technically the hosting website went defunktLooks like the link got axed or something, I don't have the Unreal version myself so I guess someone else will have to repost it.
may anon files rest in in peace
technically the hosting website went defunktLooks like the link got axed or something, I don't have the Unreal version myself so I guess someone else will have to repost it.
I'm fixing all of your events just because I want to, do you want them to update yours?Ok, this one is my fault. During the upgrade from 0.3 to 0.31 all of my lesbian events broke and I didn't fix them, because I plan to remake them once the FreePrivateRooms bug and the State : Free bug are fixed.
If you really want to fix them, change ImpossibleRequirement to just Impossible and RandomRequirement to just Random.
Sure, I suppose I could. But only upload the data files, to keep the filesize low.I'm fixing all of your events just because I want to, do you want them to update yours?
not likely to happen. I don't have every pacc and my list is 20 GB. Just head to the google doc and grab from there 1 by 1. choose via preference.hope someone updates full list of paccs in one spot
You have to have the original game installed and you install the paccs for that as normal, then when you first run the Unreal version you have to go to options from the main menu and "Choose Pacc Path" and point it to a directory inside where you installed the original game to so it knows where to get the data from. It just uses the data from the original game so you need to keep the original game around.Figured I'd ask here, for those that tried the UE port, how did you get it to work? I couldn't figure out how to get it to really work myself.
Hey so Bug report, MKS's Pokepacks stopped working for me in the unreal version. I've got them working again but it was eitherI've uploaded a new version of the Unreal port here: Workupload
Be aware it deviates from the original game a bit, it now supports buying more arenas (starts at 100k and increases in price by 50k with each purchase) because that was bottlenecking progress, it keeps track of the last selected worker in the reception when switching to different pages, and I added a button to automatically assign the most profitable clients to workers who aren't doing anything. I also tweaked the default client pool to have an easier mix of sizes and relaxed restrictions for sizes workers will accept, and allowed the number of clients to scale with more workers so you don't run out of clients as easily with over 100 workers.
You have to have the original game installed and you install the paccs for that as normal, then when you first run the Unreal version you have to go to options from the main menu and "Choose Pacc Path" and point it to a directory inside where you installed the original game to so it knows where to get the data from. It just uses the data from the original game so you need to keep the original game around.
i ment more like a list of ones you can download in one area to find them instead of combing through the pagesnot likely to happen. I don't have every pacc and my list is 20 GB. Just head to the google doc and grab from there 1 by 1. choose via preference.
https://f95zone.to/threads/that-brothel-game-v0-32-violetambush.103580/post-7238952i ment more like a list of ones you can download in one area to find them instead of combing through the pages
that's exactly what the google doc on page 1 is.i ment more like a list of ones you can download in one area to find them instead of combing through the pages
that hasnt been updated since feb of 2023that's exactly what the google doc on page 1 is.
The all in one packages are outdated but the character list was updated just last month. You said you wanted a list, the list is upadated whenever someone posts a modpac either here or on the discordthat hasnt been updated since feb of 2023