MrCrazy123

Active Member
Feb 6, 2019
565
954
Why are you still defending the hack who failed to port a very simple visual novel to Unity and write and illustrate a couple more scenes for it for five years now? And before you fall back to your next argument of "you're not entitled to anything!!!" try answering my question. Why are you still defending this charade? What do you get from it? Don't you have anything better to do?
How much effort does it take to enjoy something and hope that more of it gets made? Do you think people are spending hours a day rabidly defending things online vs. phone posting on the toilet when people are being weird in the thread?

I think it's pretty reasonable for a dev who has made exactly zero dollars off a passion project to only work on it when they feel like it. And it costs me nothing to keep this thread on watch in the event an update happens.
 
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lnppo

Active Member
Jun 23, 2018
803
1,990
I don't believe guys that haven't done anything for this update to happen in 5 years, so I don't believe you.
Are you subbed to his Patreon? And if so, do you think any of your donations over the last 5 years has built towards a release of any amount of content whatsoever?
Because 5 years is a really long fucking time, and as much as I like the game and think it has potential, it's ultimately a VN with some simplistic exploration and turn based combat mechanics.

I think someone could hand this guy a million dollars and that wouldn't move the needle one way or the other towards him making an update.
Ultimately he has to choose to do this shit and unless he's been remaking the game with a much larger scope he hasn't been doing very much since writing a sex scene or two accompanied by a CG, especially with his minimalistic art style should take months, max, not half a decade.
 

TheFreakyOne

Newbie
Feb 14, 2023
60
126
It wouldn't be bad having more games where you can fuck actual monsters but sadly there wont be any for a long ass time.(If there was I would be playing them all)

Also if someone ever made a game similar to this with AI art most people including myself wouldn't play it, AI art just feels extremely soulless in every way.

Only if monster fucking was more common...
1715790474642.png
 

MidnightKing

Active Member
Jun 27, 2017
500
2,872
It wouldn't be bad having more games where you can fuck actual monsters but sadly there wont be any for a long ass time.(If there was I would be playing them all)

Also if someone ever made a game similar to this with AI art most people including myself wouldn't play it, AI art just feels extremely soulless in every way.

Only if monster fucking was more common...
Yeah unfortunately I think it just always will be a niche thing, I've still encountered nothing quite like Teraurge and I've played a LOT of games by now. There's a couple options out there for "real" monster girls for both for male and female protags, but you'll be hard-pressed to find many worth playing.

Maybe I can throw together a little post for seekers of monster girls (or monsters on girl) highlighting the better stuff I've found.

And yeah, fuck AI art
 

hatass

Member
Oct 6, 2017
134
129
Also if someone ever made a game similar to this with AI art most people including myself wouldn't play it, AI art just feels extremely soulless in every way.
Because you only recognize AI art when it's bad, giving you the impression that all of it is, and because you need to have a bit of know-how and effort to make it good. You know, just like regular art. As evidenced by games on this website, most of art in general is quite bad and quite soulless.

It's basically a saving grace for niche fetishes with little content. But suit yourself, as long as you don't impede others from enjoying the practical El Dorado of niche pornography.

Oh and before someone goes "no no I can recognize AI art accurately", I've seen a bunch of times now on social media products made by established artists attacked for being "AI" because clearly "look at the anatomy of that hand holding a thing!!" or "look at that weird background detail!!". Of course, they turn out to be just regular mistakes during the painting process or even just misunderstandings, because those people usually have no background in art to understand that, shockingly, artists make errors, especially under deadlines. Which is extremely ironic considering the anti-AI stuff is supposedly about artists' livelihood or something.

So be careful when channeling your inner rage please. I for one don't really care because I can still enjoy my free and private expanded set of creativity tools (the Krita plugin is amazing), but I hate to see honest to god artists suffer damage to their reputation or sales because of a kneejerk reaction to the latest in "a new tool gets invented, some people are mad". And if it's a principled position for you, I sure hope you don't use a portable camera device called a "smartphone" powered by AI algorithms. I'd hate to see big corpos take away professional photographers' jobs with their soulless camera apps and their selfies with 999 filters added. I must have missed the outrage on that one...
 
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Garnser

Member
Apr 1, 2017
390
566
Why are you still defending the hack who failed to port a very simple visual novel to Unity and write and illustrate a couple more scenes for it for five years now? And before you fall back to your next argument of "you're not entitled to anything!!!" try answering my question. Why are you still defending this charade? What do you get from it? Don't you have anything better to do?
I have almost the same rhetoric to those that consider the game "dead" and the dev "hack". Try answering my questions. Why are you still here if you consider the game dead? What do you get from it? Don't you have anything better to do?

