mary Lou that came to me in a dream. I also wanted to do overalls but must abide by the no-pants rule for as long as I can. The hair covering one eye has a different feel from Riley, it makes her look more shy. I'm thinking I'll use the spiral eyes to show her going full crazy-horny.

While this is my favorite of her designs I'll still end up doing a poll later comparing her to my other two favorite alternate designs:
06.png
I like the caprine as purple is an underrepresented color, but the sheep has the advantage of having a very distinct and easy to work with hair and horn shape.


Also I ended up writing some content for Cayenne, so at least I know that Syrup Town v3 won't be far behind the HU update!

10.jpg

Though I can't generate images for it yet as I'm currently training a new illustrious model to see how it ends up looking. Training models is something I can have going on in the background, so it helps keep me from getting distracted generating shortstacks so I can focus on more 'important' things.

With that said though, I've still been trying to stay active so people don't think I died, even if all I can really manage are discord posts...

11.PNG 12.PNG 13.PNG

Good lord I've made 1250 posts with images (and many posts with 5-9 images in them) in the syrup town channel alone...


Also also I've been trying to use controlnet to improve the quality of the locations while also keeping each image's details consistent for morning, evening, and night shots so I can let the player explore the town at nighttime, as well as add seasonal variants to each location for that delicious atmosphere.

Unfortunately pony has a really hard time making scenes actually look dark so there's probably still at least some manual work required ahead of me. Still, here's some examples:

14.png 15.png 16.png 18.png

I also tried a huffslove lora to see how the more cartoony style would look:

21.png 22.png


Also x3 I made a python script to group all my fav fakemon designs together. The final image is too big to upload here so lemme see if this will show up instead:


There's a lot of designs I'm not satisfied with but I'm not about to dive into that endless rabbit hole of designs when I have an update to write... Again.

While I know 3-stage mons are classic, I honestly think I should just drop the first stages on the starters. For whatever reason it's tough for me to make stage 1 starters interesting while appealing to gooners. Plus, let's be real, Charmander is cute, but people only really care about Charizard.

And I have a second image for my unused/unnamed designs, which seems to be just barely in the size limit:
24.jpg

Was just on the discord and saw this little number.
And I immediately thought "Helluva Boss". So 'Helvaimp', it makes even more sense when you remember that Blitzo was once a carny so making it a pair? with 'Ms. Jester' the references just keep coming.
How could you do this to me, I'll never be able to unsee that


Hilariously, I'd almost suggest swapping those two poké-plant penises, so that Roserade gets the barbed/thorny one. Feels flavorful, even if the one you have looks great. Also, while there's good odds it's outside the reach of the generator, I feel like a pregnant Spysect would likely have a swollen abdomen rather than a swollen... abdomen. Describing tauric anatomy is hard. (And yeah, it was pretty clear that the boobslime duo make their boobs out of slime. :p)

Bee boi is also a great option! I love all three of those shots, and while the 'tiny cock, huge balls' version is definitely my favorite, I'd be okay with it being used for the goats instead. (Both would be my preferred choice, but variety is probably the right call.)

As for the new Noodlemons:
- Blue Macula is great, but has so much going for it that purple Macula feels outshined.
- Slomask is a great evolution on Slombra's design, could be a second or third stage, if you wanted.
- Ferals aren't so much my thing, but the names are solid.
- Rookrock has a lot going on. Love the concept, head, hair, huge hands, and breastplate. The melding of brown/green slime could be smoother.
- Galackseya and Galacktalia feel like their names are backwards. Solid designs, though it'd be nice to see slightly more change in the main body. (Maybe have the first stage be fully flat-chested?)
- Ms Jester? You fully succeeded at the assignment. The limbless version is definitely cooler, but you could just keep both and make the two be different 'forms'?
- Love Spankee. Domasquita is solid, though the bald+ponytail feels strange. Atlishtie is a very good evo for Fooba.
- . Design is good, though.
- Tombird, Harpella, Siwren.
- I really like Sedushroom and Sedushrio, but I get it if the latter is too tough to generate. I'd suggest not throwing the baby out with the bathwater, though, Sedushroom is solid on her own.
- 10/10. Beauty in simplicity.

