God, this is fucking
rough.
I have no problem in principal with someone using Skyrim to generate their visuals, anymore so than someone using Honey Select or Koikatsu Party. But damn, can you put a bit more effort into making it not look like bad screenshots?
If you're gonna mod Skyrim, go all the way and use mods that improve the lighting, shadows, ambient occlusion, etc. Also, hi-re textures exist for every surface and object in the game, use them, so it it doesn't just look like a stock Xbox 360 title.
Plus, spend the time to actually frame your shots, because they all kinda suck. None of the shots are dynanic or interesting. At best, they flat and boring. At worst, they have super obvious (like, 'how the hell did you not notice this' levels of obvious) flaws, like badly bent and freakish looking character poses, or obvious clipping with the environment.
I get that you might not have the know-how to fix bad rigging for a character model in the Creation Engine, but you can at the very least pick a better angle so as to not highlight how unsightly and deformed her shoulders and hips are in this position.
Sudden change in aspect ratio? Animation is somehow ever grainier and lower resolution than the current still shots? The only way this could be more distracting (and ironically, more appropriate) would be if there was an old Bandicam watermark across the top or bottom of the animation clip.
If you didn't notice how all the grass is clipping through both of your characters, or just couldn't be bothered to fix it regardless (get modded foliage, or maybe just pick a different piece of ground), why should anyone else be interested if this is the level of care on display?