Answering to your questions, I saw "the proof" that the dev provided before, I am content with it. And since I have other things I am doing outside of residing everyday on a piracy forum, I don't care much on how long it will take to release V3. The funniest thing is, disappointed or raging people like you have more care for a game than those who are still waiting for it patiently.
 
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Garnser

Member
Apr 1, 2017
390
566
Are you subbed to his Patreon? And if so, do you think any of your donations over the last 5 years has built towards a release of any amount of content whatsoever?
Because 5 years is a really long fucking time, and as much as I like the game and think it has potential, it's ultimately a VN with some simplistic exploration and turn based combat mechanics.

I think someone could hand this guy a million dollars and that wouldn't move the needle one way or the other towards him making an update.
Ultimately he has to choose to do this shit and unless he's been remaking the game with a much larger scope he hasn't been doing very much since writing a sex scene or two accompanied by a CG, especially with his minimalistic art style should take months, max, not half a decade.
I consider every artists that hide their art or games behind patreon walls as a scammy salesman, meaning I don't care about their existence, if I don't see their produced art anymore. That's the only thing I care about patreon and such. I dunno why people like you like to count other people's money if the artists don't hide anything behind paywalls. You can also wonder if Meandraco's mother still gives him an allowance and how much of it goes to creating monster porn.

Dwarf fortress took 22 years to release official graphical tiles and it's still in development. You can say: "Dwarf fortress is a very complex and wide game, how can you compare it to a simple VN"? Well, I'll answer: Both games are passion projects, dwarf fortress has been developed by two people, Teraurge has been done by one, those people still need to work to get food, pay taxes and etc, or do you consider 380 euros for Meandraco enough to quit his main work?

Do you know why most VN's stay in a demo status for years? Have you considered how hard for one person to do all the work small indie game companies do? Or do you think the code writes itself in a program or all the art, backstage, CG have been done by AI already? It takes their precious time, doing monotonous things over and over. Most games will never see the end credits, most die when the single developer quits by different reasons. Million dollars won't work here, the artist won't spend it on hiring a crew, he will spend it on fixing the roof or buying themselves a better tablet. The pacing will stay the same, that's what you don't get. You can hate how slow he makes the game, but nothing will change on his side, he doesn't care, since, again, that's his passion project. He is not building an Ark for you or anyone else, there is no flood coming to drown us, so why should he move his pen faster? He doesn't have an obligation to even release it to public. I doubt you would have heard about this game if it wasn't shared here. And so you should stop caring about moving his pen faster. He won't, not for you, not for any other. It's been 5 years, yes, so come to terms with it already, you could find something better to do than criticizing another "Abandoned" game.
 
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hatass

Member
Oct 6, 2017
134
129
Dwarf fortress took 22 years to release official graphical tiles and it's still in development.
To be fair that's a terrible example. Or a great example I guess, but it goes against your point. The reason Dwarf Fortress is developed so slowly is due to poor development practices, not necessarily how complex it is. While DF is being built as this monolith of old upon outdated, Rimworld managed to go from a pure idea into a full fledged game that's been wildly more successful and arguably more fun. That's what a passionate and skilled developer can do. Same thing here - realistically in 5 years you could remake Teraurge completely in a new engine, probably more than once, probably make a sequel too, if you really wanted to.

That's not to say people should act entitled to anything of the sort. We all have our priorities in life and making an obscure porn game probably isn't anyone's top of the list. It's completely understandable. But let's not pretend that Teraurge is some hyper complex project requiring many expert-level skill sets. It's a niche, well executed porn VN. For what it is it's fantastic but its development is obviously quite troubled and some people are frustrated about that fact.
 

lnppo

Active Member
Jun 23, 2018
803
1,990
To be fair that's a terrible example. Or a great example I guess, but it goes against your point. The reason Dwarf Fortress is developed so slowly is due to poor development practices, not necessarily how complex it is. While DF is being built as this monolith of old upon outdated, Rimworld managed to go from a pure idea into a full fledged game that's been wildly more successful and arguably more fun. That's what a passionate and skilled developer can do. Same thing here - realistically in 5 years you could remake Teraurge completely in a new engine, probably more than once, probably make a sequel too, if you really wanted to.

That's not to say people should act entitled to anything of the sort. We all have our priorities in life and making an obscure porn game probably isn't anyone's top of the list. It's completely understandable. But let's not pretend that Teraurge is some hyper complex project requiring many expert-level skill sets. It's a niche, well executed porn VN. For what it is it's fantastic but its development is obviously quite troubled and some people are frustrated about that fact.
He's being so disingenuous that I'm not even going to bother responding to him.
I agree with pretty much everything you wrote though.
 