Alright, lightning-round over. I'd say that with the newly expanded roster, my top ten are probably, in order, Blorb, Spankee, Ms Jester, Rookrock, Blue Macula, Chiikihorn, Spysect, Sedushroom, Snitties, and Plumpurr. You may be working with limited tools, but you're putting out some pretty fantastic concepts and designs. Now, if anyone needs me, I'll be designing my hypothetical Blorb breeding ranch.
Great feedback, thank you! All of this is pretty useful, especially knowing I basically had an actual pocketman name in there. I ended up using the Tombird name, it's a great one!
 

Endme24

Newbie
Jul 26, 2024
20
14
I'm a day late posting it here but happy belated valentine's day!

View attachment 4555459


The basic design motif of the valentines outfits is basic outfit, but red. I also tried to include at least something valentinesy where I could without intruding on other outfits' space. I wanted the characters to feel more visually unified than other holidays.
This presented a problem for characters who already had red in their outfit (lookin at you bluebell
)
  • Angelica gets a red version of her usual outfit, but with a cleavage window. I wanted to do a heart-shaped window at the time but it wasn't working out.
  • Cayenne gets a red sweater. Not very interesting but they're a sleepy little guy so I'm not too broken up about it.
  • For Bluebell I wanted a larger heart on a white apron but I forgor to actually inpaint it onto there and my PC's busy so oh well. Actually, of all the outfits, this one is the most likely to get a replacement, even more than Cayenne's. Bluebell would def go hard on valentines day, maybe I'll try one of those waitress outfits from 80s movies mall shops/diners?
  • Marlow has a sleeveless red dress with a gold collar, very important that he has that tiny flash of sideboob. I wanted to decorate the teeny peenor but the crimbus outfit already has the bow theme and cock rings have a tendency to make the dongol bigger, which would be a crime for the squirrel femboy.
  • Riley, Helena, Nutmeg, and Cinnamon all directly have red versions of their normal outfits
  • Valentine's is Sorbet's favorite holiday, since everyone's wearing green
  • This is the one outfit I might keep for mary-lou's future design, red heart pasties are the one outfit I didn't have any trouble coming up with for our beeg nudist
  • Sharly's got a red nightgown, I had to manually cover her breasts as the nipples show right through. I can't hide her booba behind another character either since she's so short
  • Khanna's is obvi- God dang it I missed a spot on her habit
  • And the foxes have their usual opposite pallete theming going on
For each of the game's major holiday is that when you wake up my plan is to secretly place the player on an alternate map (mainly so I can make holiday-themed locations without needing to make evening/nighttime versions of them) and let the player wander and get some quickie scenes with the characters they've already progressed with a bit, then when they're done wandering they pick one of the characters to spend the rest of the day with to get a longer scene. Of course there'd be ways to replay the holiday without too much fuss.

For valentines in particular I like to think the holiday's purpose is to try and couple people together, directly trying to solve the low rate of breeding. Boys would compete against each other and girls would pick a mate, but now that the player has arrived in town the holiday's kinda shifted to being about courting you.


I'm still hard at work on Hentai University v33, sorry I haven't posted in a bit, but here's just a little bit more stuff from my latest preview post to tide you over.

View attachment 4555460 View attachment 4555461 View attachment 4555462

A potential redesign for Mary Lou that came to me in a dream. I also wanted to do overalls but must abide by the no-pants rule for as long as I can. The hair covering one eye has a different feel from Riley, it makes her look more shy. I'm thinking I'll use the spiral eyes to show her going full crazy-horny.

While this is my favorite of her designs I'll still end up doing a poll later comparing her to my other two favorite alternate designs:
View attachment 4555463
I like the caprine as purple is an underrepresented color, but the sheep has the advantage of having a very distinct and easy to work with hair and horn shape.


