I know, I just had to clarify because MD sometimes gets requests.-snip-
I know, I just had to clarify because MD sometimes gets requests.-snip-
This is so genuinely cute I think I'm gonna cry, thank you for showing us!One Bug Band by Vastlam on Discord.
I really wanted to post this here because it's the most precious thing.
Here we go again...Any game that ends up on this website becomes "free" regardless of whether or not they are. "Cheap" shouldn't be our concern, "quality" and "fast" should. IMO an update every 6 months is already a pretty generous timeframe compared to most indie porn games out there. This game may be niche but taking 3+ years to release a new update - that's even less likely to attract paying costumers.
Making xeno art every once in a while is probably the only thing keeping his patreons around. Ain't no chance someone is sticking around for that long for nothing in return, not unless they have money to burn or forgot they are subbed. I think I once read that art is the most laborious part of the game, if he wants to make it all AA+ then no wonder it's taking forever...
At this rate he might as well just drop the game and become a full-time xeno porn artist, but he probably won't because then he would lose the patreons that stuck around just for the game... It's true that +800$ a month isn't a whole lot but that's more than half the amount requested by the dev to treat this as his full-time job. Even if progress is slow, is it 3-year slow?
You are repeatedly venting about how a free to play porn game's development has hurt your feelings. I'm trying to give a new perspective here because we live in a world where YandereDev was a thing. However, I'm not sure what your goal here is. You don't have nearly enough data to draw a conclusion here, and even if you gave us the most complete explanation of why the capitalist outlook is better than being a content stoic, you are arguing against a fundamental development philosophy, thus we simply wouldn't care.And there goes my hopes for this game...
"Pet project" of a slow and overly ambitious "artsy" dev with no interest in money? Yeah, you're more likely to win the lottery than seeing this game finished.
Things like these are why I prefer these "super personal projects" to remain closed to the public. Can't get my hopes up about something if I don't know about its existence. The dev may not have the desire or inclination to appease the crowds and release things in a timely fashion but he made the project public and is making money off of it. That creates expectations in people, regardless of whether or not he cares about that. But whatever... nothing I can do about it.
PS: He wrote on his blog that he chose the "sketchy, unfinished style" style on purpose because the game has too many pictures and it would take a long ass time to draw all of them in color and detail. His words, not mine. So yes, "laborious" if he decides to make everything high quality...
Actually, the art is the fun part. It's the writing/coding that's the most laborious part....I think I once read that art is the most laborious part of the game,...
So thats why facebook created meta universe, to show that they actually do something.If a company went 3 years without showing any kind of progress or result to their investors/publishers, the latter would twist their arm about it. That's how I see things.
Nice, you do that and then we can talk again.At least now I can temper my expectations about this game.
I think it means that you can get more points with practise (morrowind style), you can also mod new ones with scripting, and only skills with points may mean that we can get other skills like ex: learn how yo make a origami frog, you dont need skill points for thatThe red squares you see here are placeholder items to showcase inventory size.
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I also got news about the combat... and I'm trying my best to comprehend it.
No, the stuff about combat is something that I didn't talk about here yet.I think it means that you can get more points with practise (morrowind style), you can also mod new ones with scripting, and only skills with points may mean that we can get other skills like ex: learn how yo make a origami frog, you dont need skill points for that
That's only my take, I'm probably wrong.
Its impossible? There are no sex scenes with 'which'.Seduce the witch
My guy, that's not how that works. First of all, that's not your money and I've no reason to believe you speak for the people who are supporting the artist. Second of all, if you're throwing money at someone without understanding what you're paying for, that's 100% on you.(I edited my post several times trying to find the right words to express my point. Your comment was posted 40 minutes after my last edit, yet it is still quoting my old post. Glad to know I'm not the only one who can spend an an eternity writing an answer...)
Whether the product is being distributed for free doesn't matter in the least. MD made his game public and is accepting money for it. Because we live in a capitalist world, when money's involved, people assume they are entitled to a few things about the product, or in this case, the development and process of thereof. Patreon is a platform where services are exchanged for money and this has led content creators developing a flexible attitude in an attempt to attract more costumers. As a result, people have come to expect Patreon products to be something they can mold to their whims.
If MD has a different philosophy then he should make it loud and clear instead of relying on word of mouth. Some of the "negativity" surrounding this game could have been avoided with better transparency, as this isn't your standard Patreon game, moved by money, that shifts and changes to accommodate people's desires. There would be complaints regardless, but at least then it wouldn't have been by a lack of warning... At least now I can temper my expectations about this game.
Well, if you meet any of them, you can tell them to get bent.people assume they are entitled to a few things about the product
I'm one of MD's close friends if we can call it that. I've known him for at least 3-4 years now since the Picarto days. We had a rocky start because I was an entitled little bastard like many people complaining here but I ended up changing for the better.All these news, wow. The combat system sounds complicated in a good way, can't wait to get my hands on that.
Can't emphasize enough how much life seeing this thread thrive gives me. Ano, you're an angel, your every post is that shot of "everything will be alright" juice that we all need. No matter how things are, the sweet sweet nectar of xeno goodness is upon us.
Now with that aside, question to Ano85 - could you clarify what exactly your relation with MD is? I've been neglecting to join the teraurge server, so enlighten me here - does MD share this stuff publicly and you're just the one kind soul to repost it here, or are you an honest-to-god bona fide insider?
I see a lot of people defending the extremely long update time. It ranges from it's a passion project, but if it really is one there's not much passion at least compared to his request streams, to he's working on it. Guys no game should take 3 years to update, at that point it's either abandoned, forgotten or the dev is making an entire brand new game. I'd love to see more updates but sadly the creator isn't really that invested, he's more focused on art requests and streaming I mean he does it almost daily. So don't hold out for hope that if we get an update it'll be anything huge and don't take as it'll now get update frequently, it won't the game isn't a priority and most likely won't ever be
Yes, you are right. And not just because of the Unity port. Entire systems in the game have been redesigned and new ones are being added. Stat system, overworld travel, combat, dialogue, dialogue checks, "travel within a settlement" so far have been changed.In a way, MD is making a "new" teraurge game