Workupload
TT_0.82.4b_win.zip
Taffy Tales patch v.0.82.4b notes:
• Fixed problems with Sara, Jennifer, and Tiffany animations.
• Fixed bug with locked Mary's door and "snoop" quest. It was a massive problem because sometimes items in inventory replace other items. If you still have a "snoop" quest, you can use old saves. If not, you should find a save where you still have a key for Mary's room.
• Fixed bug with Jessica's house.
• Fixed bug with a repeating scene in Violet's office.
• Fixed many quest logs for many different scenes.
• Fixed bug with getting a black screen after scene with Brinda.
• Fixed bug of opening the game on the Mac version.
Taffy Tales patch v.0.82.4a notes:
• Added
a new prologue with new opening characters.
•
Completed insane work on how players can interact with characters. Small talks, reactions, and behavior toward MC changed after events with them and their relatives in-game. All decisions took tons of work + tons of time to upgrade and check the logic of the narrative (all these routes).
• Added
five new characters with massive potential of weaving in old other characters' routes and creating new huge ones.
Best friend Taksh,
his Indian mother Brinda (who works as a nurse in school),
new bully Roger, and
two police officers - Officer Swan and Officer North.
• Added/Continued
21+ storylines involving Mary, MC, Clara, Becca, Priscilla, Stacy, Officer Swan, Officer North, Chantelle, Sara, Danny, Tiffany, Darnell, Alan, Walter, Mia, Taksh, Brinda, Roger, Jessica, Jennifer, Max, and many others.
• Added
200+ new story dialogues(including small talks)and many rewritten old ones with
100+ unique images (including new unique backgrounds).
•
Redrawn 37+ (from scratch mostly)
old scenes and added new scenes.
• Added
new skins (clothes and conditions) and poses for almost all old characters: MC, Marry, Tiffany, Danny, Priscilla, Darnell, Clara, Walter, Chantelle, Jennifer, and Natalia.
• Added
three new locations(Medical office, Brinda's house, Mansion front view) with
unique background images.
•
Significantly reworked almost
all locations.
•
Increased the number of backdrops for different times of the day by more than
eight times.
•
Completely reworked the minimap with all objects.
• Redone from scratch
Alan and Bartender.
•
Reworked of character's progress route so you can go on different parallel paths. We started to weave these routes into each other.
• Added
new unique animations and effects for the in-game scenes.
•
Reworked of character's progress route so you can go on different parallel paths. We started to weave these routes into each other.
• Added
many types and variations of choices in new small talks.
• Added
new main menu.
• Added a
new loading screen.
• Added new items to discover.
• Added
a new quest log system with separated daytime. It will be updated for the whole game in near patches.
• Added
a new reworked gallery with the according tab in the main menu.
• Updated in-game gallery.
• Updated credits.
• Fixed a bunch of known bugs and errors. We know this update has been difficult wait-wise (we also did plan to add more), but given the growing tech debt, it was necessary to squash it now to hopefully resolve any future issues with the code.