Also I ended up writing some content for Cayenne, so at least I know that Syrup Town v3 won't be far behind the HU update!

View attachment 4555464

Though I can't generate images for it yet as I'm currently training a new illustrious model to see how it ends up looking. Training models is something I can have going on in the background, so it helps keep me from getting distracted generating shortstacks so I can focus on more 'important' things.

With that said though, I've still been trying to stay active so people don't think I died, even if all I can really manage are discord posts...

View attachment 4555465 View attachment 4555466 View attachment 4555467

Good lord I've made 1250 posts with images (and many posts with 5-9 images in them) in the syrup town channel alone...


Also also I've been trying to use controlnet to improve the quality of the locations while also keeping each image's details consistent for morning, evening, and night shots so I can let the player explore the town at nighttime, as well as add seasonal variants to each location for that delicious atmosphere.

Unfortunately pony has a really hard time making scenes actually look dark so there's probably still at least some manual work required ahead of me. Still, here's some examples:

View attachment 4555468 View attachment 4555469 View attachment 4555470 View attachment 4555471

I also tried a huffslove lora to see how the more cartoony style would look:

View attachment 4555472 View attachment 4555473


Also x3 I made a python script to group all my fav fakemon designs together. The final image is too big to upload here so lemme see if this will show up instead:


There's a lot of designs I'm not satisfied with but I'm not about to dive into that endless rabbit hole of designs when I have an update to write... Again.

While I know 3-stage mons are classic, I honestly think I should just drop the first stages on the starters. For whatever reason it's tough for me to make stage 1 starters interesting while appealing to gooners. Plus, let's be real, Charmander is cute, but people only really care about Charizard.

And I have a second image for my unused/unnamed designs, which seems to be just barely in the size limit:
View attachment 4555486



How could you do this to me, I'll never be able to unsee that




Great feedback, thank you! All of this is pretty useful, especially knowing I basically had an actual pocketman name in there. I ended up using the Tombird name, it's a great one!
It's alive!
 

NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
735
1,783
It's alive!
Haha surely it hasn't been that lo-

dated.PNG

O_O

... Anyways I've already found more uses for the collage script I used for the fakemon dex.

expressions2.png

I'm feeling pretty #3 right now

And here's each character's set of outfits! Some aren't finished yet due to fur pattern, whisker, or eye transparency issues:

grid-core.png grid-meat.png grid-veggie.png
It's neat that I can now see which ones still need work from my files at a glance. I'd almost forgotten about how many of Marlow's are missing due to his ears being incorrectly colored.

Not much effort was put into Mary-Lou's since I realized pretty quickly she'd need a redesign.

Speaking of redesigns, here's the stages of how dialogue sprites have evolved:

6 - art.png

While the new artstyle is better put together and easier to work with, there are still elements I'll miss of easyfluff. It has this floofier, sunset vibe feeling that I think works out well. Maybe some future model will recapture that.
 

Endme24

Newbie
Jul 26, 2024
20
14
Haha surely it hasn't been that lo-

View attachment 4556142

O_O

... Anyways I've already found more uses for the collage script I used for the fakemon dex.

View attachment 4556145

I'm feeling pretty #3 right now

And here's each character's set of outfits! Some aren't finished yet due to fur pattern, whisker, or eye transparency issues:

View attachment 4556146 View attachment 4556147 View attachment 4556148
It's neat that I can now see which ones still need work from my files at a glance. I'd almost forgotten about how many of Marlow's are missing due to his ears being incorrectly colored.

Not much effort was put into Mary-Lou's since I realized pretty quickly she'd need a redesign.

Speaking of redesigns, here's the stages of how dialogue sprites have evolved:

View attachment 4556153

While the new artstyle is better put together and easier to work with, there are still elements I'll miss of easyfluff. It has this floofier, sunset vibe feeling that I think works out well. Maybe some future model will recapture that.
It's always fascinating seeing old concept/testing models and art compared to the larger full thing we have today.
 
4.20 star(s) 17 Votes