Garnser

Member
Apr 1, 2017
390
566
To be fair that's a terrible example. Or a great example I guess, but it goes against your point. The reason Dwarf Fortress is developed so slowly is due to poor development practices, not necessarily how complex it is. While DF is being built as this monolith of old upon outdated, Rimworld managed to go from a pure idea into a full fledged game that's been wildly more successful and arguably more fun. That's what a passionate and skilled developer can do. Same thing here - realistically in 5 years you could remake Teraurge completely in a new engine, probably more than once, probably make a sequel too, if you really wanted to.

That's not to say people should act entitled to anything of the sort. We all have our priorities in life and making an obscure porn game probably isn't anyone's top of the list. It's completely understandable. But let's not pretend that Teraurge is some hyper complex project requiring many expert-level skill sets. It's a niche, well executed porn VN. For what it is it's fantastic but its development is obviously quite troubled and some people are frustrated about that fact.
It's not a great project, people are frustrated only because it's one of a kind. What I meant to say that people put too much expectations on a single person, especially when this person doesn't owe anything to them. The core problem is that people are expecting something over nothing. There is nothing to expect, it's been too long, and yet they think they know it better. The should have already let it go years ago, but they keep returning to rub a salt on an decaying wound. I see no reason to continue this discussion further. It will be a samsara wheel all over again. Don't waste your breath on me.

He's being so disingenuous that I'm not even going to bother responding to him.
I agree with pretty much everything you wrote though.
You could have at least once read you own quote at the bottom of your page, and some draw some conclusions about the dev and his game already. Maybe you wouldn't have to make some pointless arguments in the first place.
 
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onewholerat

New Member
May 21, 2023
10
32
i see we've circled back around to the trimonthly 'why dev slow, we should make own game' copium huffing, kekw

i agree that its definitely a fair bit disappointing that the development process of teraurge has been sporadic and slow at best, but as people have said earlier, developing a fully-fledged niche fetish porn game requires a lot of diverse skillsets and its not the dev's obligation to sacrifice potential creative freedoms by outsourcing said skillsets just to deliver our alien sex slop faster lol

hell, hes not even obligated to deliver any product in the first place, cause its not like the dev set up a kickstarter promising That There Will Be A Product If We Reach This Monetary Goal So Give Me Money then ran away with the funds, at least not to my understanding of the comprehensive teraurge dev process lore

there also definitely is something to be said about AI art and why its more than a little bit dogshit but thats an entirely separate fistfight in itself-- something about rights of the artist and how grafting generators suck and they look bad yadda yadda
 

lnppo

Active Member
Jun 23, 2018
803
1,990
i see we've circled back around to the trimonthly 'why dev slow, we should make own game' copium huffing, kekw

i agree that its definitely a fair bit disappointing that the development process of teraurge has been sporadic and slow at best, but as people have said earlier, developing a fully-fledged niche fetish porn game requires a lot of diverse skillsets and its not the dev's obligation to sacrifice potential creative freedoms by outsourcing said skillsets just to deliver our alien sex slop faster lol

hell, hes not even obligated to deliver any product in the first place, cause its not like the dev set up a kickstarter promising That There Will Be A Product If We Reach This Monetary Goal So Give Me Money then ran away with the funds, at least not to my understanding of the comprehensive teraurge dev process lore

there also definitely is something to be said about AI art and why its more than a little bit dogshit but thats an entirely separate fistfight in itself-- something about rights of the artist and how grafting generators suck and they look bad yadda yadda
For the last 5 years he's been collecting $400 to $1,000+ a month. He may not be legally obligated to deliver an update but it's incredibly scummy to collect that amount of money with no intention to deliver what people are supporting you for.

For that amount of money you can't dedicate say 2hrs a week to working on the game? Because if he had we would've had an update years ago.
 

onewholerat

New Member
May 21, 2023
10
32
For the last 5 years he's been collecting $400 to $1,000+ a month. He may not be legally obligated to deliver an update but it's incredibly scummy to collect that amount of money with no intention to deliver what people are supporting you for.

For that amount of money you can't dedicate say 2hrs a week to working on the game? Because if he had we would've had an update years ago.
its definitely more than a little bit shitty yeah, but i feel like people often underestimate the amount of work that developing an entire game really takes. art direction, story writing, environment building, programming, etc. all can take literal years to make cohesive- especially all of these elements together. but i also personally think that transparency is key in that case. as you said its pretty shitty to collect subscriber pledge funds and then not be at the very least clear about your plans/intentions with the project, even if theres no legal obligation to do so

if the patreon subscribers still choose to give the dev their sixpence shillings after that then, well, thats on them lol
 

robeblue 6_wings

New Member
Jul 9, 2017
13
20
Hello, here I leave you extra content that a friend sent me through mediafire that he found on the discord servers, I hope you enjoy it

 
4.60 star(s) 51 Votes