Boy where do I start... This is another one of those endlessly tedious grindfests where you have to repeat the exact same thing day after day, until eventually some minor scene change occurs and you get to repeat more days until the next one.
In earlier reviews people compare this kind of game to Groundhog Day, but could we all please remember that Groundhog Day had a hand-wavey magical/mysterious REASON for people to do the same goddamn thing every day... This game doesn't have that; it just has a premise so fundamentally stupid that it utterly defies belief: Two teens, on a summer break, with no obligations and unlimited cash reserves choose to do... The exact same sequence of NOTHING, day after day, FOR A MONTH (actually even longer).
Literally... They get up and do the same things, have the same conversations, in the same rooms, at the same times. Every. Single. Day. With only occasional incremental changes.
Dude goes into the basement. Every day. For weeks on end... Still makes the identical "what a strange room" comment as the first time. Every time.
Chick gets pushed into the pool every day. Acts surprised every time. Never bothers to dodge it.
Twenty mornings of hugging your sister, complimenting her thighs, tricking her into letting you get handsy, and then stopping... She's clueless, you're clueless; it's painful.
Twenty two days of going to the toilet THREE TIMES IN A ROW, every day, to progress the "story"... Holy shit, this pacing.
The art is average. We've all seen these same sets in every other game. They're rendered with full Global Illumination which means they have no real depth or warmth to them, but at least they're clear.
The animations are wooden and boring single loops. They exist, but aren't anything to write home about.
Trying to play without a walkthrough is torture. The game is so miserly with its feedback that you'll worry it's bugged out, even when it turns out you're on the right path.
This is an experience for only the hardiest grind-masochists.